mlsanityData to 7 Oct 2026

Large Video Planner Enables Generalizable Robot Control

arXiv 2512.15840 ↗First posted 17 Dec 2025cs.RO cs.CVcited by 67

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Cited by 40 in World models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

General-purpose robots require decision-making models that generalize across diverse tasks and environments. Recent works build robot foundation models by extending multimodal large language models (MLLMs) with action outputs, creating vision-language-action (VLA) systems. These efforts are motivated by the intuition that MLLMs' large-scale language and image pretraining can be effectively transferred to the action output modality. In this work, we explore an alternative paradigm of using large-scale video pretraining as a primary modality for building robot foundation models. Unlike static images and language, videos capture spatio-temporal sequences of states and actions in the physical world that are naturally aligned with robotic behavior. We curate an internet-scale video dataset of human activities and task demonstrations, and train, for the first time at a foundation-model scale, an open video model for generative robotics planning. The model produces zero-shot video plans for novel scenes and tasks, which we post-process to extract executable robot actions. We evaluate task-level generalization through third-party selected tasks in the wild and real-robot experiments, demonstrating successful physical execution. Together, these results show robust instruction following, strong generalization, and real-world feasibility. We release both the model and dataset to support open, reproducible video-based robot learning. Our website is available at https://www.boyuan.space/large-video-planner/.

Key facts. Cited by 67 papers in the map (data through 7 Oct 2026). Builds on 70 of its 82 references that are in the map. First posted on arXiv 17 Dec 2025.

Builds on

70 of 82 references.

References · 70

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50 most cited of 70 All 70 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 67.

67 papers.

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  1. 2026World Action Models are Zero-shot Policiescited by 411
  2. 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videoscited by 117
  3. 2026StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developingcited by 103
  4. 2026World Action Models: The Next Frontier in Embodied AIcited by 46
  5. 2026World Model for Robot Learning: A Comprehensive Surveycited by 42
  6. 2026DSpark: Confidence-Scheduled Speculative Decoding with Semi-Autoregressive Generationcited by 36
  7. 2026ImageWAM: Do World Action Models Really Need Video Generation, or Just Image Editing?cited by 33
  8. 2026Interactive World Simulator for Robot Policy Training and Evaluationcited by 27
  9. 2026Omni-WorldBench: Towards a Comprehensive Interaction-Centric Evaluation for World Modelscited by 17
  10. 2026EgoWAM: World Action Models Beyond Pixels with In-the-Wild Egocentric Human Datacited by 17
  11. 2026S-VAM: Shortcut Video-Action Model by Self-Distilling Geometric and Semantic Foresightcited by 16
  12. 2026RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulationcited by 15
38 more
  1. 2026Self-Refining Video Samplingcited by 14
  2. 2026EVA: Aligning Video World Models with Executable Robot Actions via Inverse Dynamics Rewardscited by 14
  3. 2026WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigationcited by 14
  4. 2026World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetrycited by 13
  5. 2026Robotic Video World Models: A Survey of Applications, Research Challenges, Future Directionscited by 12
  6. 2026Qwen-RobotWorld Technical Report: Unifying Embodied World Modeling through Language-Conditioned Video Generationcited by 12
  7. 2026Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulationcited by 10
  8. 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 10
  9. 2026Turning Video Models into Generalist Robot Policiescited by 10
  10. 2026World Action Models: A Surveycited by 10
  11. 2026NavDreamer: Video Models as Zero-Shot 3D Navigatorscited by 9
  12. 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstructioncited by 8
  13. 2026GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulationcited by 7
  14. 2026PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulationcited by 7
  15. 2026RoboTrustBench: Benchmarking the Trustworthiness of Video World Models for Robotic Manipulationcited by 6
  16. 2026Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulationcited by 6
  17. 2026World Action Planner: Generalizable Decision-Making with Action-Conditioned World Modelscited by 6
  18. 2026Veo-Act: Enhancing VLA Policies with Frontier Video Modelscited by 5
  19. 2026Human Cognition in Machines: A Unified Perspective of World Modelscited by 5
  20. 2026Visual Generation in the New Era: An Evolution from Atomic Mapping to Agentic World Modelingcited by 5
  21. 2026UNIVERSE: Unified Video Action Models for Autonomous Driving with Flexible Mask-Modulated Modality Generationcited by 5
  22. 2026PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectivescited by 5
  23. 2026Diffusion ReRoll: Revisable Denoising for Robotic Sequential Predictioncited by 4
  24. 2026ODEWorld: A Continuous Predictive Architecture via Physical-Time Flowcited by 4
  25. 2026Generative Control as Optimization: Time Unconditional Flow Matching for Adaptive and Robust Robotic Controlcited by 3
  26. 2026From Imagined Futures to Executable Actions: Mixture of Latent Actions for Robot Manipulationcited by 2
  27. 2026World-Ego Modeling for Long-Horizon Evolution in Hybrid Embodied Taskscited by 2
  28. 2026PointAction: 3D Points as Universal Action Representations for Robot Controlcited by 2
  29. 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 2
  30. 2026Wh0: Generative World Models as Scalable Sources of Egocentric Human Hand Manipulation Datacited by 2
  31. 2026Understanding and Mitigating the Video-Action Generalization Gap via Temporal Ratiocited by 2
  32. 2026DriftWorld: Fast World Modeling through Driftingcited by 2
  33. 2026KineBench: Benchmarking Embodied World Models via IDM-Free Kinematic Groundingcited by 2
  34. 2026GeniWorld: A Generalizable Interactive World Model for Robotic Manipulation via Visual Actionscited by 2
  35. 2026Grounding Generated Videos in Feasible Plans via World Modelscited by 1
  36. 2026Beyond Dense Futures: World Models as Structured Planners for Robotic Manipulationcited by 1
  37. 20264D Synchronized Fields: Motion-Language Gaussian Splatting for Temporal Scene Understandingcited by 1
  38. 2026From Seeing to Simulating: Generative High-Fidelity Simulation with Digital Cousins for Generalizable Robot Learning and Evaluationcited by 1

50 most cited of 67 All 67 (JSON)

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  2. 2026Native Video-Action Pretraining for Generalizable Robot Control
  3. 2025mimic-video: Video-Action Models for Generalizable Robot Control Beyond VLAs
  4. 2025Image Generation as a Visual Planner for Robotic Manipulation
  5. 2025Emergence of Human to Robot Transfer in Vision-Language-Action Models
  6. 2025GigaBrain-0: A World Model-Powered Vision-Language-Action Model
  7. 2025LuciBot: Automated Robot Policy Learning from Generated Videos
  8. 2025Enhancing Generalization in Vision-Language-Action Models by Preserving Pretrained Representations