mlsanityData to 7 Oct 2026

Position: 3D Gaussian Splatting Watermarking Should Be Scenario-Driven and Threat-Model Explicit

arXiv 2602.02602 ↗First posted 1 Feb 2026cs.CR cs.LGcited by 0

On the map: LLM safety and security → Watermarking generated content and models

Abstract (arXiv)

3D content acquisition and creation are expanding rapidly in the new era of machine learning and AI. 3D Gaussian Splatting (3DGS) has become a promising high-fidelity and real-time representation for 3D content. Similar to the initial wave of digital audio-visual content at the turn of the millennium, the demand for intellectual property protection is also increasing, since explicit and editable 3D parameterization makes unauthorized use and dissemination easier. In this position paper, we argue that effective progress in watermarking 3D assets requires articulated security objectives and realistic threat models, incorporating the lessons learned from digital audio-visual asset protection over the past decades. To address this gap in security specification and evaluation, we advocate a scenario-driven formulation, in which adversarial capabilities are formalized through a security model. Based on this formulation, we construct a reference framework that organizes existing methods and clarifies how specific design choices map to corresponding adversarial assumptions. Within this framework, we also examine a legacy spread-spectrum embedding scheme, characterizing its advantages and limitations and highlighting the important trade-offs it entails. Overall, this work aims to foster effective intellectual property protection for 3D assets.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Watermarking generated content and models, one of 12 directions in LLM safety and security. Builds on 20 of its 52 references that are in the map. First posted on arXiv 1 Feb 2026.

Builds on

20 of 52 references.

Closest ancestors · 3

Same direction, newest first

  1. 2025MarkSplatter: Generalizable Watermarking for 3D Gaussian Splatting Model via Splatter Image Structure31 Aug
  2. 2024Black-Box Forgery Attacks on Semantic Watermarks for Diffusion Models4 Dec
  3. 2023Invisible Image Watermarks Are Provably Removable Using Generative AI2 Jun

Other references · 17

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2016Towards Evaluating the Robustness of Neural Networkscited by 2,976
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  5. 2022Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Itemscited by 601
  6. 2018HiDDeN: Hiding Data With Deep Networkscited by 384
  7. 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
  8. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
  9. 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
  10. 2020A Systematic Review on Model Watermarking for Neural Networkscited by 49
  11. 2024GaussianMarker: Uncertainty-Aware Copyright Protection of 3D Gaussian Splattingcited by 20
  12. 2024GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splattingcited by 18
5 more
  1. 20243D-GSW: 3D Gaussian Splatting for Robust Watermarkingcited by 17
  2. 2025Stealthy Backdoor Attack in Self-Supervised Learning Vision Encoders for Large Vision Language Modelscited by 13
  3. 2024WATER-GS: Toward Copyright Protection for 3D Gaussian Splatting via Universal Watermarkingcited by 8
  4. 2024BadPart: Unified Black-box Adversarial Patch Attacks against Pixel-wise Regression Taskscited by 3
  5. 2024ScreenMark: Watermarking Arbitrary Visual Content on Screencited by 2

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