mlsanityData to 14 Oct 2026

Advancing Text-to-3D Generation with Linearized Lookahead Variational Score Distillation

arXiv 2507.09748 ↗First posted 13 Jul 2025cs.CVcited by 0

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Text-to-3D generation based on score distillation of pre-trained 2D diffusion models has gained increasing interest, with variational score distillation (VSD) as a remarkable example. VSD proves that vanilla score distillation can be improved by introducing an extra score-based model, which characterizes the distribution of images rendered from 3D models, to correct the distillation gradient. Despite the theoretical foundations, VSD, in practice, is likely to suffer from slow and sometimes ill-posed convergence. In this paper, we perform an in-depth investigation of the interplay between the introduced score model and the 3D model, and find that there exists a mismatching problem between LoRA and 3D distributions in practical implementation. We can simply adjust their optimization order to improve the generation quality. By doing so, the score model looks ahead to the current 3D state and hence yields more reasonable corrections. Nevertheless, naive lookahead VSD may suffer from unstable training in practice due to the potential over-fitting. To address this, we propose to use a linearized variant of the model for score distillation, giving rise to the Linearized Lookahead Variational Score Distillation (L2-VSD). L2-VSD can be realized efficiently with forward-mode autodiff functionalities of existing deep learning libraries. Extensive experiments validate the efficacy of L2-VSD, revealing its clear superiority over prior score distillation-based methods. We also show that our method can be seamlessly incorporated into any other VSD-based text-to-3D framework.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 45 of its 59 references that are in the map. First posted on arXiv 13 Jul 2025.

Builds on

45 of 59 references.

Closest ancestors · 12

Same direction, newest first

  1. 2024ScaleDreamer: Scalable Text-to-3D Synthesis with Asynchronous Score Distillation2 Jul
  2. 2023Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting8 Dec
  3. 2023DreamPropeller: Supercharge Text-to-3D Generation with Parallel Sampling28 Nov
  4. 2023Text-to-3D with Classifier Score Distillation30 Oct
  5. 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
  6. 2023HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidance30 May
  7. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May
  8. 2023TextMesh: Generation of Realistic 3D Meshes From Text Prompts24 Apr
  9. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
  10. 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generation14 Mar
  11. 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Views29 Nov
  12. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 33

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  4. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 9,122
  5. 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
  6. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
  7. 2021Zero-Shot Text-to-Image Generationcited by 4,288
  8. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  9. 2021CLIPScore: A Reference-free Evaluation Metric for Image Captioningcited by 2,424
  10. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
  11. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  12. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,742
21 more
  1. 2021Variational Diffusion Modelscited by 1,153
  2. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  3. 2023Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generatorscited by 670
  4. 2019PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flowscited by 488
  5. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 460
  6. 2018GraphRNN: Generating Realistic Graphs with Deep Auto-regressive Modelscited by 413
  7. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  8. 2018GraphVAE: Towards Generation of Small Graphs Using Variational Autoencoderscited by 383
  9. 2019Point-Voxel CNN for Efficient 3D Deep Learningcited by 343
  10. 2023A Variational Perspective on Solving Inverse Problems with Diffusion Modelscited by 222
  11. 2024Score identity Distillation: Exponentially Fast Distillation of Pretrained Diffusion Models for One-Step Generationcited by 214
  12. 2023Text-To-4D Dynamic Scene Generationcited by 205
  13. 2022VectorFusion: Text-to-SVG by Abstracting Pixel-Based Diffusion Modelscited by 112
  14. 2020Robust Deep Reinforcement Learning through Adversarial Losscited by 75
  15. 2023Instant-3D: Instant Neural Radiance Field Training Towards On-Device AR/VR 3D Reconstructioncited by 51
  16. 2023Taming Mode Collapse in Score Distillation for Text-to-3D Generationcited by 36
  17. 2023Stable Score Distillation for High-Quality 3D Generationcited by 27
  18. 2024Video2Game: Real-time, Interactive, Realistic and Browser-Compatible Environment from a Single Videocited by 26
  19. 2023Adversarial Score Distillation: When score distillation meets GANcited by 15
  20. 2024A Survey On Text-to-3D Contents Generation In The Wildcited by 14
  21. 2023Inclusive AR/VR: Accessibility Barriers for Immersive Technologiescited by 3

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  2. 2024DreamMapping: High-Fidelity Text-to-3D Generation via Variational Distribution Mapping
  3. 2025Text-to-3D Generation using Jensen-Shannon Score Distillation
  4. 2024Flow Score Distillation for Diverse Text-to-3D Generation
  5. 2025Bridging Geometry-Coherent Text-to-3D Generation with Multi-View Diffusion Priors and Gaussian Splatting
  6. 2025Walking the Schr"odinger Bridge: A Direct Trajectory for Text-to-3D Generation
  7. 2024Retrieval-Augmented Score Distillation for Text-to-3D Generation
  8. 2024Consistent3D: Towards Consistent High-Fidelity Text-to-3D Generation with Deterministic Sampling Prior