mlsanityData to 14 Oct 2026

JSGS: JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views

arXiv 2608.08659 ↗First posted 9 Aug 2026cs.CVcited by 0

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Abstract (arXiv)

Standard 3D Gaussian Splatting (3DGS) assumes that every input image faithfully samples scene radiance. However, mixed-quality JPEG images violate this assumption because compression-induced blocking and ringing artifacts can corrupt updates to Gaussians shared across views. To address this problem, we propose JPEG State-Guided Supervision for 3D Gaussian Splatting from Mixed-Quality Views (JSGS). JSGS uses luminance and chrominance quantization tables stored in each JPEG file to construct a view-specific JPEG observation operator. This operator encodes and decodes each rendered view for domain-matched comparison with the corresponding decoded input image. The luminance quantization table supplies continuous weights within a fixed middle frequency band. A loss in the low frequency band anchors coarse structure, while the weighted middle frequency loss redistributes supervision among the selected DCT coordinates. The resulting block disagreement also guides the Gaussian Controller to regularize small primitives with high opacity in disagreement regions. Across seven scenes and three mixed-quality schedules, JSGS achieves the lowest mean LPIPS and the highest mean SSIM under every schedule while rendering at approximately 150 FPS. Code: https://github.com/Jayden-Cui/JSGS.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 19 of its 28 references that are in the map. First posted on arXiv 9 Aug 2026.

Builds on

19 of 28 references.

References · 19

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2016Beyond a Gaussian Denoiser: Residual Learning of Deep CNN for Image Denoisingcited by 1,358
  4. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  5. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  6. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
  7. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
  8. 2015Compression Artifacts Reduction by a Deep Convolutional Networkcited by 136
  9. 2024Revising Densification in Gaussian Splattingcited by 128
  10. 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 105
  11. 2021Towards Flexible Blind JPEG Artifacts Removalcited by 76
  12. 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
7 more
  1. 2020Quantization Guided JPEG Artifact Correctioncited by 57
  2. 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
  3. 2018Implicit Dual-domain Convolutional Network for Robust Color Image Compression Artifact Reductioncited by 20
  4. 2024Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splattingcited by 20
  5. 2024From Chaos to Clarity: 3DGS in the Darkcited by 15
  6. 2024JDEC: JPEG Decoding via Enhanced Continuous Cosine Coefficientscited by 7
  7. 2026CompSplat: Compression-aware 3D Gaussian Splatting for Real-world Videocited by 1

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  1. 2025RealisticDreamer: Guidance Score Distillation for Few-shot Gaussian Splatting
  2. 2024End-to-End Rate-Distortion Optimized 3D Gaussian Representation
  3. 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fields
  4. 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
  5. 2026GSPotential: Camera Potential Field for Sparse-View 3D Gaussian Splatting
  6. 2026CSGaussian: Progressive Rate-Distortion Compression and Segmentation for 3D Gaussian Splatting
  7. 2026Nix and Fix: Targeting 1000x Compression of 3D Gaussian Splatting with Diffusion Models
  8. 2025Image-Conditioned 3D Gaussian Splat Quantization