mlsanityData to 14 Oct 2026

EVA: Expressive Virtual Avatars from Multi-view Videos

arXiv 2505.15385 ↗First posted 21 May 2025cs.CV cs.GRcited by 7

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Abstract (arXiv)

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality, remote communication, and industries such as gaming, film, and medicine. However, existing methods fail to provide complete, faithful, and expressive control over human avatars due to their entangled representation of facial expressions and body movements. In this work, we introduce Expressive Virtual Avatars (EVA), an actor-specific, fully controllable, and expressive human avatar framework that achieves high-fidelity, lifelike renderings in real time while enabling independent control of facial expressions, body movements, and hand gestures. Specifically, our approach designs the human avatar as a two-layer model: an expressive template geometry layer and a 3D Gaussian appearance layer. First, we present an expressive template tracking algorithm that leverages coarse-to-fine optimization to accurately recover body motions, facial expressions, and non-rigid deformation parameters from multi-view videos. Next, we propose a novel decoupled 3D Gaussian appearance model designed to effectively disentangle body and facial appearance. Unlike unified Gaussian estimation approaches, our method employs two specialized and independent modules to model the body and face separately. Experimental results demonstrate that EVA surpasses state-of-the-art methods in terms of rendering quality and expressiveness, validating its effectiveness in creating full-body avatars. This work represents a significant advancement towards fully drivable digital human models, enabling the creation of lifelike digital avatars that faithfully replicate human geometry and appearance.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 41 of its 76 references that are in the map. First posted on arXiv 21 May 2025.

Builds on

41 of 76 references.

References · 41

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29 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.