mlsanityData to 14 Oct 2026

BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video

arXiv 2609.29850 ↗First posted 24 Sep 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

Learning executable motions from human videos offers a scalable solution for humanoid robots to acquire demonstration motions. However, existing pipelines typically first construct an explicit human motion representation and then convert it into robot motions via motion retargeting. Although such methods can effectively leverage large volumes of existing human data for training, the substantial differences between humans and humanoid robots in locomotion mechanisms and joint degree-of-freedom configurations make motions generated by this human-representation-centric approach difficult to execute on robots. Furthermore, errors introduced during human motion estimation inevitably propagate to the retargeting stage and cannot be eliminated via joint optimization. We propose BeyondRetarget, an end-to-end framework that directly maps monocular RGB videos to robot motions. Discarding the explicit human representation, this framework learns robot-oriented implicit representations directly from visual observations, enabling the model to capture cross-morphology motion structures. To generate motions more suitable for robot execution, we further design a contact-aware motion optimization mechanism to improve temporal consistency and physical plausibility. Experiments show that BeyondRetarget significantly improves the accuracy and robustness of generated robot motions, while achieving higher execution success rates and lower latency in both simulation environments and real humanoid robots.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 26 of its 39 references that are in the map. First posted on arXiv 24 Sep 2026.

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26 of 39 references.

References · 26

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  11. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
  12. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
14 more
  1. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
  2. 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 124
  3. 2025SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Controlcited by 101
  4. 20203D Human Motion Estimation via Motion Compression and Refinementcited by 98
  5. 2018Neural Kinematic Networks for Unsupervised Motion Retargettingcited by 88
  6. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 75
  7. 2025Visual Imitation Enables Contextual Humanoid Controlcited by 68
  8. 2021Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimationcited by 62
  9. 2025BFM-Zero: A Promptable Behavioral Foundation Model for Humanoid Control Using Unsupervised Reinforcement Learningcited by 38
  10. 2019Whole-Body Geometric Retargeting for Humanoid Robotscited by 20
  11. 2025MotionPRO: Exploring the Role of Pressure in Human MoCap and Beyondcited by 10
  12. 2026Make Tracking Easy: Neural Motion Retargeting for Humanoid Whole-body Controlcited by 4
  13. 2026Direct Dynamic Retargeting for Humanoid Imitation Learning from Videoscited by 2
  14. 2026PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitationcited by 1

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