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Multi-View Face and Gesture Animation with Dynamic Gaussians

arXiv 2608.04722 ↗First posted 5 Aug 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

Creating photorealistic 3D human avatars with realistic upper-body motion remains challenging. Existing approaches either focus on the head and overlook hand gestures, or reconstruct the full body but fail to preserve fine-grained facial fidelity and hand pose accuracy. As a result, current methods struggle to capture the subtle dynamics of facial expressions and hand gestures that are crucial for natural human communication. While methods based on full-body parametric models enable avatar reconstruction from monocular or multi-view inputs, they often lack accurate facial animation and detailed hand articulation. To address these limitations, we propose MVFGA, a novel multi-view-consistent pipeline for generating realistic upper-body avatars. Our approach models the face and hands separately and fuses them with a parametric upper-body mesh model, enabling the capture of fine-grained facial expressions and hand poses for accurate upper-body avatar reconstruction. We then splat 3D Gaussians onto the obtained mesh, enabling high-quality rendering of dynamic avatars from novel viewpoints. Furthermore, we introduce MVFGA-MoCap, a multi-view upper-body motion capture dataset featuring controlled facial expression sequences, diverse hand gestures, and free-form communication. Experiments show that MVFGA generates visually realistic avatars with high-fidelity facial expressions and hand motions, outperforming baselines for upper-body avatar animation. Project page: https://dfki-av.github.io/MVFGA/

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 41 of its 60 references that are in the map. First posted on arXiv 5 Aug 2026.

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41 of 60 references.

References · 41

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  12. 2023MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Modelcited by 330
29 more
  1. 2023Reconstructing Hands in 3D with Transformerscited by 298
  2. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
  3. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
  4. 2021Motion Representations for Articulated Animationcited by 253
  5. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  6. 2024MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidancecited by 196
  7. 2022Latent Image Animator: Learning to Animate Images via Latent Space Navigationcited by 172
  8. 2024Follow-Your-Emoji: Fine-Controllable and Expressive Freestyle Portrait Animationcited by 172
  9. 2022Towards Metrical Reconstruction of Human Facescited by 165
  10. 2023DisCo: Disentangled Control for Realistic Human Dance Generationcited by 141
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  12. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  13. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  14. 2024StableAnimator: High-Quality Identity-Preserving Human Image Animationcited by 85
  15. 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
  16. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
  17. 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 52
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  19. 2023DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatarscited by 42
  20. 2024Cafca: High-quality Novel View Synthesis of Expressive Faces from Casual Few-shot Capturescited by 34
  21. 2021FLAME-in-NeRF : Neural control of Radiance Fields for Free View Face Animationcited by 33
  22. 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
  23. 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
  24. 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
  25. 2025ScaffoldAvatar: High-Fidelity Gaussian Avatars with Patch Expressionscited by 12
  26. 2025EVA: Expressive Virtual Avatars from Multi-view Videoscited by 7
  27. 2025Audio-Driven Universal Gaussian Head Avatarscited by 6
  28. 2024G3FA: Geometry-guided GAN for Face Animationcited by 2
  29. 2025TalkingPose: Efficient Face and Gesture Animation with Feedback-guided Diffusion Modelcited by 2

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