Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has attracted great attention in novel view synthesis because of its superior rendering efficiency and high fidelity. However, the trained Gaussians suffer from severe zooming degradation due to non-adjustable representation derived from single-scale training. Though some methods attempt to tackle this problem via post-processing techniques such as selective rendering or filtering techniques towards primitives, the scale-specific information is not involved in Gaussians. In this paper, we propose a unified optimization method to make Gaussians adaptive for arbitrary scales by self-adjusting the primitive properties (e.g., color, shape and size) and distribution (e.g., position). Inspired by the mipmap technique, we design pseudo ground-truth for the target scale and propose a scale-consistency guidance loss to inject scale information into 3D Gaussians. Our method is a plug-in module, applicable for any 3DGS models to solve the zoom-in and zoom-out aliasing. Extensive experiments demonstrate the effectiveness of our method. Notably, our method outperforms 3DGS in PSNR by an average of 9.25 dB for zoom-in and 10.40 dB for zoom-out on the NeRF Synthetic dataset.
Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 67 of its 82 references that are in the map. First posted on arXiv 12 Aug 2024.
Builds on
67 of 82 references.
References · 67
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38 more
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
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- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
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50 most cited of 67 All 67 (JSON)
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Citing papers per year: 2024: 2; 2025: 7.
9 papers.
- 2024HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Renderingcited by 16
- 2025MoMa: Modulating Mamba for Adapting Image Foundation Models to Video Recognitioncited by 4
- 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasingcited by 3
- 2025DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splattingcited by 2
- 2025Alias-free 4D Gaussian Splattingcited by 2
- 2024Projecting Gaussian Ellipsoids While Avoiding Affine Projection Approximationcited by 0
- 2025Beyond Existance: Fulfill 3D Reconstructed Scenes with Pseudo Detailscited by 0
- 2025HPR3D: Hierarchical Proxy Representation for High-Fidelity 3D Reconstruction and Controllable Editingcited by 0
- 2025Gaussian Blending: Rethinking Alpha Blending in 3D Gaussian Splattingcited by 0
- 2025Alias-free 4D Gaussian Splatting23 Nov 2025
- 2025Gaussian Blending: Rethinking Alpha Blending in 3D Gaussian Splatting19 Nov 2025
- 2025DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting30 Oct 2025
- 2025HPR3D: Hierarchical Proxy Representation for High-Fidelity 3D Reconstruction and Controllable Editing16 Jul 2025
- 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasing1 Jul 2025
- 2025MoMa: Modulating Mamba for Adapting Image Foundation Models to Video Recognition29 Jun 2025
- 2025Beyond Existance: Fulfill 3D Reconstructed Scenes with Pseudo Details6 Mar 2025
- 2024HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering2 Dec 2024
- 2024Projecting Gaussian Ellipsoids While Avoiding Affine Projection Approximation12 Nov 2024