mlsanityData to 14 Oct 2026

HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

arXiv 2604.14268 ↗First posted 15 Apr 2026cs.CVcited by 44

On the map: World models → Video-generation world models and simulators

Abstract (arXiv)

We introduce HY-World 2.0, a multi-modal world model framework that advances our prior project HY-World 1.0. HY-World 2.0 accommodates diverse input modalities, including text prompts, single-view images, multi-view images, and videos, and produces 3D world representations. With text or single-view image inputs, the model performs world generation, synthesizing high-fidelity, navigable 3D Gaussian Splatting (3DGS) scenes. This is achieved through a four-stage method: a) Panorama Generation with HY-Pano 2.0, b) Trajectory Planning with WorldNav, c) World Expansion with WorldStereo 2.0, and d) World Composition with WorldMirror 2.0. Specifically, we introduce key innovations to enhance panorama fidelity, enable 3D scene understanding and planning, and upgrade WorldStereo, our keyframe-based view generation model with consistent memory. We also upgrade WorldMirror, a feed-forward model for universal 3D prediction, by refining model architecture and learning strategy, enabling world reconstruction from multi-view images or videos. Also, we introduce WorldLens, a high-performance 3DGS rendering platform featuring a flexible engine-agnostic architecture, automatic IBL lighting, efficient collision detection, and training-rendering co-design, enabling interactive exploration of 3D worlds with character support. Extensive experiments demonstrate that HY-World 2.0 achieves state-of-the-art performance on several benchmarks among open-source approaches, delivering results comparable to the closed-source model Marble. We release all model weights, code, and technical details to facilitate reproducibility and support further research on 3D world models.

Key facts. Cited by 44 papers in the map (data through 14 Oct 2026). Placed in Video-generation world models and simulators, one of 11 directions in World models. Builds on 73 of its 85 references that are in the map. First posted on arXiv 15 Apr 2026.

Builds on

73 of 85 references.

Closest ancestors · 7

Same direction, newest first

  1. 2026Advancing Open-source World Models28 Jan
  2. 2026NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos1 Jan
  3. 2025WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling16 Dec
  4. 2025Wan: Open and Advanced Large-Scale Video Generative Models26 Mar
  5. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer12 Aug
  6. 2022Scalable Diffusion Models with Transformers19 Dec
  7. 2021Learning Transferable Visual Models From Natural Language Supervision26 Feb

Other references · 66

  1. 2025Qwen3 Technical Reportcited by 8,820
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2021RoFormer: Enhanced Transformer with Rotary Position Embeddingcited by 4,703
  4. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  5. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
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  8. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
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  11. 2025DINOv3cited by 1,414
  12. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
38 more
  1. 2022Planning with Diffusion for Flexible Behavior Synthesiscited by 1,061
  2. 2025SAM 3: Segment Anything with Conceptscited by 906
  3. 2018Recurrent World Models Facilitate Policy Evolutioncited by 785
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  5. 2025Depth Anything 3: Recovering the Visual Space from Any Viewscited by 692
  6. 2024Improved Distribution Matching Distillation for Fast Image Synthesiscited by 684
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  9. 2023DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Visioncited by 537
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  11. 2023Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levelscited by 503
  12. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  13. 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 367
  14. 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 341
  15. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  16. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 332
  17. 2025MapAnything: Universal Feed-Forward Metric 3D Reconstructioncited by 314
  18. 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
  19. 2025MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Detailscited by 261
  20. 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 243
  21. 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Modelscited by 182
  22. 2025FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Viewscited by 180
  23. 2025Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrievalcited by 163
  24. 2025WorldScore: A Unified Evaluation Benchmark for World Generationcited by 156
  25. 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
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  27. 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 124
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  29. 2021Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimationcited by 116
  30. 2024RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videoscited by 115
  31. 2022Map-free Visual Relocalization: Metric Pose Relative to a Single Imagecited by 114
  32. 2024SageAttention2: Efficient Attention with Thorough Outlier Smoothing and Per-thread INT4 Quantizationcited by 114
  33. 2025VMem: Consistent Interactive Video Scene Generation with Surfel-Indexed View Memorycited by 109
  34. 2025HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixelscited by 94
  35. 2025Yume-1.5: A Text-Controlled Interactive World Generation Modelcited by 84
  36. 2025Uni3C: Unifying Precisely 3D-Enhanced Camera and Human Motion Controls for Video Generationcited by 77
  37. 2025Pow3R: Empowering Unconstrained 3D Reconstruction with Camera and Scene Priorscited by 72
  38. 2025WorldMirror: Universal 3D World Reconstruction with Any-Prior Promptingcited by 67

50 most cited of 66 All 66 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 44.

44 papers.

