TalkinNeRF: Animatable Neural Fields for Full-Body Talking Humans
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Abstract (arXiv)
We introduce a novel framework that learns a dynamic neural radiance field (NeRF) for full-body talking humans from monocular videos. Prior work represents only the body pose or the face. However, humans communicate with their full body, combining body pose, hand gestures, as well as facial expressions. In this work, we propose TalkinNeRF, a unified NeRF-based network that represents the holistic 4D human motion. Given a monocular video of a subject, we learn corresponding modules for the body, face, and hands, that are combined together to generate the final result. To capture complex finger articulation, we learn an additional deformation field for the hands. Our multi-identity representation enables simultaneous training for multiple subjects, as well as robust animation under completely unseen poses. It can also generalize to novel identities, given only a short video as input. We demonstrate state-of-the-art performance for animating full-body talking humans, with fine-grained hand articulation and facial expressions.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 58 of its 68 references that are in the map. First posted on arXiv 25 Sep 2024.
Builds on
58 of 68 references.
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38 more
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Citing papers per year: 2025: 2; 2026: 2.
4 papers.
- 2025A Unit Enhancement and Guidance Framework for Audio-Driven Avatar Video Generationcited by 1
- 2025Mask-Free Audio-driven Talking Face Generation for Enhanced Visual Quality and Identity Preservationcited by 1
- 2026VRGaussianAvatar: Integrating 3D Gaussian Avatars into VRcited by 1
- 2026Text-Driven Emotionally Continuous Talking Face Generationcited by 0
- 2026Text-Driven Emotionally Continuous Talking Face Generation6 Mar 2026
- 2026VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR2 Feb 2026
- 2025Mask-Free Audio-driven Talking Face Generation for Enhanced Visual Quality and Identity Preservation28 Jul 2025
- 2025A Unit Enhancement and Guidance Framework for Audio-Driven Avatar Video Generation6 May 2025