Reconstructing Hands in 3D with Transformers
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Cited by 32 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery, HaMeR, follows a fully transformer-based architecture and can analyze hands with significantly increased accuracy and robustness compared to previous work. The key to HaMeR's success lies in scaling up both the data used for training and the capacity of the deep network for hand reconstruction. For training data, we combine multiple datasets that contain 2D or 3D hand annotations. For the deep model, we use a large scale Vision Transformer architecture. Our final model consistently outperforms the previous baselines on popular 3D hand pose benchmarks. To further evaluate the effect of our design in non-controlled settings, we annotate existing in-the-wild datasets with 2D hand keypoint annotations. On this newly collected dataset of annotations, HInt, we demonstrate significant improvements over existing baselines. We make our code, data and models available on the project website: https://geopavlakos.github.io/hamer/.
Key facts. Cited by 300 papers in the map (data through 13 Oct 2026). Builds on 55 of its 65 references that are in the map. First posted on arXiv 8 Dec 2023.
Builds on
55 of 65 references.
References · 55
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- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
38 more
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 452
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
- 2019Learning joint reconstruction of hands and manipulated objectscited by 377
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 345
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 322
- 2022Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activitiescited by 285
- 2020Understanding Human Hands in Contact at Internet Scalecited by 281
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
- 2021Mesh Graphormercited by 264
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
- 2017Learning to Detect Human-Object Interactionscited by 238
- 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
- 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
- 2022AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Timecited by 199
- 20193D Hand Shape and Pose from Images in the Wildcited by 190
- 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 180
- 2020Whole-Body Human Pose Estimation in the Wildcited by 178
- 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
- 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
- 2020Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wildcited by 146
- 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
- 2022EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relationscited by 140
- 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
- 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
- 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
- 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
- 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 95
- 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
- 2021ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesiscited by 76
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
- 2022Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolutioncited by 54
- 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
- 2021Towards Accurate Alignment in Real-time 3D Hand-Mesh Reconstructioncited by 44
- 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
- 20223D Interacting Hand Pose Estimation by Hand De-occlusion and Removalcited by 36
50 most cited of 55 All 55 (JSON)
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Citing papers per year: 2023: 2; 2024: 44; 2025: 121; 2026: 133.
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50 most cited of 300 All 300 (JSON)
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12 most cited of 239 All 239 (JSON)
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