Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity
Not on the map. Why?
Abstract (arXiv)
Gaussian Splatting (GS) has emerged as a crucial technique for representing discrete volumetric radiance fields. It leverages unique parametrization to mitigate computational demands in scene optimization. This work introduces Topology-Aware 3D Gaussian Splatting (Topology-GS), which addresses two key limitations in current approaches: compromised pixel-level structural integrity due to incomplete initial geometric coverage, and inadequate feature-level integrity from insufficient topological constraints during optimization. To overcome these limitations, Topology-GS incorporates a novel interpolation strategy, Local Persistent Voronoi Interpolation (LPVI), and a topology-focused regularization term based on persistent barcodes, named PersLoss. LPVI utilizes persistent homology to guide adaptive interpolation, enhancing point coverage in low-curvature areas while preserving topological structure. PersLoss aligns the visual perceptual similarity of rendered images with ground truth by constraining distances between their topological features. Comprehensive experiments on three novel-view synthesis benchmarks demonstrate that Topology-GS outperforms existing methods in terms of PSNR, SSIM, and LPIPS metrics, while maintaining efficient memory usage. This study pioneers the integration of topology with 3D-GS, laying the groundwork for future research in this area.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 32 of its 60 references that are in the map. First posted on arXiv 21 Dec 2024.
Builds on
32 of 60 references.
References · 32
- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
- 2020Image Matching across Wide Baselines: From Paper to Practicecited by 224
20 more
- 2019Topology-Preserving Deep Image Segmentationcited by 198
- 2020Eigen-CAM: Class Activation Map using Principal Componentscited by 188
- 2017An introduction to Topological Data Analysis: fundamental and practical aspects for data scientistscited by 171
- 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
- 2019A Topological Loss Function for Deep-Learning based Image Segmentation using Persistent Homologycited by 134
- 2024Revising Densification in Gaussian Splattingcited by 127
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
- 2023Dynamic Snake Convolution based on Topological Geometric Constraints for Tubular Structure Segmentationcited by 83
- 2019A Topology Layer for Machine Learningcited by 79
- 2024SA-GS: Scale-Adaptive Gaussian Splatting for Training-Free Anti-Aliasingcited by 40
- 2016Geometry Helps to Compare Persistence Diagramscited by 38
- 2023Topological Deep Learning: A Review of an Emerging Paradigmcited by 34
- 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
- 2022RipsNet: a general architecture for fast and robust estimation of the persistent homology of point cloudscited by 20
- 2021Persformer: A Transformer Architecture for Topological Machine Learningcited by 19
- 2024Topology-Aware Latent Diffusion for 3D Shape Generationcited by 13
- 2023Adaptive Topological Feature via Persistent Homology: Filtration Learning for Point Cloudscited by 8
- 2019Persistent Homology as Stopping-Criterion for Voronoi Interpolationcited by 3
- 2022On the Convergence of Optimizing Persistent-Homology-Based Lossescited by 2
Built on by
Citing papers per year: 2025: 1; 2026: 5.
6 papers.
- 2025DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View Stereocited by 3
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 1
- 2026GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstructioncited by 0
- 2026MemRepair: Hierarchical Memory for Agentic Repository-Level Vulnerability Repaircited by 0
- 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstructioncited by 0
- 2026SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generationcited by 0
- 2026SILSA: Sliding-Window Slice Latents for Topology-Preserving High-Resolution 3D Generation1 Oct 2026
- 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction3 Sep 2026
- 2026MemRepair: Hierarchical Memory for Agentic Repository-Level Vulnerability Repair17 May 2026
- 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstruction26 Apr 2026
- 2026GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstruction13 Feb 2026
- 2025DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View Stereo16 Jun 2025