World Models for Learning Dexterous Hand-Object Interactions from Human Videos
On the map: World models → Embodied and robot world models
Abstract (arXiv)
Modeling dexterous hand-object interactions is challenging as it requires understanding how subtle finger motions influence the environment through contact with objects. While recent world models address interaction modeling, they typically rely on coarse action spaces that fail to capture fine-grained dexterity. We, therefore, introduce DexWM, a Dexterous Interaction World Model that predicts future latent states of the environment conditioned on past states and dexterous actions. To overcome the scarcity of finely annotated dexterous datasets, DexWM represents actions using finger keypoints extracted from egocentric videos, enabling training on over 900 hours of human and non-dexterous robot data. Further, to accurately model dexterity, we find that predicting visual features alone is insufficient; therefore, we incorporate an auxiliary hand consistency loss that enforces accurate hand configurations. DexWM outperforms prior world models conditioned on text, navigation, or full-body actions in future-state prediction and demonstrates strong zero-shot transfer to unseen skills on a Franka Panda arm with an Allegro gripper, surpassing Diffusion Policy by over 50% on average across grasping, placing, and reaching tasks.
Key facts. Cited by 31 papers in the map (data through 14 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 77 of its 97 references that are in the map. First posted on arXiv 15 Dec 2025.
Builds on
77 of 97 references.
Closest ancestors · 6
Same direction, newest first
- 2025Scaling Cross-Embodiment World Models for Dexterous Manipulation3 Nov
- 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning11 Jun
- 2025OSVI-WM: One-Shot Visual Imitation for Unseen Tasks using World-Model-Guided Trajectory Generation26 May
- 2024DexSim2Real2: Building Explicit World Model for Precise Articulated Object Dexterous Manipulation13 Sep
- 2023Diffusion Policy: Visuomotor Policy Learning via Action Diffusion7 Mar
- 2019Solving Rubik's Cube with a Robot Hand16 Oct
Other references · 71
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- 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 985
- 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
- 2025Cosmos World Foundation Model Platform for Physical AIcited by 864
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 852
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- 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
- 2021VideoGPT: Video Generation using VQ-VAE and Transformerscited by 658
- 2024Open-Sora: Democratizing Efficient Video Production for Allcited by 652
- 2023GAIA-1: A Generative World Model for Autonomous Drivingcited by 637
- 2023TD-MPC2: Scalable, Robust World Models for Continuous Controlcited by 512
- 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robotscited by 407
- 2024DINO-WM: World Models on Pre-trained Visual Features enable Zero-shot Planningcited by 386
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2024Diffusion for World Modeling: Visual Details Matter in Ataricited by 300
- 2025Diffusion Transformers with Representation Autoencoderscited by 295
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- 2024StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Textcited by 251
- 2022Long Video Generation with Time-Agnostic VQGAN and Time-Sensitive Transformercited by 244
- 2023SEINE: Short-to-Long Video Diffusion Model for Generative Transition and Predictioncited by 233
- 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 226
- 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 211
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
- 2023FreeNoise: Tuning-Free Longer Video Diffusion via Noise Reschedulingcited by 180
- 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 175
- 2023HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real Worldcited by 166
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- 2023Gen-L-Video: Multi-Text to Long Video Generation via Temporal Co-Denoisingcited by 139
- 2024FIFO-Diffusion: Generating Infinite Videos from Text without Trainingcited by 137
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- 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 129
- 2025EgoVLA: Learning Vision-Language-Action Models from Egocentric Human Videoscited by 128
- 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 118
- 2022VideoDex: Learning Dexterity from Internet Videoscited by 106
50 most cited of 71 All 71 (JSON)
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Citing papers per year: 2026: 31.
31 papers.
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- 2026Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures24 Sep 2026
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- 2026Human-Centric Intelligence in the Era of Foundation Models: A Survey18 Aug 2026
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- 2026Mask2Real-WM: Segmentation Masks as a Sim-to-Real Bridge for Controllable Dexterous World Models5 Jul 2026
- 2026SkyJEPA: Learning Long-Horizon World Models for Zero-Shot Sim-to-Real Control of Quadrotors22 Jun 2026
- 2026World Action Models: A Survey18 Jun 2026
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videos17 Jun 2026
- 2026MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction17 Jun 2026
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisition10 Jun 2026
- 2026DexFuture: Hierarchical Future-State Visuomotor Targeting for Bimanual Dexterous Tool Use4 Jun 2026
- 2026Unified Video-Action Joint Denoising for Dexterous Action and Data Generation2 Jun 2026
- 2026EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devices16 May 2026
- 2026EgoExo-WM: Unlocking Exo Video for Ego World Models14 May 2026
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- 2026Robot Learning from Human Videos: A Survey30 Apr 2026
- 2026Beyond Language Modeling: An Exploration of Multimodal Pretraining3 Mar 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstruction9 Feb 2026
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- 2026Multi-Agent Egocentric World Model with Fine-Grained Embodied Interaction8 Oct 2026
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- 2026DeepJEPA: Scaling World Models from Within30 Sep 2026
- 2026Skel-WAM: A Hand-Skeleton-Conditioned World Action Model for Human-to-Robot Manipulation Transfer18 Sep 2026
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- 2026EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Data8 Jul 2026
- 2026RynnWorld-Teleop: An Action-Conditioned World Model for Digital Teleoperation7 Jul 2026
- 2026Qantara: Bridge-Flow Training for Multi-Paradigm JEPA Control6 Jul 2026
- 2026Mask2Real-WM: Segmentation Masks as a Sim-to-Real Bridge for Controllable Dexterous World Models5 Jul 2026
- 2026SkyJEPA: Learning Long-Horizon World Models for Zero-Shot Sim-to-Real Control of Quadrotors22 Jun 2026
12 newest of 18 All 18 (JSON)
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videoscited by 13
- 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstructioncited by 11
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulationcited by 7
- 2026Robot Learning from Human Videos: A Surveycited by 5
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 5
- 2026MolmoMotion: Forecasting Point Trajectories in 3D with Language Instructioncited by 5
- 2026EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devicescited by 1
- 2026MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Predictioncited by 1
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Surveycited by 0
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0
- 2026Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Capturescited by 0
- 2026Frame-Level Temporal Alignment for Human-to-Robot Visual Adaptationcited by 0
- 2026Frame-Level Temporal Alignment for Human-to-Robot Visual Adaptation3 Oct 2026
- 2026Ego-Exo4D Human Meshes Dataset: 4D Human Motion Reconstruction for Ego-Exo Captures24 Sep 2026
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videos16 Sep 2026
- 2026Human-Centric Intelligence in the Era of Foundation Models: A Survey18 Aug 2026
- 2026MotionForesight: Re-purposing Video Models for Future 3D Scene-Flow Prediction17 Jul 2026
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videos17 Jun 2026
- 2026MolmoMotion: Forecasting Point Trajectories in 3D with Language Instruction17 Jun 2026
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisition10 Jun 2026
- 2026EgoKit: Towards Unified Low-Cost Egocentric Data Collection with Heterogeneous Devices16 May 2026
- 2026Robot Learning from Human Videos: A Survey30 Apr 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstruction9 Feb 2026
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