LeVERB: Humanoid Whole-Body Control with Latent Vision-Language Instruction
On the map: Vision-language-action models → Tactile, force-aware and humanoid VLA
Abstract (arXiv)
Vision-language-action (VLA) models have demonstrated strong semantic understanding and zero-shot generalization, yet most existing systems assume an accurate low-level controller with hand-crafted action "vocabulary" such as end-effector pose or root velocity. This assumption confines prior work to quasi-static tasks and precludes the agile, whole-body behaviors required by humanoid whole-body control (WBC) tasks. To capture this gap in the literature, we start by introducing the first sim-to-real-ready, vision-language, closed-loop benchmark for humanoid WBC, comprising over 150 tasks from 10 categories. We then propose LeVERB: Latent Vision-Language-Encoded Robot Behavior, a hierarchical latent instruction-following framework for humanoid vision-language WBC, the first of its kind. At the top level, a vision-language policy learns a latent action vocabulary from synthetically rendered kinematic demonstrations; at the low level, a reinforcement-learned WBC policy consumes these latent verbs to generate dynamics-level commands. In our benchmark, LeVERB can zero-shot attain a 80% success rate on simple visual navigation tasks, and 58.5% success rate overall, outperforming naive hierarchical whole-body VLA implementation by 7.8 times.
Key facts. Cited by 40 papers in the map (data through 7 Oct 2026). Placed in Tactile, force-aware and humanoid VLA, one of 13 directions in Vision-language-action models. Builds on 46 of its 51 references that are in the map. First posted on arXiv 16 Jun 2025.
Builds on
46 of 51 references.
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34 more
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- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
- 20243D-VLA: A 3D Vision-Language-Action Generative World Modelcited by 320
- 2024Latent Action Pretraining from Videoscited by 302
- 2024NaVILA: Legged Robot Vision-Language-Action Model for Navigationcited by 201
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2021Character Controllers Using Motion VAEscited by 182
- 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 167
- 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
- 2025HAMSTER: Hierarchical Action Models For Open-World Robot Manipulationcited by 125
- 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
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Citing papers per year: 2025: 14; 2026: 26.
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- 2025Vision-Language-Action Models for Robotics: A Review Towards Real-World Applicationscited by 82
- 2025Self-Improving Vision-Language-Action Models with Data Generation via Residual RLcited by 72
- 2025Pure Vision Language Action (VLA) Models: A Comprehensive Surveycited by 46
- 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Controlcited by 32
- 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction Systemcited by 17
- 2026TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Controlcited by 14
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusioncited by 13
- 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfercited by 13
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulationcited by 10
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
28 more
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Controlcited by 7
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Trackingcited by 6
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotioncited by 6
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 5
- 2026HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Modelcited by 3
- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skillscited by 3
- 2025TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learningcited by 2
- 2026Beware Untrusted Simulators -- Reward-Free Backdoor Attacks in Reinforcement Learningcited by 2
- 2026Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulationcited by 2
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priorscited by 2
- 2026Robots Need More than VLA and World Modelscited by 2
- 2026VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenescited by 2
- 2025Sigma: The Key for Vision-Language-Action Models toward Telepathic Alignmentcited by 1
- 2026PhysiFlow: Physics-Aware Humanoid Whole-Body VLA via Multi-Brain Latent Flow Matching and Robust Trackingcited by 1
- 2026WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learningcited by 1
- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulationcited by 1
- 2026HAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RLcited by 1
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teacherscited by 0
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidancecited by 0
- 2026DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interactioncited by 0
- 2026TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Modelcited by 0
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulationcited by 0
- 2026CoHuB: A Simulation Benchmark for Multi-Humanoid Collaborationcited by 0
- 2026Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulationcited by 0
- 2026Learning Expressive and Compositional Motion Representation via Spectral Skillscited by 0
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulationcited by 0
- 2026VioLA: Learning Generalist Humanoid Control Policies from Human Datacited by 0
- 2026VioLA: Learning Generalist Humanoid Control Policies from Human Data8 Oct 2026
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026Learning Expressive and Compositional Motion Representation via Spectral Skills29 Sep 2026
- 2026Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulation28 Sep 2026
- 2026CoHuB: A Simulation Benchmark for Multi-Humanoid Collaboration28 Sep 2026
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulation21 Sep 2026
- 2026TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model8 Sep 2026
- 2026HAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RL17 Aug 2026
- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation20 Jul 2026
- 2026DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction7 Jul 2026
