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Crowd4D: Scene-Aware Monocular 4D Crowd Reconstruction

arXiv 2607.19517 ↗First posted 21 Jul 2026cs.CVcited by 0

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Abstract (arXiv)

Recovering scene-consistent 4D crowd motion from monocular video in large-scale scenes remains challenging due to severe depth ambiguity and complex scene geometry. Existing monocular crowd reconstruction methods typically rely on single-plane assumptions, leading to unreliable metric scale and spatial drift under complex terrain. We propose Crowd4D, the first scene-aware 4D crowd reconstruction framework that jointly optimizes the crowd and scene from a monocular RGB video in large-scale scenes. Crowd4D explicitly incorporates scene geometry and ensures consistency across image and scene spaces via a multi-stage optimization strategy. A key bottleneck of this task lies in accurate human-scene alignment, particularly in scale and position. However, human and scene reconstructions are typically decoupled. To address this, we introduce the Human-Scene Interaction Proxy, abbreviated as HSIP, as an intermediate representation derived from Scene Interaction Point Clouds and a Scene Interaction Surface, abbreviated as SIPC and SIS. These representations encode explicit scene-aware geometric priors and redefine the optimization space for large-scale monocular 4D crowd reconstruction. To further improve temporal stability under occlusions, we introduce Crowd Structural Coherence Regularization, abbreviated as CSCR, which leverages HSIP-based spatial priors to impose soft temporal consistency on pairwise relative displacements and directions within local crowd neighborhoods. Extensive experiments demonstrate that Crowd4D consistently outperforms existing state-of-the-art methods and enables robust monocular 4D crowd reconstruction in complex, large-scale real-world scenes.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 28 of its 30 references that are in the map. First posted on arXiv 21 Jul 2026.

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28 of 30 references.

References · 28

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16 more
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  15. 2025DyCrowd: Towards Dynamic Crowd Reconstruction from a Large-scene Videocited by 3
  16. 2024RCR: Robust Crowd Reconstruction with Upright Space from a Single Large-scene Imagecited by 2

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