mlsanityData to 7 Oct 2026

Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model using Pixel-aligned Reconstruction Priors

arXiv 2302.01162 ↗First posted 2 Feb 2023cs.CVcited by 19

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Abstract (arXiv)

Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative models without requiring 3D ground truths. However, the quality of the generated 3D humans still has much room to improve in terms of both fidelity and diversity. In this paper, we present Get3DHuman, a novel 3D human framework that can significantly boost the realism and diversity of the generated outcomes by only using a limited budget of 3D ground-truth data. Our key observation is that the 3D generator can profit from human-related priors learned through 2D human generators and 3D reconstructors. Specifically, we bridge the latent space of Get3DHuman with that of StyleGAN-Human via a specially-designed prior network, where the input latent code is mapped to the shape and texture feature volumes spanned by the pixel-aligned 3D reconstructor. The outcomes of the prior network are then leveraged as the supervisory signals for the main generator network. To ensure effective training, we further propose three tailored losses applied to the generated feature volumes and the intermediate feature maps. Extensive experiments demonstrate that Get3DHuman greatly outperforms the other state-of-the-art approaches and can support a wide range of applications including shape interpolation, shape re-texturing, and single-view reconstruction through latent inversion.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 46 of its 64 references that are in the map. First posted on arXiv 2 Feb 2023.

Builds on

46 of 64 references.

References · 46

  1. 2018A Style-Based Generator Architecture for Generative Adversarial Networkscited by 5,986
  2. 2015Rethinking the Inception Architecture for Computer Visioncited by 5,451
  3. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  5. 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
  6. 2018Dynamic Graph CNN for Learning on Point Cloudscited by 2,220
  7. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  8. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  9. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  10. 2021Alias-Free Generative Adversarial Networkscited by 1,181
  11. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  12. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 913
34 more
  1. 2017End-to-end Recovery of Human Shape and Posecited by 883
  2. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  3. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
  4. 2018Which Training Methods for GANs do actually Converge?cited by 672
  5. 2016Learning a Probabilistic Latent Space of Object Shapes via 3D Generative-Adversarial Modelingcited by 558
  6. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  7. 20213D Shape Generation and Completion through Point-Voxel Diffusioncited by 516
  8. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
  9. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  10. 2021Pivotal Tuning for Latent-based Editing of Real Imagescited by 427
  11. 2014Deeply-Supervised Netscited by 364
  12. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  13. 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 332
  14. 2017Pose Guided Person Image Generationcited by 251
  15. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  16. 2018Video Based Reconstruction of 3D People Modelscited by 237
  17. 2021Neural Articulated Radiance Fieldcited by 196
  18. 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
  19. 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 179
  20. 20193D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutionscited by 173
  21. 2020BlockGAN: Learning 3D Object-aware Scene Representations from Unlabelled Imagescited by 166
  22. 2022StyleGAN-Human: A Data-Centric Odyssey of Human Generationcited by 143
  23. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  24. 2021Talk-to-Edit: Fine-Grained Facial Editing via Dialogcited by 102
  25. 2022SDF-StyleGAN: Implicit SDF-Based StyleGAN for 3D Shape Generationcited by 92
  26. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  27. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  28. 2017Neural Face Editing with Intrinsic Image Disentanglingcited by 70
  29. 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
  30. 2021HumanGAN: A Generative Model of Humans Imagescited by 47
  31. 2022InsetGAN for Full-Body Image Generationcited by 45
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  33. 2021Point-Based Modeling of Human Clothingcited by 37
  34. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 5; 2024: 7; 2025: 6; 2026: 1.

19 papers.

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  1. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  2. 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generationcited by 88
  3. 2024Advances in 3D Generation: A Surveycited by 62
  4. 2023MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Capturescited by 54
  5. 2024A Comprehensive Survey on 3D Content Generationcited by 28
  6. 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Imagescited by 12
  7. 2025Neural Radiance Fields for the Real World: A Surveycited by 12
  8. 2024E3Gen: Efficient, Expressive and Editable Avatars Generationcited by 10
  9. 2025Human-Centric Foundation Models: Perception, Generation and Agentic Modelingcited by 10
  10. 2025MVHumanNet++: A Large-scale Dataset of Multi-view Daily Dressing Human Captures with Richer Annotations for 3D Human Digitizationcited by 9
  11. 2023Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Jointscited by 6
  12. 2023BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generationcited by 4
7 more
  1. 2025Generative Human Geometry Distributioncited by 4
  2. 2025PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Imagecited by 2
  3. 2024Towards High-Fidelity 3D Portrait Generation with Rich Details by Cross-View Prior-Aware Diffusioncited by 1
  4. 2024GANFusion: Feed-Forward Text-to-3D with Diffusion in GAN Spacecited by 1
  5. 2024FashionEngine: Interactive 3D Human Generation and Editing via Multimodal Controlscited by 0
  6. 2025Exploring Disentangled and Controllable Human Image Synthesis: From End-to-End to Stage-by-Stagecited by 0
  7. 2026HandDreamer: Zero-Shot Text to 3D Hand Model Generation using Corrective Hand Shape Guidancecited by 0