mlsanityData to 14 Oct 2026

DyaPlex: Full-Duplex Speech-Motion Model for Dyadic Interaction

arXiv 2606.03874 ↗First posted 2 Jun 2026cs.CV cs.ROcited by 2

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Abstract (arXiv)

We present DyaPlex, a streaming, full-duplex speech-and-motion model designed for dyadic interaction. To capture the continuous and reciprocal nature of human communication, this full-duplex capability empowers the agent to simultaneously perceive and generate both speech and physical motion in a streaming fashion. At its core, our method leverages the strong priors of a foundational full-duplex speech model and integrates a novel motion pathway, thereby achieving fully synchronized multi-modal interaction. Specifically, we design a dual-tower Transformer architecture that preserves the zero-shot conversational reasoning of a frozen base speech model while constructing a deeply coupled, streaming motion pathway. By introducing a unified dyadic token interleaving mechanism and guiding cross-attention via a time-aligned speech-motion RoPE, our model effectively aligns autoregressive motions with rich latent speech features. Trained on the 4,000-hour Seamless Interaction dataset, our model effectively captures cross-speaker dependencies and establishes new state-of-the-art performance across both monadic and dyadic human interaction benchmarks.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 37 of its 40 references that are in the map. First posted on arXiv 2 Jun 2026.

Builds on

37 of 40 references.

References · 37

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25 more
  1. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 202
  2. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  3. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178
  4. 2016Panoptic Studio: A Massively Multiview System for Social Interaction Capturecited by 173
  5. 2023Taming Diffusion Models for Audio-Driven Co-Speech Gesture Generationcited by 129
  6. 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 126
  7. 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 105
  8. 2021Learning Speech-driven 3D Conversational Gestures from Videocited by 98
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  10. 2022PoseGPT: Quantization-based 3D Human Motion Generation and Forecastingcited by 78
  11. 2026PersonaPlex: Voice and Role Control for Full Duplex Conversational Speech Modelscited by 63
  12. 2023ReMoS: 3D Motion-Conditioned Reaction Synthesis for Two-Person Interactionscited by 62
  13. 2024ReGenNet: Towards Human Action-Reaction Synthesiscited by 53
  14. 2022Visual Speech-Aware Perceptual 3D Facial Expression Reconstruction from Videoscited by 50
  15. 2025GestureLSM: Latent Shortcut based Co-Speech Gesture Generation with Spatial-Temporal Modelingcited by 44
  16. 2025DualTalk: Dual-Speaker Interaction for 3D Talking Head Conversationscited by 32
  17. 2025Ready-to-React: Online Reaction Policy for Two-Character Interaction Generationcited by 28
  18. 2024Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesiscited by 26
  19. 2023InterControl: Zero-shot Human Interaction Generation by Controlling Every Jointcited by 23
  20. 2025Seeing What Matters: Generalizable AI-generated Video Detection with Forensic-Oriented Augmentationcited by 23
  21. 2024Synergy and Synchrony in Couple Dancescited by 9
  22. 2026MIBURI: Towards Expressive Interactive Gesture Synthesiscited by 9
  23. 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidancecited by 7
  24. 2026DyaDiT: A Multi-Modal Diffusion Transformer for Socially Favorable Dyadic Gesture Generationcited by 7
  25. 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Bodycited by 6

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Citing papers per year: 2026: 2.

2 papers.