mlsanityData to 14 Oct 2026

GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning

arXiv 2312.11461 ↗First posted 18 Dec 2023cs.CV cs.GR cs.LGcited by 63

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Abstract (arXiv)

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic animatable avatars from textual descriptions, addressing the limitations (e.g., flexibility and efficiency) imposed by mesh or NeRF-based representations. However, a naive application of Gaussian splatting cannot generate high-quality animatable avatars and suffers from learning instability; it also cannot capture fine avatar geometries and often leads to degenerate body parts. To tackle these problems, we first propose a primitive-based 3D Gaussian representation where Gaussians are defined inside pose-driven primitives to facilitate animation. Second, to stabilize and amortize the learning of millions of Gaussians, we propose to use neural implicit fields to predict the Gaussian attributes (e.g., colors). Finally, to capture fine avatar geometries and extract detailed meshes, we propose a novel SDF-based implicit mesh learning approach for 3D Gaussians that regularizes the underlying geometries and extracts highly detailed textured meshes. Our proposed method, GAvatar, enables the large-scale generation of diverse animatable avatars using only text prompts. GAvatar significantly surpasses existing methods in terms of both appearance and geometry quality, and achieves extremely fast rendering (100 fps) at 1K resolution.

Key facts. Cited by 63 papers in the map (data through 14 Oct 2026). Builds on 46 of its 51 references that are in the map. First posted on arXiv 18 Dec 2023.

Builds on

46 of 51 references.

References · 46

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,355
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  6. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  7. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  8. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  9. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
  10. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  11. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
  12. 2023MVDream: Multi-view Diffusion for 3D Generationcited by 938
34 more
  1. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  2. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 687
  3. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  4. 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
  5. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
  6. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  7. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  8. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
  9. 2019Neural Point-Based Graphicscited by 327
  10. 2023Common Diffusion Noise Schedules and Sample Steps are Flawedcited by 310
  11. 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 304
  12. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  13. 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
  14. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  15. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  16. 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Modelscited by 154
  17. 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Modelscited by 151
  18. 2023TADA! Text to Animatable Digital Avatarscited by 110
  19. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  20. 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 103
  21. 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
  22. 2023Noise-Free Score Distillationcited by 99
  23. 2020Learning Deformable Tetrahedral Meshes for 3D Reconstructioncited by 85
  24. 2023AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Controlcited by 84
  25. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 84
  26. 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
  27. 2023DreamWaltz: Make a Scene with Complex 3D Animatable Avatarscited by 82
  28. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  29. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  30. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  31. 2023Nerflets: Local Radiance Fields for Efficient Structure-Aware 3D Scene Representation from 2D Supervisioncited by 44
  32. 2021ClipMatrix: Text-controlled Creation of 3D Textured Meshescited by 40
  33. 2023GETAvatar: Generative Textured Meshes for Animatable Human Avatarscited by 27
  34. 2020Reconstructing NBA Playerscited by 24

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 28; 2025: 29; 2026: 6.

63 papers.

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  1. 2024A Survey on 3D Gaussian Splattingcited by 224
  2. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  3. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  4. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  5. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  6. 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 44
  7. 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
  8. 2024AvatarGO: Zero-shot 4D Human-Object Interaction Generation and Animationcited by 25
  9. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  10. 2024Mani-GS: Gaussian Splatting Manipulation with Triangular Meshcited by 22
  11. 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
  12. 2025ShapeGen4D: Towards High Quality 4D Shape Generation from Videoscited by 21
38 more
  1. 2024TELA: Text to Layer-wise 3D Clothed Human Generationcited by 20
  2. 2024GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splattingcited by 18
  3. 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
  4. 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
  5. 2024PuzzleAvatar: Assembling 3D Avatars from Personal Albumscited by 16
  6. 2024STAR: Skeleton-aware Text-based 4D Avatar Generation with In-Network Motion Retargetingcited by 13
  7. 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Videocited by 12
  8. 2024DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusioncited by 12
  9. 2024GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformerscited by 11
  10. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  11. 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splattingcited by 11
  12. 2024Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splattingcited by 9
  13. 2024ClotheDreamer: Text-Guided Garment Generation with 3D Gaussianscited by 9
  14. 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothingcited by 9
  15. 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisionscited by 9
  16. 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
  17. 20243D Gaussian Editing with A Single Imagecited by 8
  18. 2025AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusioncited by 8
  19. 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstructioncited by 8
  20. 2025STG-Avatar: Animatable Human Avatars via Spacetime Gaussiancited by 8
  21. 2024Efficient Neural Implicit Representation for 3D Human Reconstructioncited by 6
  22. 2025GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splattingcited by 6
  23. 2025SegmentDreamer: Towards High-fidelity Text-to-3D Synthesis with Segmented Consistency Trajectory Distillationcited by 5
  24. 2024DreamBarbie: Text to Barbie-Style 3D Avatarscited by 4
  25. 2025SAT: Supervisor Regularization and Animation Augmentation for Two-process Monocular Texture 3D Human Reconstructioncited by 4
  26. 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 4
  27. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  28. 2025Motion Blender Gaussian Splatting for Dynamic Scene Reconstructioncited by 3
  29. 2025Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splattingcited by 3
  30. 2025GeoAvatar: Adaptive Geometrical Gaussian Splatting for 3D Head Avatarcited by 3
  31. 2025InfiniHuman: Infinite 3D Human Creation with Precise Controlcited by 3
  32. 2025Mind-to-Face: Neural-Driven Photorealistic Avatar Synthesis via EEG Decodingcited by 3
  33. 2026PEAR: Pixel-aligned Expressive humAn mesh Recoverycited by 3
  34. 2026Sculpt4D: Generating 4D Shapes via Sparse-Attention Diffusion Transformerscited by 3
  35. 2025GaussianMotion: End-to-End Learning of Animatable Gaussian Avatars with Pose Guidance from Textcited by 2
  36. 2025CompMarkGS: Robust Watermarking for Compressed 3D Gaussian Splattingcited by 2
  37. 2025SMPL-GPTexture: Dual-View 3D Human Texture Estimation using Text-to-Image Generation Modelscited by 2
  38. 2025T2Bs: Text-to-Character Blendshapes via Video Generationcited by 2

50 most cited of 63 All 63 (JSON)