UniGaussian: Driving Scene Reconstruction from Multiple Camera Models via Unified Gaussian Representations
On the map: World models → World models for autonomous driving
Abstract (arXiv)
Urban scene reconstruction is crucial for real-world autonomous driving simulators. Although existing methods have achieved photorealistic reconstruction, they mostly focus on pinhole cameras and neglect fisheye cameras. In fact, how to effectively simulate fisheye cameras in driving scene remains an unsolved problem. In this work, we propose UniGaussian, a novel approach that learns a unified 3D Gaussian representation from multiple camera models for urban scene reconstruction in autonomous driving. Our contributions are two-fold. First, we propose a new differentiable rendering method that distorts 3D Gaussians using a series of affine transformations tailored to fisheye camera models. This addresses the compatibility issue of 3D Gaussian splatting with fisheye cameras, which is hindered by light ray distortion caused by lenses or mirrors. Besides, our method maintains real-time rendering while ensuring differentiability. Second, built on the differentiable rendering method, we design a new framework that learns a unified Gaussian representation from multiple camera models. By applying affine transformations to adapt different camera models and regularizing the shared Gaussians with supervision from different modalities, our framework learns a unified 3D Gaussian representation with input data from multiple sources and achieves holistic driving scene understanding. As a result, our approach models multiple sensors (pinhole and fisheye cameras) and modalities (depth, semantic, normal and LiDAR point clouds). Our experiments show that our method achieves superior rendering quality and fast rendering speed for driving scene simulation.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Placed in World models for autonomous driving, one of 11 directions in World models. Builds on 28 of its 39 references that are in the map. First posted on arXiv 22 Nov 2024.
Builds on
28 of 39 references.
References · 28
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 600
- 2021KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3Dcited by 575
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 395
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 360
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
16 more
- 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 297
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2019WoodScape: A multi-task, multi-camera fisheye dataset for autonomous drivingcited by 144
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
- 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
- 2023S-NeRF: Neural Radiance Fields for Street Viewscited by 116
- 2020Generalized Object Detection on Fisheye Cameras for Autonomous Driving: Dataset, Representations and Baselinecited by 42
- 2024Forging Vision Foundation Models for Autonomous Driving: Challenges, Methodologies, and Opportunitiescited by 24
- 2024Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Camerascited by 24
- 2024AlignMiF: Geometry-Aligned Multimodal Implicit Field for LiDAR-Camera Joint Synthesiscited by 17
- 2019Distortion-adaptive Salient Object Detection in 360^circ Omnidirectional Imagescited by 15
- 2023MV-DeepSDF: Implicit Modeling with Multi-Sweep Point Clouds for 3D Vehicle Reconstruction in Autonomous Drivingcited by 11
- 2020360^circ Depth Estimation from Multiple Fisheye Images with Origami Crown Representation of Icosahedroncited by 10
- 2024VQA-Diff: Exploiting VQA and Diffusion for Zero-Shot Image-to-3D Vehicle Asset Generation in Autonomous Drivingcited by 9
Built on by
Citing papers per year: 2025: 6; 2026: 4.
10 papers.
- 20253D and 4D World Modeling: A Surveycited by 67
- 2025GaussianFormer3D: Multi-Modal Gaussian-based Semantic Occupancy Prediction with 3D Deformable Attentioncited by 14
- 2025HIPPo: Harnessing Image-to-3D Priors for Model-free Zero-shot 6D Pose Estimationcited by 4
- 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environmentscited by 3
- 2025SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Timecited by 3
- 2026Rethinking Camera Choice: An Empirical Study on Fisheye Camera Properties in Robotic Manipulationcited by 3
- 2025MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformercited by 1
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splattingcited by 0
- 2026Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understandingcited by 0
- 2026SI-Diff: A Framework for Learning Search and High-Precision Insertion with a Force-Domain Diffusion Policycited by 0
- 2026SI-Diff: A Framework for Learning Search and High-Precision Insertion with a Force-Domain Diffusion Policy12 May 2026
- 2026Rethinking Camera Choice: An Empirical Study on Fisheye Camera Properties in Robotic Manipulation2 Mar 2026
- 2026Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understanding17 Feb 2026
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting14 Feb 2026
- 20253D and 4D World Modeling: A Survey4 Sep 2025
- 2025MoVieDrive: Urban Scene Synthesis with Multi-Modal Multi-View Video Diffusion Transformer20 Aug 2025
- 2025SaLF: Sparse Local Fields for Multi-Sensor Rendering in Real-Time24 Jul 2025
- 2025ArmGS: Composite Gaussian Appearance Refinement for Modeling Dynamic Urban Environments5 Jul 2025
- 2025GaussianFormer3D: Multi-Modal Gaussian-based Semantic Occupancy Prediction with 3D Deformable Attention15 May 2025
- 2025HIPPo: Harnessing Image-to-3D Priors for Model-free Zero-shot 6D Pose Estimation14 Feb 2025
Similar, not cited
Close in wording, no citation either way
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splatting
- 2024DrivingRecon: Large 4D Gaussian Reconstruction Model For Autonomous Driving
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
- 2025Uni-Gaussians: Unifying Camera and Lidar Simulation with Gaussians for Dynamic Driving Scenarios
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving
- 2026ReconDrive: Fast Feed-Forward 4D Gaussian Splatting for Autonomous Driving Scene Reconstruction
- 2025DriveExplorer: Images-Only Decoupled 4D Reconstruction with Progressive Restoration for Driving View Extrapolation
- 2026USR-Drive: Unified Driving Scene Representation via Joint Denoising of 3D Gaussians and Boxes