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  1. 2026SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformercited by 55
  2. 2026ActWorld: From Explorable to Interactive World Model via Action-Aware Memorycited by 14
  3. 2026Code World Model: Coding Agent as World Braincited by 14
  4. 2026Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trendscited by 8
  5. 2026WorldClaw: Agentic 3D Open-World Generation at Scalecited by 8
  6. 2026VideoWeave: Unlocking Geometric Consistency in Video Generation via Joint Geometry-Video Modelingcited by 7
  7. 2026Compression and Retrieval: Implicit Memory Retrieval for Video World Modelscited by 6
  8. 2026AlayaWorld: Long-Horizon and Playable Video World Generationcited by 6
  9. 2026Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Controlcited by 5
  10. 2026MoVerse: Real-Time Video World Modeling with Panoramic Gaussian Scaffoldcited by 4
  11. 2026OmniX: Any-view and Any-time 4D Reconstruction via Feed-forward Trajectory Fieldscited by 4
  12. 2026PanoWorld: A Generative Spatial World Model for Consistent Whole-House Panorama Synthesiscited by 3
32 more
  1. 2026Holo-World: Unified Camera, Object and Weather Control for Video World Modelcited by 3
  2. 2026WorldCycle: Self-Verifiable Reinforcement Learning for Long-Horizon Video World Modelscited by 3
  3. 2026AlayaVista: Streaming World Modeling from Panoramic States to Perspective Videocited by 3
  4. 2026WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenescited by 2
  5. 2026Pano2World: End-to-End 3D Generation via Unified Multi-View Sequencescited by 2
  6. 2026Security of World-Model-Based Embodied AI: A Lifecycle of Threats, Defenses, and Evaluationcited by 2
  7. 2026WorldSculpt: Generating Compositional Worlds from Grounded Videoscited by 2
  8. 2026ABot-3DWorld 0: A Universal World Model to Explore Any 3D Spacecited by 1
  9. 2026Apple-π: Benchmarking Thinking with Video Towards Law-Grounded Physical Intelligencecited by 1
  10. 2026Mental World Modelingcited by 1
  11. 2026StateFlow: Building, Evolving, and Accessing 3D World States for Previsualizationcited by 1
  12. 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
  13. 2026Mind the Gap: Standard 3DGS Evaluation Primarily Measures Near-Trajectory Interpolationcited by 0
  14. 2026Representation Learning in Diffusion and Flow-based Model: An Application Aspectcited by 0
  15. 2026N0-Foundation: Towards the Age of Tactile Intelligencecited by 0
  16. 2026CAER: Causal Action Effect Reweighting for World Model Trainingcited by 0
  17. 2026Valerant: An Automatic Navigable Game Map Generator via Action-Conditioned World Model Explorationcited by 0
  18. 2026World in World: Explore the World with World Modelscited by 0
  19. 2026HappyWorld-Benchcited by 0
  20. 2026Geometry as Address: Routing Attention to Visual Memory for Long-Horizon Camera-Controlled Video Generationcited by 0
  21. 2026WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizoncited by 0
  22. 2026World Observer: Joint Actor-Observer Generation for Persistent World Modelingcited by 0
  23. 2026World Editing: Intervening on Executable Worlds at Increasing Depthcited by 0
  24. 2026Building Rome from a Single Imagecited by 0
  25. 2026RDGSplat: Render-Dedicated Geometry for Novel View Synthesiscited by 0
  26. 2026OuroWorld: Bringing Any 3D World Alive as Diverse, Endlessly Looping 3D Cinemagraphscited by 0
  27. 2026Zebra3D: Efficient Hybrid Foundation Models For Scalable 3D Reconstructioncited by 0
  28. 2026World Modeling through Spectral Alignmentcited by 0
  29. 2026WorldRoPE: Probabilistic World-Centric Rotary Embedding for Multi-View Attentioncited by 0
  30. 2026StateCraft: Augmenting Video World Models with Abstract-State Reasoningcited by 0
  31. 2026InfiniSplat v2: Analyzing and Improving Feed-Forward 3DGS from Any Viewscited by 0
  32. 2026Any Time, Any Space: A World-State-Centric Framework for Agentic Video Generationcited by 0

Similar, not cited

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  1. 20253D and 4D World Modeling: A Survey
  2. 2026Beyond Pixel Histories: World Models with Persistent 3D State
  3. 2026WorldWeave: Growing Persistent Geometric Worlds for Video Generation
  4. 2025WorldGrow: Generating Infinite 3D World
  5. 2024HoloDreamer: Holistic 3D Panoramic World Generation from Text Descriptions
  6. 2025WorldMem: Long-term Consistent World Simulation with Memory
  7. 2025Video World Models with Long-term Spatial Memory
  8. 2025From 2D to 3D Cognition: A Brief Survey of General World Models