GNeRF: GAN-based Neural Radiance Field without Posed Camera
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Abstract (arXiv)
We introduce GNeRF, a framework to marry Generative Adversarial Networks (GAN) with Neural Radiance Field (NeRF) reconstruction for the complex scenarios with unknown and even randomly initialized camera poses. Recent NeRF-based advances have gained popularity for remarkable realistic novel view synthesis. However, most of them heavily rely on accurate camera poses estimation, while few recent methods can only optimize the unknown camera poses in roughly forward-facing scenes with relatively short camera trajectories and require rough camera poses initialization. Differently, our GNeRF only utilizes randomly initialized poses for complex outside-in scenarios. We propose a novel two-phases end-to-end framework. The first phase takes the use of GANs into the new realm for optimizing coarse camera poses and radiance fields jointly, while the second phase refines them with additional photometric loss. We overcome local minima using a hybrid and iterative optimization scheme. Extensive experiments on a variety of synthetic and natural scenes demonstrate the effectiveness of GNeRF. More impressively, our approach outperforms the baselines favorably in those scenes with repeated patterns or even low textures that are regarded as extremely challenging before.
Key facts. Cited by 153 papers in the map (data through 14 Oct 2026). Builds on 36 of its 68 references that are in the map. First posted on arXiv 29 Mar 2021.
Builds on
36 of 68 references.
References · 36
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Citing papers per year: 2021: 17; 2022: 40; 2023: 54; 2024: 27; 2025: 13; 2026: 2.
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- 2021Neural Fields in Visual Computing and Beyondcited by 540
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- 2025Metropolis-Hastings Sampling for 3D Gaussian Reconstruction15 Jun 2025
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- 2025Dual-Camera All-in-Focus Neural Radiance Fields23 Apr 2025
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