mlsanityData to 7 Oct 2026

Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation

arXiv 2104.14639 ↗First posted 29 Apr 2021cs.CVcited by 122

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Abstract (arXiv)

We propose a robust and accurate method for estimating the 3D poses of two hands in close interaction from a single color image. This is a very challenging problem, as large occlusions and many confusions between the joints may happen. State-of-the-art methods solve this problem by regressing a heatmap for each joint, which requires solving two problems simultaneously: localizing the joints and recognizing them. In this work, we propose to separate these tasks by relying on a CNN to first localize joints as 2D keypoints, and on self-attention between the CNN features at these keypoints to associate them with the corresponding hand joint. The resulting architecture, which we call "Keypoint Transformer", is highly efficient as it achieves state-of-the-art performance with roughly half the number of model parameters on the InterHand2.6M dataset. We also show it can be easily extended to estimate the 3D pose of an object manipulated by one or two hands with high performance. Moreover, we created a new dataset of more than 75,000 images of two hands manipulating an object fully annotated in 3D and will make it publicly available.

Key facts. Cited by 122 papers in the map (data through 7 Oct 2026). Builds on 48 of its 76 references that are in the map. First posted on arXiv 29 Apr 2021.

Builds on

48 of 76 references.

References · 48

  1. 2017Attention Is All You Needcited by 59,932
  2. 2015Deep Residual Learning for Image Recognitioncited by 51,809
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  4. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
  5. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
  6. 2020End-to-End Object Detection with Transformerscited by 7,384
  7. 2020Deformable DETR: Deformable Transformers for End-to-End Object Detectioncited by 3,410
  8. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  9. 2021Transformers in Vision: A Surveycited by 1,009
  10. 2017End-to-end Recovery of Human Shape and Posecited by 883
  11. 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 768
  12. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
36 more
  1. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  2. 2019Learning joint reconstruction of hands and manipulated objectscited by 377
  3. 2020Learning Texture Transformer Network for Image Super-Resolutioncited by 346
  4. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
  5. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  6. 2021Mesh Graphormercited by 264
  7. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
  8. 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
  9. 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 244
  10. 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
  11. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
  12. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  13. 2019Pix2Pose: Pixel-Wise Coordinate Regression of Objects for 6D Pose Estimationcited by 218
  14. 2020BOP Challenge 2020 on 6D Object Localizationcited by 192
  15. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
  16. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  17. 2018Monocular Total Capture: Posing Face, Body, and Hands in the Wildcited by 162
  18. 2020Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wildcited by 146
  19. 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
  20. 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 139
  21. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
  22. 2019Camera Distance-aware Top-down Approach for 3D Multi-person Pose Estimation from a Single RGB Imagecited by 131
  23. 2015Capturing Hands in Action using Discriminative Salient Points and Physics Simulationcited by 115
  24. 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
  25. 2018Hand Pose Estimation via Latent 2.5D Heatmap Regressioncited by 111
  26. 2017Self-supervised Learning of Motion Capturecited by 97
  27. 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
  28. 20176-DoF Object Pose from Semantic Keypointscited by 89
  29. 2021Colorization Transformercited by 89
  30. 2016Real-time Joint Tracking of a Hand Manipulating an Object from RGB-D Inputcited by 56
  31. 2019TexturePose: Supervising Human Mesh Estimation with Texture Consistencycited by 53
  32. 2021I2UV-HandNet: Image-to-UV Prediction Network for Accurate and High-fidelity 3D Hand Mesh Modelingcited by 52
  33. 2017Using a single RGB frame for real time 3D hand pose estimation in the wildcited by 39
  34. 20173D Object Reconstruction from Hand-Object Interactionscited by 31
  35. 2020Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation under Hand-Object Interactioncited by 24
  36. 2016Training a Feedback Loop for Hand Pose Estimationcited by 21

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 11; 2023: 41; 2024: 32; 2025: 24; 2026: 14.

122 papers.

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  1. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
  2. 2023Reconstructing Hands in 3D with Transformerscited by 298
  3. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
  4. 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 122
  5. 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
  6. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
  7. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 78
  8. 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 62
  9. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  10. 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 54
  11. 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 54
  12. 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
38 more
  1. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 48
  2. 2024Introducing HOT3D: An Egocentric Dataset for 3D Hand and Object Trackingcited by 46
  3. 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
  4. 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
  5. 2023Bringing Inputs to Shared Domains for 3D Interacting Hands Recovery in the Wildcited by 36
  6. 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 36
  7. 2022Hierarchical Temporal Transformer for 3D Hand Pose Estimation and Action Recognition from Egocentric RGB Videoscited by 35
  8. 2023A Dataset of Relighted 3D Interacting Handscited by 35
  9. 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
  10. 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 34
  11. 20233D Hand Pose Estimation in Everyday Egocentric Imagescited by 33
  12. 2023A Probabilistic Attention Model with Occlusion-aware Texture Regression for 3D Hand Reconstruction from a Single RGB Imagecited by 32
  13. 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
  14. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  15. 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
  16. 2023MANUS: Markerless Grasp Capture using Articulated 3D Gaussianscited by 26
  17. 2025A Survey on Human Interaction Motion Generationcited by 25
  18. 2022Interacting Hand-Object Pose Estimation via Dense Mutual Attentioncited by 22
  19. 20223D Vision with Transformers: A Surveycited by 21
  20. 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 19
  21. 2023Diverse 3D Hand Gesture Prediction from Body Dynamics by Bilateral Hand Disentanglementcited by 18
  22. 2023Reconstructing Interacting Hands with Interaction Prior from Monocular Imagescited by 18
  23. 2024EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Visioncited by 18
  24. 2022Efficient Annotation and Learning for 3D Hand Pose Estimation: A Surveycited by 17
  25. 20233D Pose Estimation of Two Interacting Hands from a Monocular Event Cameracited by 17
  26. 2022THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with Self-supervisioncited by 16
  27. 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
  28. 2023RenderIH: A Large-scale Synthetic Dataset for 3D Interacting Hand Pose Estimationcited by 16
  29. 2022CRT-6D: Fast 6D Object Pose Estimation with Cascaded Refinement Transformerscited by 15
  30. 2023A2J-Transformer: Anchor-to-Joint Transformer Network for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 15
  31. 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
  32. 2024HOISDF: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance Fieldscited by 14
  33. 2024HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Modelscited by 14
  34. 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Modelscited by 13
  35. 20233D Reconstruction of Objects in Hands without Real World 3D Supervisioncited by 12
  36. 2025Learning Dense Hand Contact Estimation from Imbalanced Datacited by 12
  37. 2022Identity-Aware Hand Mesh Estimation and Personalization from RGB Imagescited by 11
  38. 2023SimNP: Learning Self-Similarity Priors Between Neural Pointscited by 11

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