mlsanityData to 14 Oct 2026

RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS

arXiv 2506.02751 ↗First posted 3 Jun 2025cs.CVcited by 11

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient objects, leading to artifacts in the rendered images. We identify that the Gaussian densification process, while enhancing scene detail capture, unintentionally contributes to these artifacts by growing additional Gaussians that model transient disturbances. To address this, we propose RobustSplat, a robust solution based on two critical designs. First, we introduce a delayed Gaussian growth strategy that prioritizes optimizing static scene structure before allowing Gaussian splitting/cloning, mitigating overfitting to transient objects in early optimization. Second, we design a scale-cascaded mask bootstrapping approach that first leverages lower-resolution feature similarity supervision for reliable initial transient mask estimation, taking advantage of its stronger semantic consistency and robustness to noise, and then progresses to high-resolution supervision to achieve more precise mask prediction. Extensive experiments on multiple challenging datasets show that our method outperforms existing methods, clearly demonstrating the robustness and effectiveness of our method. Our project page is https://fcyycf.github.io/RobustSplat/.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 57 of its 63 references that are in the map. First posted on arXiv 3 Jun 2025.

Builds on

57 of 63 references.

References · 57

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2023Segment Anythingcited by 8,234
  3. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  4. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  6. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  7. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  8. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  9. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  10. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  11. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  12. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
38 more
  1. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  2. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  3. 2021Neural Fields in Visual Computing and Beyondcited by 540
  4. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  5. 2021Advances in Neural Renderingcited by 365
  6. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
  7. 2020State of the Art on Neural Renderingcited by 278
  8. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  9. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  10. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 152
  11. 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
  12. 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 137
  13. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  14. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  15. 2024Revising Densification in Gaussian Splattingcited by 128
  16. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  17. 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
  18. 2024FreGS: 3D Gaussian Splatting with Progressive Frequency Regularizationcited by 105
  19. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  20. 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 100
  21. 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
  22. 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
  23. 2024SWAG: Splatting in the Wild images with Appearance-conditioned Gaussianscited by 61
  24. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  25. 2022Sat-NeRF: Learning Multi-View Satellite Photogrammetry With Transient Objects and Shadow Modeling Using RPC Camerascited by 59
  26. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  27. 2023Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collectionscited by 54
  28. 2024Relaxing Accurate Initialization Constraint for 3D Gaussian Splattingcited by 34
  29. 2024WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collectionscited by 33
  30. 2023A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstructioncited by 32
  31. 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 30
  32. 2024Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collectionscited by 28
  33. 2024DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstructioncited by 26
  34. 2024NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentationcited by 25
  35. 2024UW-GS: Distractor-Aware 3D Gaussian Splatting for Enhanced Underwater Scene Reconstructioncited by 24
  36. 2024RoMo: Robust Motion Segmentation Improves Structure from Motioncited by 20
  37. 2024Robust Gaussian Splattingcited by 16
  38. 2024Robust 3D Gaussian Splatting for Novel View Synthesis in Presence of Distractorscited by 15

50 most cited of 57 All 57 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 10.

11 papers.