Gaussian Grouping: Segment and Edit Anything in 3D Scenes
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Abstract (arXiv)
The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling, while lacking in fine-grained object-level scene understanding. To address this issue, we propose Gaussian Grouping, which extends Gaussian Splatting to jointly reconstruct and segment anything in open-world 3D scenes. We augment each Gaussian with a compact Identity Encoding, allowing the Gaussians to be grouped according to their object instance or stuff membership in the 3D scene. Instead of resorting to expensive 3D labels, we supervise the Identity Encodings during the differentiable rendering by leveraging the 2D mask predictions by Segment Anything Model (SAM), along with introduced 3D spatial consistency regularization. Compared to the implicit NeRF representation, we show that the discrete and grouped 3D Gaussians can reconstruct, segment and edit anything in 3D with high visual quality, fine granularity and efficiency. Based on Gaussian Grouping, we further propose a local Gaussian Editing scheme, which shows efficacy in versatile scene editing applications, including 3D object removal, inpainting, colorization, style transfer and scene recomposition. Our code and models are at https://github.com/lkeab/gaussian-grouping.
Key facts. Cited by 387 papers in the map (data through 7 Oct 2026). Builds on 58 of its 68 references that are in the map. First posted on arXiv 1 Dec 2023.
Builds on
58 of 68 references.
References · 58
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023Segment Anythingcited by 8,158
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,088
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
38 more
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 730
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2022OpenScene: 3D Scene Understanding with Open Vocabulariescited by 556
- 2023LERF: Language Embedded Radiance Fieldscited by 538
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 411
- 2023Segment Anything in High Qualitycited by 373
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
- 2023Faster Segment Anything: Towards Lightweight SAM for Mobile Applicationscited by 345
- 2022Mask DINO: Towards A Unified Transformer-based Framework for Object Detection and Segmentationcited by 341
- 2022Mask3D: Mask Transformer for 3D Semantic Instance Segmentationcited by 299
- 2023Text-to-3D using Gaussian Splattingcited by 299
- 2020Neural Scene Graphs for Dynamic Scenescited by 298
- 2023OpenMask3D: Open-Vocabulary 3D Instance Segmentationcited by 288
- 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
- 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
- 2021Editing Conditional Radiance Fieldscited by 222
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2023Tracking Anything with Decoupled Video Segmentationcited by 197
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 2022Panoptic Lifting for 3D Scene Understanding with Neural Fieldscited by 171
- 2023SAM3D: Segment Anything in 3D Scenescited by 155
- 2022Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentationcited by 152
- 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
- 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
- 2021NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenescited by 119
- 2021Unsupervised Discovery of Object Radiance Fieldscited by 100
- 2023Anything-3D: Towards Single-view Anything Reconstruction in the Wildcited by 91
- 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 81
- 2022Object-Compositional Neural Implicit Surfacescited by 74
- 2022DM-NeRF: 3D Scene Geometry Decomposition and Manipulation from 2D Imagescited by 69
- 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2023: 3; 2024: 104; 2025: 145; 2026: 135.
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38 more
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50 most cited of 387 All 387 (JSON)
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- 2026CognitiveReality: Robot-Agnostic Semantic Gaussian Mapping with an LLM Agent for Immersive Collaborative VR Teleoperation25 Sep 2026
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026Hybrid Gaussians for Robust Open-Vocabulary 3D Segmentation with Multi-View Object Association and Boundary Refinement23 Sep 2026
- 2026GaussPDE: Graph-Based Partial Differential Equation-Driven Rendering for 3D Gaussian Splatting23 Sep 2026
- 2026GSComplete: Gaussian Splat Completion with 2D Diffusion Priors8 Sep 2026
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction8 Sep 2026
- 2026Zero-Shot 3D Plant Organ Segmentation with SAM3 and Semantic NeRFs7 Sep 2026
- 2026PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussians7 Sep 2026
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- 2026VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement31 Aug 2026
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50 newest of 387 All 387 (JSON)
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- 2025ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior17 Apr 2025
- 2025Segment Any-Quality Images with Generative Latent Space Enhancement16 Mar 2025
- 2025Geometry-Aware Diffusion Models for Multiview Scene Inpainting18 Feb 2025
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- 2026Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Models29 Aug 2026
- 2026OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding14 Jan 2026
- 2025CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting26 May 2025
- 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Models13 Mar 2025
- 2025Hypo3D: Exploring Hypothetical Reasoning in 3D2 Feb 2025
- 20243D Vision-Language Gaussian Splatting10 Oct 2024
- 2024Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts9 Jul 2024
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- 2026PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussianscited by 0
- 2026CognitiveReality: Robot-Agnostic Semantic Gaussian Mapping with an LLM Agent for Immersive Collaborative VR Teleoperationcited by 0
- 2026CognitiveReality: Robot-Agnostic Semantic Gaussian Mapping with an LLM Agent for Immersive Collaborative VR Teleoperation25 Sep 2026
- 2026PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussians7 Sep 2026
- 2026DSG: Dynamic 3D Scene Graph Construction for Embodied Agents in Changing Indoor Environments1 Sep 2026
- 2025NLI4VolVis: Natural Language Interaction for Volume Visualization via LLM Multi-Agents and Editable 3D Gaussian Splatting16 Jul 2025
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 141
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024Revising Densification in Gaussian Splattingcited by 127
- 20243D Gaussian as a New Era: A Surveycited by 102
- 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 96
- 2025PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyondcited by 91
- 2024SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAMcited by 86
- 2024Semantic Gaussians: Open-Vocabulary Scene Understanding with 3D Gaussian Splattingcited by 81
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
12 most cited of 354 All 354 (JSON)
- 2026PowerSim: Differentiable Physics Simulation and Rendering with Power Diagrams29 Sep 2026
- 2026WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors29 Sep 2026
- 2026S4VY: Segment Anything in Feed-Forward 4D Visual Geometry29 Sep 2026
- 2026EviSplat: Preserving Multi-View Evidence in 3D Gaussian Splatting for Open-Vocabulary Segmentation28 Sep 2026
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026Hybrid Gaussians for Robust Open-Vocabulary 3D Segmentation with Multi-View Object Association and Boundary Refinement23 Sep 2026
- 2026GaussPDE: Graph-Based Partial Differential Equation-Driven Rendering for 3D Gaussian Splatting23 Sep 2026
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction8 Sep 2026
- 2026Zero-Shot 3D Plant Organ Segmentation with SAM3 and Semantic NeRFs7 Sep 2026
- 2026DSSR-3D: Decoupled Reasoning for View-Dependent Referring in 3D Gaussians3 Sep 2026
- 2026ENEAS: Embedding-guided Neural Ensemble for Adaptive Segmentation3 Sep 2026
- 2026VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement31 Aug 2026
12 newest of 354 All 354 (JSON)