3D Student Splatting and Scooping
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Abstract (arXiv)
Recently, 3D Gaussian Splatting (3DGS) provides a new framework for novel view synthesis, and has spiked a new wave of research in neural rendering and related applications. As 3DGS is becoming a foundational component of many models, any improvement on 3DGS itself can bring huge benefits. To this end, we aim to improve the fundamental paradigm and formulation of 3DGS. We argue that as an unnormalized mixture model, it needs to be neither Gaussians nor splatting. We subsequently propose a new mixture model consisting of flexible Student's t distributions, with both positive (splatting) and negative (scooping) densities. We name our model Student Splatting and Scooping, or SSS. When providing better expressivity, SSS also poses new challenges in learning. Therefore, we also propose a new principled sampling approach for optimization. Through exhaustive evaluation and comparison, across multiple datasets, settings, and metrics, we demonstrate that SSS outperforms existing methods in terms of quality and parameter efficiency, e.g. achieving matching or better quality with similar numbers of components, and obtaining comparable results while reducing the component number by as much as 82%.
Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 30 of its 43 references that are in the map. First posted on arXiv 13 Mar 2025.
Builds on
30 of 43 references.
References · 30
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
18 more
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 372
- 2014Stochastic Gradient Hamiltonian Monte Carlocited by 343
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
- 2024Revising Densification in Gaussian Splattingcited by 128
- 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 105
- 2024GES: Generalized Exponential Splatting for Efficient Radiance Field Renderingcited by 92
- 20243D-HGS: 3D Half-Gaussian Splattingcited by 44
- 2023Subtractive Mixture Models via Squaring: Representation and Learningcited by 39
- 2024Implicit Gaussian Splatting with Efficient Multi-Level Tri-Plane Representationcited by 21
- 2024F-3DGS: Factorized Coordinates and Representations for 3D Gaussian Splattingcited by 19
Built on by
Citing papers per year: 2025: 5; 2026: 9.
14 papers.
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- 2025VGD: Visual Geometry Gaussian Splatting for Feed-Forward Surround-view Driving Reconstructioncited by 8
- 2025NeAR: Coupled Neural Asset-Renderer Stackcited by 5
- 2025Universal Beta Splattingcited by 4
- 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitivescited by 4
- 2026When Identities Collapse: A Stress-Test Benchmark for Multi-Subject Personalizationcited by 2
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Renderingcited by 2
- 2025AgriChrono: A Multi-modal Dataset Capturing Crop Growth and Lighting Variability with a Field Robotcited by 1
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
- 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstructioncited by 0
- 2026A Step to Decouple Optimization in 3DGScited by 0
- 2026Softmax-GS: Generalized Gaussians Learning When to Blend or Boundcited by 0
- 2026Denoising-GS: Gaussian Splatting with Spatial-aware Denoisingcited by 0
2 more
- 20263D Skew-Normal Splattingcited by 0
- 2026NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splattingcited by 0
- 2026NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splatting29 Sep 2026
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering25 May 2026
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 20263D Skew-Normal Splatting14 May 2026
- 2026Denoising-GS: Gaussian Splatting with Spatial-aware Denoising14 May 2026
- 2026Softmax-GS: Generalized Gaussians Learning When to Blend or Bound30 Apr 2026
- 2026When Identities Collapse: A Stress-Test Benchmark for Multi-Subject Personalization27 Mar 2026
- 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitives27 Feb 2026
- 2026A Step to Decouple Optimization in 3DGS23 Jan 2026
- 2025NeAR: Coupled Neural Asset-Renderer Stack23 Nov 2025
- 2025VGD: Visual Geometry Gaussian Splatting for Feed-Forward Surround-view Driving Reconstruction22 Oct 2025
- 2025Universal Beta Splatting30 Sep 2025
- 2025NeAR: Coupled Neural Asset-Renderer Stackcited by 5
- 2025Universal Beta Splattingcited by 4
- 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitivescited by 4
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Renderingcited by 2
- 2025AgriChrono: A Multi-modal Dataset Capturing Crop Growth and Lighting Variability with a Field Robotcited by 1
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
- 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstructioncited by 0
- 2026A Step to Decouple Optimization in 3DGScited by 0
- 2026Softmax-GS: Generalized Gaussians Learning When to Blend or Boundcited by 0
- 2026Denoising-GS: Gaussian Splatting with Spatial-aware Denoisingcited by 0
- 20263D Skew-Normal Splattingcited by 0
- 2026NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splattingcited by 0
- 2026NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splatting29 Sep 2026
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering25 May 2026
- 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine18 May 2026
- 20263D Skew-Normal Splatting14 May 2026
- 2026Denoising-GS: Gaussian Splatting with Spatial-aware Denoising14 May 2026
- 2026Softmax-GS: Generalized Gaussians Learning When to Blend or Bound30 Apr 2026
- 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitives27 Feb 2026
- 2026A Step to Decouple Optimization in 3DGS23 Jan 2026
- 2025NeAR: Coupled Neural Asset-Renderer Stack23 Nov 2025
- 2025Universal Beta Splatting30 Sep 2025
- 2025AgriChrono: A Multi-modal Dataset Capturing Crop Growth and Lighting Variability with a Field Robot26 Aug 2025
- 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstruction15 Jul 2025