mlsanityData to 7 Oct 2026

Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering

arXiv 2408.06286 ↗First posted 12 Aug 2024cs.CVcited by 9

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has attracted great attention in novel view synthesis because of its superior rendering efficiency and high fidelity. However, the trained Gaussians suffer from severe zooming degradation due to non-adjustable representation derived from single-scale training. Though some methods attempt to tackle this problem via post-processing techniques such as selective rendering or filtering techniques towards primitives, the scale-specific information is not involved in Gaussians. In this paper, we propose a unified optimization method to make Gaussians adaptive for arbitrary scales by self-adjusting the primitive properties (e.g., color, shape and size) and distribution (e.g., position). Inspired by the mipmap technique, we design pseudo ground-truth for the target scale and propose a scale-consistency guidance loss to inject scale information into 3D Gaussians. Our method is a plug-in module, applicable for any 3DGS models to solve the zoom-in and zoom-out aliasing. Extensive experiments demonstrate the effectiveness of our method. Notably, our method outperforms 3DGS in PSNR by an average of 9.25 dB for zoom-in and 10.40 dB for zoom-out on the NeRF Synthetic dataset.

Key facts. Cited by 9 papers in the map (data through 7 Oct 2026). Builds on 67 of its 82 references that are in the map. First posted on arXiv 12 Aug 2024.

Builds on

67 of 82 references.

References · 67

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
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  11. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  12. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
38 more
  1. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  2. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  3. 2020Neural Sparse Voxel Fieldscited by 959
  4. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  5. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  6. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  7. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
  8. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
  9. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  10. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
  11. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  12. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  13. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
  14. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
  15. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  16. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  17. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  18. 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
  19. 2023RealFusion: 360deg Reconstruction of Any Object from a Single Imagecited by 305
  20. 2023Text-to-3D using Gaussian Splattingcited by 299
  21. 2020Free View Synthesiscited by 231
  22. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
  23. 2024A Survey on 3D Gaussian Splattingcited by 221
  24. 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 195
  25. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  26. 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
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  28. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
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  32. 2024Revising Densification in Gaussian Splattingcited by 127
  33. 2024latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstructioncited by 114
  34. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 111
  35. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  36. 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 103
  37. 2018Patch-based Progressive 3D Point Set Upsamplingcited by 101
  38. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100

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Citing papers per year: 2024: 2; 2025: 7.

9 papers.