Factored Neural Representation for Scene Understanding
Not on the map. Why?
Abstract (arXiv)
A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is significantly more challenging in the presence of multiple moving and/or deforming objects. Traditional methods have approached the setup with a mix of simplifications, scene priors, pretrained templates, or known deformation models. The advent of neural representations, especially neural implicit representations and radiance fields, opens the possibility of end-to-end optimization to collectively capture geometry, appearance, and object motion. However, current approaches produce global scene encoding, assume multiview capture with limited or no motion in the scenes, and do not facilitate easy manipulation beyond novel view synthesis. In this work, we introduce a factored neural scene representation that can directly be learned from a monocular RGB-D video to produce object-level neural presentations with an explicit encoding of object movement (e.g., rigid trajectory) and/or deformations (e.g., nonrigid movement). We evaluate ours against a set of neural approaches on both synthetic and real data to demonstrate that the representation is efficient, interpretable, and editable (e.g., change object trajectory). Code and data are available at http://geometry.cs.ucl.ac.uk/projects/2023/factorednerf .
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 93 of its 117 references that are in the map. First posted on arXiv 21 Apr 2023.
Builds on
93 of 117 references.
References · 93
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,897
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,238
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,200
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
38 more
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2020Convolutional Occupancy Networkscited by 761
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2020Implicit Geometric Regularization for Learning Shapescited by 710
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2016Weight Normalization: A Simple Reparameterization to Accelerate Training of Deep Neural Networkscited by 543
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 467
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 382
- 2022Kubric: A scalable dataset generatorcited by 381
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2020Deep Local Shapes: Learning Local SDF Priors for Detailed 3D Reconstructioncited by 321
- 2021Neural RGB-D Surface Reconstructioncited by 313
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2018Fast Online Object Tracking and Segmentation: A Unifying Approachcited by 272
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2020Learning Gradient Fields for Shape Generationcited by 245
50 most cited of 93 All 93 (JSON)
Built on by
Citing papers per year: 2023: 1; 2024: 3.
4 papers.
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
- 2024DGD: Dynamic 3D Gaussians Distillationcited by 23
- 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Reviewcited by 9
- 2023CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modelingcited by 0
- 2024DGD: Dynamic 3D Gaussians Distillation29 May 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Review17 Feb 2024
- 2023CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling14 Jul 2023