mlsanityData to 7 Oct 2026

LP-3DGS: Learning to Prune 3D Gaussian Splatting

arXiv 2405.18784 ↗First posted 29 May 2024cs.CVcited by 53

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Abstract (arXiv)

Recently, 3D Gaussian Splatting (3DGS) has become one of the mainstream methodologies for novel view synthesis (NVS) due to its high quality and fast rendering speed. However, as a point-based scene representation, 3DGS potentially generates a large number of Gaussians to fit the scene, leading to high memory usage. Improvements that have been proposed require either an empirical and preset pruning ratio or importance score threshold to prune the point cloud. Such hyperparamter requires multiple rounds of training to optimize and achieve the maximum pruning ratio, while maintaining the rendering quality for each scene. In this work, we propose learning-to-prune 3DGS (LP-3DGS), where a trainable binary mask is applied to the importance score that can find optimal pruning ratio automatically. Instead of using the traditional straight-through estimator (STE) method to approximate the binary mask gradient, we redesign the masking function to leverage the Gumbel-Sigmoid method, making it differentiable and compatible with the existing training process of 3DGS. Extensive experiments have shown that LP-3DGS consistently produces a good balance that is both efficient and high quality.

Key facts. Cited by 53 papers in the map (data through 7 Oct 2026). Builds on 20 of its 26 references that are in the map. First posted on arXiv 29 May 2024.

Builds on

20 of 26 references.

References · 20

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2016Categorical Reparameterization with Gumbel-Softmaxcited by 2,708
  5. 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,031
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  7. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  11. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  12. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
8 more
  1. 2019Neural Point-Based Graphicscited by 326
  2. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  3. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 208
  4. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
  5. 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
  6. 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 103
  7. 2024GeoGaussian: Geometry-aware Gaussian Splatting for Scene Renderingcited by 52
  8. 2023PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representationcited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 20; 2026: 28.

53 papers.

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  1. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
  2. 2024MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Maskscited by 39
  3. 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 26
  4. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
  5. 2025Optimized Minimal 3D Gaussian Splattingcited by 16
  6. 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
  7. 2025Steepest Descent Density Control for Compact 3D Gaussian Splattingcited by 13
  8. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  9. 2024Temporally Compressed 3D Gaussian Splatting for Dynamic Scenescited by 11
  10. 2026Unifying Color and Lightness Correction with View-Adaptive Curve Adjustment for Robust 3D Novel View Synthesiscited by 8
  11. 2025Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGScited by 7
  12. 2024Faster and Better 3D Splatting via Group Trainingcited by 6
38 more
  1. 2025FastAvatar: Towards Unified and Fast 3D Avatar Reconstruction with Large Gaussian Reconstruction Transformerscited by 6
  2. 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Groupingcited by 4
  3. 2026Prune Wisely, Reconstruct Sharply: Compact 3D Gaussian Splatting via Adaptive Pruning and Difference-of-Gaussian Primitivescited by 4
  4. 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 3
  5. 2025LEGO-SLAM: Language-Embedded Gaussian Optimization SLAMcited by 3
  6. 2026RAP: Fast Feedforward Rendering-Free Attribute-Guided Primitive Importance Score Prediction for Efficient 3D Gaussian Splatting Processingcited by 3
  7. 2025ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splattingcited by 2
  8. 2025NVGS: Neural Visibility for Occlusion Culling in 3D Gaussian Splattingcited by 2
  9. 2026POTR: Post-Training 3DGS Compressioncited by 2
  10. 2026GaussianPOP: Principled Simplification Framework for Compact 3D Gaussian Splatting via Error Quantificationcited by 2
  11. 2026NanoGS: Training-Free Gaussian Splat Simplificationcited by 2
  12. 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenescited by 1
  13. 2025Confident Splatting: Confidence-Based Compression of 3D Gaussian Splatting via Learnable Beta Distributionscited by 1
  14. 2025Distilled-3DGS:Distilled 3D Gaussian Splattingcited by 1
  15. 2025SVR-GS: Spatially Variant Regularization for Probabilistic Masks in 3D Gaussian Splattingcited by 1
  16. 2025Gradient-Driven Natural Selection for Compact 3D Gaussian Splattingcited by 1
  17. 2026Spectral Defense Against Resource-Targeting Attack in 3D Gaussian Splattingcited by 1
  18. 2026GS^2: Graph-based Spatial Distribution Optimization for Compact 3D Gaussian Splattingcited by 1
  19. 2025DriveSplat: Unified Neural Gaussian Reconstruction for Dynamic Driving Scenescited by 0
  20. 2025Towards Efficient 3D Gaussian Human Avatar Compression: A Prior-Guided Frameworkcited by 0
  21. 2025From Far and Near: Perceptual Evaluation of Crowd Representations Across Levels of Detailcited by 0
  22. 2026SCAR-GS: Spatial Context Attention for Residuals in Progressive Gaussian Splattingcited by 0
  23. 2026A Step to Decouple Optimization in 3DGScited by 0
  24. 20263DGS2-TR: Scalable Second-Order Trust-Region Method for 3D Gaussian Splattingcited by 0
  25. 2026Camera-Agnostic Pruning of 3D Gaussian Splats via Descriptor-Based Beta Evidencecited by 0
  26. 20263DTurboQuant: Training-Free Near-Optimal Quantization for 3D Reconstruction Modelscited by 0
  27. 2026Unfolding 3D Gaussian Splatting via Iterative Gaussian Synopsiscited by 0
  28. 2026AdaGScale: Viewpoint-Adaptive Gaussian Scaling in 3D Gaussian Splatting to Reduce Gaussian-Tile Pairscited by 0
  29. 2026Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Trainingcited by 0
  30. 2026MesonGS++: Post-training Compression of 3D Gaussian Splatting with Hyperparameter Searchingcited by 0
  31. 2026GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splattingcited by 0
  32. 2026QuadBox: Accelerating 3D Gaussian Splatting with Geometry-Aware Boxescited by 0
  33. 2026AdpSplit: Error-Driven Adaptive Splitting for Faster Geometry Discovery in 3D Gaussian Splattingcited by 0
  34. 2026Pocket-SLAM: Rendering-Area-Aware Pruning for Memory-Efficient 3DGS-SLAMcited by 0
  35. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
  36. 2026CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Schedulingcited by 0
  37. 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updatescited by 0
  38. 2026LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splattingcited by 0

50 most cited of 53 All 53 (JSON)