- 2026VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes29 Jun 2026
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance28 Jun 2026
28 more
- 2026WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning24 Jun 2026
- 2026Robots Need More than VLA and World Models4 Jun 2026
- 2026HANDOFF: Humanoid Agentic Task-Space Whole-Body Control via Distilled Complementary Teachers4 Jun 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation9 Apr 2026
- 2026Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulation11 Mar 2026
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data10 Mar 2026
- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills8 Mar 2026
- 2026PhysiFlow: Physics-Aware Humanoid Whole-Body VLA via Multi-Brain Latent Flow Matching and Robust Tracking5 Mar 2026
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation3 Mar 2026
- 2026HAIC: Humanoid Agile Object Interaction Control via Dynamics-Aware World Model12 Feb 2026
- 2026TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Control7 Feb 2026
- 2026Beware Untrusted Simulators -- Reward-Free Backdoor Attacks in Reinforcement Learning4 Feb 2026
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructions19 Jan 2026
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots30 Dec 2025
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotion29 Dec 2025
- 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Control11 Dec 2025
- 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfer30 Nov 2025
- 2025Sigma: The Key for Vision-Language-Action Models toward Telepathic Alignment30 Nov 2025
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Control24 Nov 2025
- 2025Self-Improving Vision-Language-Action Models with Data Generation via Residual RL30 Oct 2025
- 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixels17 Oct 2025
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Tracking16 Oct 2025
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System13 Oct 2025
- 2025Vision-Language-Action Models for Robotics: A Review Towards Real-World Applications8 Oct 2025
- 2025Pure Vision Language Action (VLA) Models: A Comprehensive Survey23 Sep 2025
- 2025DreamControl: Human-Inspired Whole-Body Humanoid Control for Scene Interaction via Guided Diffusion17 Sep 2025
- 2025TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learning15 Sep 2025
- 2025Self-Improving Vision-Language-Action Models with Data Generation via Residual RLcited by 72
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulationcited by 10
- 2025TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learningcited by 2
- 2025Sigma: The Key for Vision-Language-Action Models toward Telepathic Alignmentcited by 1
- 2026PhysiFlow: Physics-Aware Humanoid Whole-Body VLA via Multi-Brain Latent Flow Matching and Robust Trackingcited by 1
- 2026WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learningcited by 1
- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulationcited by 1
- 2026HAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RLcited by 1
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulationcited by 0
- 2026Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulationcited by 0
- 2026Uni-VLaT: Whole-Body Tactile Adaptation of VLA Policies for Humanoid Loco-Manipulation28 Sep 2026
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulation21 Sep 2026
- 2026HAF: Adapting Generalist VLAs to Humanoid Whole-Body Loco-manipulation via Hierarchical Action Flow and Spectral Latent RL17 Aug 2026
- 2026Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation20 Jul 2026
- 2026WOLF-VLA: Whole-Body Humanoid Optimal Locomotion Framework for Vision-Language-Action Learning24 Jun 2026
- 2026HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation9 Apr 2026
- 2026PhysiFlow: Physics-Aware Humanoid Whole-Body VLA via Multi-Brain Latent Flow Matching and Robust Tracking5 Mar 2026
- 2025Sigma: The Key for Vision-Language-Action Models toward Telepathic Alignment30 Nov 2025
- 2025Self-Improving Vision-Language-Action Models with Data Generation via Residual RL30 Oct 2025
- 2025TrajBooster: Boosting Humanoid Whole-Body Manipulation via Trajectory-Centric Learning15 Sep 2025
- 2025WholeBodyVLA: Towards Unified Latent VLA for Whole-Body Loco-Manipulation Controlcited by 32
- 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction Systemcited by 17
- 2026TextOp: Real-time Interactive Text-Driven Humanoid Robot Motion Generation and Controlcited by 14
- 2025Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfercited by 13
- 2026FRoM-W1: Towards General Humanoid Whole-Body Control with Language Instructionscited by 10
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
- 2025SENTINEL: A Fully End-to-End Language-Action Model for Humanoid Whole Body Controlcited by 7
- 2025Towards Adaptable Humanoid Control via Adaptive Motion Trackingcited by 6
- 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotioncited by 6
- 2025UniAct: Unified Motion Generation and Action Streaming for Humanoid Robotscited by 5
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 5
12 most cited of 23 All 23 (JSON)
- 2026VioLA: Learning Generalist Humanoid Control Policies from Human Data8 Oct 2026
- 2026InterEvolve: Test-Time Evolution of Reward Programs for Humanoid Loco-Manipulation1 Oct 2026
- 2026Learning Expressive and Compositional Motion Representation via Spectral Skills29 Sep 2026
- 2026CoHuB: A Simulation Benchmark for Multi-Humanoid Collaboration28 Sep 2026
- 2026TANGO: Humanoid Navigation in Cluttered Environments with a Whole-Body Vision-Language-Action Model8 Sep 2026
- 2026DeSeG: Decoupling Semantic Intent and Geometric Constraints for Physically Plausible Human-Scene Interaction7 Jul 2026
- 2026VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes29 Jun 2026
- 2026AnyBody: Free-Form Whole-Body Humanoid Control from Arbitrary Keypoint Guidance28 Jun 2026
- 2026Imagine2Real: Towards Zero-shot Humanoid-Object Interaction via Video Generative Priors21 May 2026
- 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Data10 Mar 2026
- 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skills8 Mar 2026
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation3 Mar 2026
12 newest of 23 All 23 (JSON)
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