MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Most RGB-based hand-object reconstruction methods rely on object templates, while template-free methods typically assume full object visibility. This assumption often breaks in real-world settings, where fixed camera viewpoints and static grips leave parts of the object unobserved, resulting in implausible reconstructions. To overcome this, we present MagicHOI, a method for reconstructing hands and objects from short monocular interaction videos, even under limited viewpoint variation. Our key insight is that, despite the scarcity of paired 3D hand-object data, large-scale novel view synthesis diffusion models offer rich object supervision. This supervision serves as a prior to regularize unseen object regions during hand interactions. Leveraging this insight, we integrate a novel view synthesis model into our hand-object reconstruction framework. We further align hand to object by incorporating visible contact constraints. Our results demonstrate that MagicHOI significantly outperforms existing state-of-the-art hand-object reconstruction methods. We also show that novel view synthesis diffusion priors effectively regularize unseen object regions, enhancing 3D hand-object reconstruction.
Key facts. Cited by 17 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 80 of its 95 references that are in the map. First posted on arXiv 7 Aug 2025.
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50 most cited of 79 All 79 (JSON)
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Citing papers per year: 2025: 4; 2026: 13.
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- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 7
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
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- 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactionscited by 4
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- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
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- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactionscited by 3
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstructioncited by 3
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
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- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstructioncited by 0
- 2026Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Roboticscited by 0
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- 2026Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Robotics11 Oct 2026
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction29 Sep 2026
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video7 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis19 Jul 2026
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians14 Jun 2026
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstruction20 May 2026
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions14 Apr 2026
- 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions26 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
5 more
- 2026AGILE: Hand-Object Interaction Reconstruction from Video via Agentic Generation4 Feb 2026
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior7 Nov 2025
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 7
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
- 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactionscited by 4
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 4
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Priorcited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactionscited by 3
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstructioncited by 3
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussianscited by 0
12 most cited of 16 All 16 (JSON)
- 2026DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation13 Oct 2026
- 2026Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Robotics11 Oct 2026
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction29 Sep 2026
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video7 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis19 Jul 2026
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians14 Jun 2026
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstruction20 May 2026
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions14 Apr 2026
- 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions26 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
12 newest of 16 All 16 (JSON)
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