mlsanityData to 7 Oct 2026

Learning to Predict 3D Objects with an Interpolation-based Differentiable Renderer

arXiv 1908.01210 ↗First posted 3 Aug 2019cs.CVcited by 221

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Abstract (arXiv)

Many machine learning models operate on images, but ignore the fact that images are 2D projections formed by 3D geometry interacting with light, in a process called rendering. Enabling ML models to understand image formation might be key for generalization. However, due to an essential rasterization step involving discrete assignment operations, rendering pipelines are non-differentiable and thus largely inaccessible to gradient-based ML techniques. In this paper, we present emph DIB-R, a differentiable rendering framework which allows gradients to be analytically computed for all pixels in an image. Key to our approach is to view foreground rasterization as a weighted interpolation of local properties and background rasterization as a distance-based aggregation of global geometry. Our approach allows for accurate optimization over vertex positions, colors, normals, light directions and texture coordinates through a variety of lighting models. We showcase our approach in two ML applications: single-image 3D object prediction, and 3D textured object generation, both trained using exclusively using 2D supervision. Our project website is: https://nv-tlabs.github.io/DIB-R/

Key facts. Cited by 221 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Aug 2019.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 56; 2022: 52; 2023: 53; 2024: 33; 2025: 9; 2026: 18.

221 papers.

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  1. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 767
  2. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  3. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 684
  4. 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
  5. 2022LION: Latent Point Diffusion Models for 3D Shape Generationcited by 552
  6. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
  7. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  8. 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Modelcited by 376
  9. 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
  10. 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
  11. 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
  12. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
38 more
  1. 2021DatasetGAN: Efficient Labeled Data Factory with Minimal Human Effortcited by 264
  2. 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
  3. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  4. 2022Instant Volumetric Head Avatarscited by 157
  5. 2022Dream3D: Zero-Shot Text-to-3D Synthesis Using 3D Shape Prior and Text-to-Image Diffusion Modelscited by 151
  6. 2024MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformerscited by 140
  7. 2023Flexible Isosurface Extraction for Gradient-Based Mesh Optimizationcited by 138
  8. 2021Real-time Deep Dynamic Characterscited by 133
  9. 2022ZebraPose: Coarse to Fine Surface Encoding for 6DoF Object Pose Estimationcited by 115
  10. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  11. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  12. 2021Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networkscited by 101
  13. 2021gradSim: Differentiable simulation for system identification and visuomotor controlcited by 100
  14. 2021ShaRF: Shape-conditioned Radiance Fields from a Single Viewcited by 92
  15. 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
  16. 2023ATT3D: Amortized Text-to-3D Object Synthesiscited by 87
  17. 2022Learning Smooth Neural Functions via Lipschitz Regularizationcited by 86
  18. 2022TANGO: Text-driven Photorealistic and Robust 3D Stylization via Lighting Decompositioncited by 83
  19. 2021GeoSim: Realistic Video Simulation via Geometry-Aware Composition for Self-Drivingcited by 75
  20. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  21. 2023Multiview Compressive Coding for 3D Reconstructioncited by 71
  22. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  23. 2021Unsupervised Learning of 3D Object Categories from Videos in the Wildcited by 67
  24. 2024SPAD : Spatially Aware Multiview Diffuserscited by 62
  25. 2022AutoRF: Learning 3D Object Radiance Fields from Single View Observationscited by 59
  26. 2022Category-Level 6D Object Pose Estimation in the Wild: A Semi-Supervised Learning Approach and A New Datasetcited by 59
  27. 20213DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variationscited by 58
  28. 2023Online Map Vectorization for Autonomous Driving: A Rasterization Perspectivecited by 54
  29. 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
  30. 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
  31. 2021Learning Generative Models of Textured 3D Meshes from Real-World Imagescited by 44
  32. 2022Approximate Differentiable Rendering with Algebraic Surfacescited by 44
  33. 2023SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priorscited by 43
  34. 2022Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesiscited by 41
  35. 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Modelscited by 41
  36. 2021PVA: Pixel-aligned Volumetric Avatarscited by 40
  37. 2021Category-Level Metric Scale Object Shape and Pose Estimationcited by 40
  38. 2024SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasingcited by 40

50 most cited of 221 All 221 (JSON)