mlsanityData to 7 Oct 2026

SPIDER: Scalable Physics-Informed Dexterous Retargeting

arXiv 2511.09484 ↗First posted 12 Nov 2025cs.RO cs.CVcited by 25

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Abstract (arXiv)

Learning agile robotic policies requires large-scale demonstrations, but translating abundant human motion data to robots is bottlenecked by the embodiment gap and missing dynamic information. To bridge this gap, we propose Scalable Physics-Informed DExterous Retargeting (SPIDER), a physics-based retargeting framework to transform and augment kinematic-only human demonstrations into dynamically feasible robot trajectories at scale. Our key insight is that human demonstrations should provide global task structure and objective, while a sampling-based solver can be used to find the feasible solution given the physics constraints. As a general framework, SPIDER is an efficient physics-based retargeting method that can be applied to both humanoid whole-body loco-manipulation and dexterous manipulation across 9 humanoid/dexterous hand embodiments, 6 datasets and 3 simulators. By bypassing the need for policy optimization, it achieves state-of-the-art performance while being 10x faster than reinforcement learning (RL) baselines. Furthermore, SPIDER enables physics-based data augmentation, such as imposing external payloads, perturbations, and new contact patterns, to generate diverse data. We demonstrate that the retargeted motion can be executed on the robot directly open-loop or serve as feasible reference motion for efficient RL policy learning. Our pipeline enables large-scale generation of robot trajectories from human motion, and we release a dataset of 6,520 simulated demonstrations across four hands and 191 dataset-specific object identities to support future research.

Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Builds on 62 of its 72 references that are in the map. First posted on arXiv 12 Nov 2025.

Builds on

62 of 72 references.

References · 62

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2023RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Controlcited by 2,993
  3. 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
  4. 2017Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real Worldcited by 1,401
  5. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  6. 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
  7. 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 742
  8. 2018A Tutorial on Bayesian Optimizationcited by 734
  9. 2017Evolution Strategies as a Scalable Alternative to Reinforcement Learningcited by 555
  10. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 411
  11. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
  12. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
38 more
  1. 2023MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrationscited by 308
  2. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
  3. 2023Reconstructing Hands in 3D with Transformerscited by 298
  4. 2021Robust Motion In-betweeningcited by 223
  5. 2023MimicPlay: Long-Horizon Imitation Learning by Watching Human Playcited by 214
  6. 2023Object Motion Guided Human Motion Synthesiscited by 206
  7. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 191
  8. 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 167
  9. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 136
  10. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
  11. 2025BeyondMimic: From Motion Tracking to Versatile Humanoid Control via Guided Diffusioncited by 128
  12. 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 122
  13. 2024Track2Act: Predicting Point Tracks from Internet Videos enables Generalizable Robot Manipulationcited by 116
  14. 2024DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learningcited by 104
  15. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 104
  16. 2022VideoDex: Learning Dexterity from Internet Videoscited by 101
  17. 2023General In-Hand Object Rotation with Vision and Touchcited by 87
  18. 2025DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Graspingcited by 87
  19. 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 86
  20. 2022From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperationcited by 79
  21. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 78
  22. 2024OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitationcited by 62
  23. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 60
  24. 2025DexUMI: Using Human Hand as the Universal Manipulation Interface for Dexterous Manipulationcited by 58
  25. 2025Motion Tracks: A Unified Representation for Human-Robot Transfer in Few-Shot Imitation Learningcited by 57
  26. 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 57
  27. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  28. 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
  29. 2022Predictive Sampling: Real-time Behaviour Synthesis with MuJoCocited by 39
  30. 2024R+X: Retrieval and Execution from Everyday Human Videoscited by 36
  31. 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
  32. 2025HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videoscited by 32
  33. 2024Model-Based Diffusion for Trajectory Optimizationcited by 30
  34. 2025DexMachina: Functional Retargeting for Bimanual Dexterous Manipulationcited by 30
  35. 2025EgoZero: Robot Learning from Smart Glassescited by 28
  36. 2025Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstrationcited by 27
  37. 2025DexterityGen: Foundation Controller for Unprecedented Dexteritycited by 26
  38. 2024Full-Order Sampling-Based MPC for Torque-Level Locomotion Control via Diffusion-Style Annealingcited by 20

50 most cited of 62 All 62 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 24.

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  1. 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 10
  2. 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
  3. 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstructioncited by 8
  4. 2025OSMO: Open-Source Tactile Glove for Human-to-Robot Skill Transfercited by 6
  5. 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstrationcited by 6
  6. 2026MeshMimic: Geometry-Aware Humanoid Motion Learning through 3D Scene Reconstructioncited by 5
  7. 2026DexHiL: A Human-in-the-Loop Framework for Vision-Language-Action Model Post-Training in Dexterous Manipulationcited by 5
  8. 2026Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learningcited by 5
  9. 2026FEEL (Force-Enhanced Egocentric Learning): A Dataset for Physical Action Understandingcited by 4
  10. 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 2
  11. 2026PDF-HR: Pose Distance Fields for Humanoid Robotscited by 1
  12. 2026AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimationcited by 1
13 more
  1. 2026Ruka-v2: Tendon Driven Open-Source Dexterous Hand with Wrist and Abduction for Robot Learningcited by 1
  2. 2026Direct Dynamic Retargeting for Humanoid Imitation Learning from Videoscited by 1
  3. 2026KITE: Decoupling Kinematics and Interaction for Zero-Shot Cross-Embodiment Manipulationcited by 1
  4. 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matchingcited by 1
  5. 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulationcited by 1
  6. 2026MachEmbodied-U0: Unified Understanding and Generation Model for Embodied Intelligencecited by 1
  7. 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergycited by 0
  8. 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulationcited by 0
  9. 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0
  10. 2026SocialHumanoid: Towards Expressive Humanoid Behavior via One-Step Co-Speech Motion Generationcited by 0
  11. 2026DexAgent: An Agentic Human2Sim2Robot Framework for Dexterous Manipulation with Self-Evolving Tool Librarycited by 0
  12. 2026EgoHumanoid-V2: Human-to-Humanoid Transfer of Coordinated Whole-Body Skills for Loco-Manipulationcited by 0
  13. 2026Dex-One2Many: Learning Dexterous Manipulation from a Single Human Demonstrationcited by 0