CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalization
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Abstract (arXiv)
In the field of digital content creation, generating high-quality 3D characters from single images is challenging, especially given the complexities of various body poses and the issues of self-occlusion and pose ambiguity. In this paper, we present CharacterGen, a framework developed to efficiently generate 3D characters. CharacterGen introduces a streamlined generation pipeline along with an image-conditioned multi-view diffusion model. This model effectively calibrates input poses to a canonical form while retaining key attributes of the input image, thereby addressing the challenges posed by diverse poses. A transformer-based, generalizable sparse-view reconstruction model is the other core component of our approach, facilitating the creation of detailed 3D models from multi-view images. We also adopt a texture-back-projection strategy to produce high-quality texture maps. Additionally, we have curated a dataset of anime characters, rendered in multiple poses and views, to train and evaluate our model. Our approach has been thoroughly evaluated through quantitative and qualitative experiments, showing its proficiency in generating 3D characters with high-quality shapes and textures, ready for downstream applications such as rigging and animation.
Key facts. Cited by 28 papers in the map (data through 7 Oct 2026). Builds on 67 of its 83 references that are in the map. First posted on arXiv 27 Feb 2024.
Builds on
67 of 83 references.
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50 most cited of 67 All 67 (JSON)
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Citing papers per year: 2024: 5; 2025: 14; 2026: 9.
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- 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
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- 2026See-through: Single-image Layer Decomposition for Anime Characters3 Feb 2026
- 2026StdGEN++: A Comprehensive System for Semantic-Decomposed 3D Character Generation12 Jan 2026
- 2026Rotate Your Character: Revisiting Video Diffusion Models for High-Quality 3D Character Generation9 Jan 2026
- 2025Blur2Sharp: Human Novel Pose and View Synthesis with Generative Prior Refinement9 Dec 2025
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- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections29 Sep 2025
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- 2025Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars21 Jul 2025
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- 2025SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assets9 Apr 2025
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- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters26 Nov 2024
- 2024StdGEN: Semantic-Decomposed 3D Character Generation from Single Images8 Nov 2024
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors18 Jun 2024
- 2025Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatarscited by 4
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- 2026Rotate Your Character: Revisiting Video Diffusion Models for High-Quality 3D Character Generationcited by 1
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- 2026Direct Reward Fine-Tuning on Poses for Single Image to 3D Human in the Wildcited by 0
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026Direct Reward Fine-Tuning on Poses for Single Image to 3D Human in the Wild3 Mar 2026
- 2026Rotate Your Character: Revisiting Video Diffusion Models for High-Quality 3D Character Generation9 Jan 2026
- 2025Blur2Sharp: Human Novel Pose and View Synthesis with Generative Prior Refinement9 Dec 2025
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- 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
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- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
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12 most cited of 23 All 23 (JSON)
- 2026PeCA: Palette Context Assisted Inference for Test-Time Paint-Bucket Colourisation on Animation Videos2 Aug 2026
- 2026DreamCharacter-1: From 3D Generative Foundation Models to Product-Ready Character Generation8 Jul 2026
- 2026TopoCap: Learning Topology-Agnostic Motion Priors for Monocular Video-to-Animation10 Jun 2026
- 2026Dehallu3D: Hallucination-Mitigated 3D Generation from Single Image via Cyclic View Consistency Refinement2 Mar 2026
- 2026See-through: Single-image Layer Decomposition for Anime Characters3 Feb 2026
- 2026StdGEN++: A Comprehensive System for Semantic-Decomposed 3D Character Generation12 Jan 2026
- 2025MHR: Momentum Human Rig19 Nov 2025
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections29 Sep 2025
- 2025ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modeling21 Aug 2025
- 2025CharacterShot: Controllable and Consistent 4D Character Animation10 Aug 2025
- 2025Occlusion-robust Stylization for Drawing-based 3D Animation1 Aug 2025
- 2025PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Image23 Jul 2025
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