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Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wild

arXiv 2406.09905 ↗First posted 14 Jun 2024cs.CV cs.GRcited by 109

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Abstract (arXiv)

We introduce Nymeria - a large-scale, diverse, richly annotated human motion dataset collected in the wild with multiple multimodal egocentric devices. The dataset comes with a) full-body ground-truth motion; b) multiple multimodal egocentric data from Project Aria devices with videos, eye tracking, IMUs and etc; and c) a third-person perspective by an additional observer. All devices are precisely synchronized and localized in on metric 3D world. We derive hierarchical protocol to add in-context language descriptions of human motion, from fine-grain motion narration, to simplified atomic action and high-level activity summarization. To the best of our knowledge, Nymeria dataset is the world's largest collection of human motion in the wild; first of its kind to provide synchronized and localized multi-device multimodal egocentric data; and the world's largest motion-language dataset. It provides 300 hours of daily activities from 264 participants across 50 locations, total travelling distance over 399Km. The language descriptions contain 301.5K sentences in 8.64M words from a vocabulary size of 6545. To demonstrate the potential of the dataset, we evaluate several SOTA algorithms for egocentric body tracking, motion synthesis, and action recognition. Data and code are open-sourced for research (c.f. https://www.projectaria.com/datasets/nymeria).

Key facts. Cited by 109 papers in the map (data through 7 Oct 2026). Builds on 88 of its 113 references that are in the map. First posted on arXiv 14 Jun 2024.

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88 of 113 references.

References · 88

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38 more
  1. 2022Human Motion Diffusion Modelcited by 1,062
  2. 2015ORB-SLAM: a Versatile and Accurate Monocular SLAM Systemcited by 983
  3. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 789
  4. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  5. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  6. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
  7. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
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  14. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
  15. 2023Human Motion Diffusion as a Generative Priorcited by 354
  16. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
  17. 2016The KIT Motion-Language Datasetcited by 334
  18. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
  19. 2018Learning 3D Human Dynamics from Videocited by 315
  20. 2022Assembly101: A Large-Scale Multi-View Video Dataset for Understanding Procedural Activitiescited by 284
  21. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
  22. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
  23. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
  24. 2021Robust Motion In-betweeningcited by 223
  25. 2020The EPIC-KITCHENS Dataset: Collection, Challenges and Baselinescited by 221
  26. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 221
  27. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
  28. 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
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  35. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
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Citing papers per year: 2024: 7; 2025: 50; 2026: 52.

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  1. 2025SAM 3D: 3Dfy Anything in Imagescited by 230
  2. 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 160
  3. 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videoscited by 117
  4. 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
  5. 2024Estimating Body and Hand Motion in an Ego-sensed Worldcited by 56
  6. 20254DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videoscited by 46
  7. 2026World Action Models: The Next Frontier in Embodied AIcited by 46
  8. 2026Learning Latent Action World Models In The Wildcited by 42
  9. 2025Whole-Body Conditioned Egocentric Video Predictioncited by 30
  10. 2024EgoLM: Multi-Modal Language Model of Egocentric Motionscited by 28
  11. 2024HMD^2: Environment-aware Motion Generation from Single Egocentric Head-Mounted Devicecited by 26
  12. 20253D Scene Generation: A Surveycited by 24
38 more
  1. 2025ST-Think: How Multimodal Large Language Models Reason About 4D Worlds from Ego-Centric Videoscited by 21
  2. 2025In-N-On: Scaling Egocentric Manipulation with in-the-wild and on-task Datacited by 21
  3. 2025Challenges and Trends in Egocentric Vision: A Surveycited by 20
  4. 2025PlayerOne: Egocentric World Simulatorcited by 20
  5. 2025Ego4o: Egocentric Human Motion Capture and Understanding from Multi-Modal Inputcited by 17
  6. 2025UniEgoMotion: A Unified Model for Egocentric Motion Reconstruction, Forecasting, and Generationcited by 17
  7. 2025EgoSim: An Egocentric Multi-view Simulator and Real Dataset for Body-worn Cameras during Motion and Activitycited by 15
  8. 2025REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioningcited by 14
  9. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  10. 2025EgoTwin: Dreaming Body and View in First Personcited by 13
  11. 2024EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUscited by 12
  12. 2025Benchmarking Egocentric Visual-Inertial SLAM at City Scalecited by 12
  13. 2025egoPPG: Heart Rate Estimation from Eye-Tracking Cameras in Egocentric Systems to Benefit Downstream Vision Taskscited by 11
  14. 2025Developing Vision-Language-Action Model from Egocentric Videoscited by 10
  15. 2025Closing the Train-Test Gap in World Models for Gradient-Based Planningcited by 10
  16. 2025EgoM2P: Egocentric Multimodal Multitask Pretrainingcited by 9
  17. 2025LookOut: Real-World Humanoid Egocentric Navigationcited by 9
  18. 2026EgoForge: Goal-Directed Egocentric World Simulatorcited by 9
  19. 2025Bridging Perspectives: A Survey on Cross-view Collaborative Intelligence with Egocentric-Exocentric Visioncited by 8
  20. 2025MICA: Multi-Agent Industrial Coordination Assistantcited by 8
  21. 2025EgoMe: A New Dataset and Challenge for Following Me via Egocentric View in Real Worldcited by 7
  22. 2025EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Posescited by 7
  23. 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 7
  24. 2025The Monado SLAM Dataset for Egocentric Visual-Inertial Trackingcited by 6
  25. 2025Aria Gen 2 Pilot Datasetcited by 6
  26. 2025Flowing from Reasoning to Motion: Learning 3D Hand Trajectory Prediction from Egocentric Human Interaction Videoscited by 6
  27. 2025RoboMirror: Understand Before You Imitate for Video to Humanoid Locomotioncited by 6
  28. 2025Segment This Thing: Foveated Tokenization for Efficient Point-Prompted Segmentationcited by 5
  29. 2025Spatio-Temporal LLM: Reasoning about Environments and Actionscited by 5
  30. 2025Text-Driven 3D Hand Motion Generation from Sign Language Datacited by 5
  31. 2025egoEMOTION: Egocentric Vision and Physiological Signals for Emotion and Personality Recognition in Real-World Taskscited by 5
  32. 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 5
  33. 2026Boxer: Robust Lifting of Open-World 2D Bounding Boxes to 3Dcited by 5
  34. 2025Ego-centric Predictive Model Conditioned on Hand Trajectoriescited by 4
  35. 2025ECHO: Ego-Centric modeling of Human-Object interactionscited by 4
  36. 2025Seeing without Pixels: Perception from Camera Trajectoriescited by 4
  37. 2026SHOW3D: Capturing Scenes of 3D Hands and Objects in the Wildcited by 4
  38. 2026Data Pyramid for Embodied Manipulation: A Surveycited by 4

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