mlsanityData to 14 Oct 2026

Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Control

arXiv 2106.02019 ↗First posted 3 Jun 2021cs.CV cs.GR cs.LGcited by 106

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Abstract (arXiv)

We propose Neural Actor (NA), a new method for high-quality synthesis of humans from arbitrary viewpoints and under arbitrary controllable poses. Our method is built upon recent neural scene representation and rendering works which learn representations of geometry and appearance from only 2D images. While existing works demonstrated compelling rendering of static scenes and playback of dynamic scenes, photo-realistic reconstruction and rendering of humans with neural implicit methods, in particular under user-controlled novel poses, is still difficult. To address this problem, we utilize a coarse body model as the proxy to unwarp the surrounding 3D space into a canonical pose. A neural radiance field learns pose-dependent geometric deformations and pose- and view-dependent appearance effects in the canonical space from multi-view video input. To synthesize novel views of high fidelity dynamic geometry and appearance, we leverage 2D texture maps defined on the body model as latent variables for predicting residual deformations and the dynamic appearance. Experiments demonstrate that our method achieves better quality than the state-of-the-arts on playback as well as novel pose synthesis, and can even generalize well to new poses that starkly differ from the training poses. Furthermore, our method also supports body shape control of the synthesized results.

Key facts. Cited by 106 papers in the map (data through 14 Oct 2026). Builds on 51 of its 87 references that are in the map. First posted on arXiv 3 Jun 2021.

Builds on

51 of 87 references.

References · 51

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
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  3. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
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  10. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
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  12. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
38 more
  1. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  2. 2018Video-to-Video Synthesiscited by 390
  3. 2018Everybody Dance Nowcited by 315
  4. 2016Learning from Simulated and Unsupervised Images through Adversarial Trainingcited by 288
  5. 2020State of the Art on Neural Renderingcited by 278
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  10. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  11. 2017Pose Guided Person Image Generationcited by 251
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  13. 2019Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderercited by 221
  14. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  15. 2017Deformable GANs for Pose-based Human Image Generationcited by 166
  16. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  17. 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
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  19. 2019Progressive Pose Attention Transfer for Person Image Generationcited by 138
  20. 2021Real-time Deep Dynamic Characterscited by 133
  21. 2018A Variational U-Net for Conditional Appearance and Shape Generationcited by 124
  22. 2019Dense Intrinsic Appearance Flow for Human Pose Transfercited by 104
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  25. 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
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  38. 2020High-Fidelity Neural Human Motion Transfer from Monocular Videocited by 31

50 most cited of 51 All 51 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 12; 2022: 31; 2023: 29; 2024: 17; 2025: 12; 2026: 5.

106 papers.

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  1. 2021Neural Fields in Visual Computing and Beyondcited by 540
  2. 2021Advances in Neural Renderingcited by 365
  3. 2021Neural Head Avatars from Monocular RGB Videoscited by 213
  4. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  5. 2022Instant Volumetric Head Avatarscited by 159
  6. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  7. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  8. 2023State of the Art on Diffusion Models for Visual Computingcited by 127
  9. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  10. 2023Drivable 3D Gaussian Avatarscited by 120
  11. 2021FENeRF: Face Editing in Neural Radiance Fieldscited by 112
  12. 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
38 more
  1. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  2. 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
  3. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  4. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  5. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 84
  6. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  7. 2022Deforming Radiance Fields with Cagescited by 78
  8. 2022Learning Neural Parametric Head Modelscited by 73
  9. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  10. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
  11. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  12. 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 64
  13. 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
  14. 2023Learning Locally Editable Virtual Humanscited by 54
  15. 2022Physics Informed Neural Fields for Smoke Reconstruction with Sparse Datacited by 52
  16. 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
  17. 2021Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objectscited by 50
  18. 2021Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Renderingcited by 46
  19. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  20. 2022Differentiable Physics Simulation of Dynamics-Augmented Neural Objectscited by 45
  21. 2023Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videoscited by 44
  22. 2022UV Volumes for Real-time Rendering of Editable Free-view Human Performancecited by 43
  23. 2023ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objectscited by 42
  24. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
  25. 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
  26. 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
  27. 2022VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric Representationscited by 36
  28. 2023OmniAvatar: Geometry-Guided Controllable 3D Head Synthesiscited by 34
  29. 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatarscited by 33
  30. 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
  31. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
  32. 2022EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Pointscited by 30
  33. 2023Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatarscited by 30
  34. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
  35. 2022Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categoriescited by 29
  36. 2023REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videoscited by 29
  37. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  38. 2023HandNeRF: Neural Radiance Fields for Animatable Interacting Handscited by 27

50 most cited of 106 All 106 (JSON)