mlsanityData to 7 Oct 2026

Robot See Robot Do: Imitating Articulated Object Manipulation with Monocular 4D Reconstruction

arXiv 2409.18121 ↗First posted 26 Sep 2024cs.RO cs.CVcited by 51

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Abstract (arXiv)

Humans can learn to manipulate new objects by simply watching others; providing robots with the ability to learn from such demonstrations would enable a natural interface specifying new behaviors. This work develops Robot See Robot Do (RSRD), a method for imitating articulated object manipulation from a single monocular RGB human demonstration given a single static multi-view object scan. We first propose 4D Differentiable Part Models (4D-DPM), a method for recovering 3D part motion from a monocular video with differentiable rendering. This analysis-by-synthesis approach uses part-centric feature fields in an iterative optimization which enables the use of geometric regularizers to recover 3D motions from only a single video. Given this 4D reconstruction, the robot replicates object trajectories by planning bimanual arm motions that induce the demonstrated object part motion. By representing demonstrations as part-centric trajectories, RSRD focuses on replicating the demonstration's intended behavior while considering the robot's own morphological limits, rather than attempting to reproduce the hand's motion. We evaluate 4D-DPM's 3D tracking accuracy on ground truth annotated 3D part trajectories and RSRD's physical execution performance on 9 objects across 10 trials each on a bimanual YuMi robot. Each phase of RSRD achieves an average of 87% success rate, for a total end-to-end success rate of 60% across 90 trials. Notably, this is accomplished using only feature fields distilled from large pretrained vision models -- without any task-specific training, fine-tuning, dataset collection, or annotation. Project page: https://robot-see-robot-do.github.io

Key facts. Cited by 51 papers in the map (data through 7 Oct 2026). Builds on 65 of its 85 references that are in the map. First posted on arXiv 26 Sep 2024.

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65 of 85 references.

References · 65

  1. 2023Segment Anythingcited by 8,158
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  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,037
  5. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
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  8. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 411
  9. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
  10. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
  11. 2021RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matchingcited by 348
  12. 2023Reconstructing Hands in 3D with Transformerscited by 298
38 more
  1. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  2. 2017Dex-Net 2.0: Deep Learning to Plan Robust Grasps with Synthetic Point Clouds and Analytic Grasp Metricscited by 259
  3. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  4. 2018Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objectscited by 237
  5. 2017A General and Adaptive Robust Loss Functioncited by 236
  6. 2017One-Shot Imitation Learningcited by 232
  7. 2017One-Shot Visual Imitation Learning via Meta-Learningcited by 225
  8. 2023Text2Motion: From Natural Language Instructions to Feasible Planscited by 223
  9. 2023Any-point Trajectory Modeling for Policy Learningcited by 207
  10. 2019Category-Level Articulated Object Pose Estimationcited by 158
  11. 2022Human-to-Robot Imitation in the Wildcited by 157
  12. 2021Vision-Only Robot Navigation in a Neural Radiance Worldcited by 153
  13. 2018One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learningcited by 146
  14. 2018Dense Object Nets: Learning Dense Visual Object Descriptors By and For Robotic Manipulationcited by 140
  15. 2022VIOLA: Imitation Learning for Vision-Based Manipulation with Object Proposal Priorscited by 135
  16. 2022GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Partscited by 135
  17. 2023Distilled Feature Fields Enable Few-Shot Language-Guided Manipulationcited by 130
  18. 2021Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objectscited by 119
  19. 2019Shape2Motion: Joint Analysis of Motion Parts and Attributes from 3D Shapescited by 117
  20. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
  21. 2023Language Embedded Radiance Fields for Zero-Shot Task-Oriented Graspingcited by 91
  22. 2020Hierarchical Planning for Long-Horizon Manipulation with Geometric and Symbolic Scene Graphscited by 83
  23. 2024GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Graspingcited by 77
  24. 2018Relational Deep Reinforcement Learningcited by 72
  25. 2020ScrewNet: Category-Independent Articulation Model Estimation From Depth Images Using Screw Theorycited by 70
  26. 2024Real2Code: Reconstruct Articulated Objects via Code Generationcited by 64
  27. 2022Learning Multi-Object Dynamics with Compositional Neural Radiance Fieldscited by 63
  28. 2023Learning Generalizable Manipulation Policies with Object-Centric 3D Representationscited by 60
  29. 2019Towards Practical Multi-Object Manipulation using Relational Reinforcement Learningcited by 54
  30. 2018Reasoning About Physical Interactions with Object-Oriented Prediction and Planningcited by 51
  31. 2022Self-supervised Neural Articulated Shape and Appearance Modelscited by 51
  32. 2017Deep Object-Centric Representations for Generalizable Robot Learningcited by 50
  33. 2021Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objectscited by 50
  34. 2021SORNet: Spatial Object-Centric Representations for Sequential Manipulationcited by 48
  35. 2019Graph-Structured Visual Imitationcited by 43
  36. 2022Demonstrate Once, Imitate Immediately (DOME): Learning Visual Servoing for One-Shot Imitation Learningcited by 36
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  38. 2019Object-Centric Task and Motion Planning in Dynamic Environmentscited by 34

50 most cited of 65 All 65 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 27; 2026: 21.

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  1. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  2. 2024Dream to Manipulate: Compositional World Models Empowering Robot Imitation Learning with Imaginationcited by 45
  3. 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 33
  4. 2025DRAWER: Digital Reconstruction and Articulation With Environment Realismcited by 29
  5. 2025Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstrationcited by 27
  6. 2025X-Sim: Cross-Embodiment Learning via Real-to-Sim-to-Realcited by 25
  7. 2025GaussGym: An open-source real-to-sim framework for learning locomotion from pixelscited by 22
  8. 2024Neural Fields in Robotics: A Surveycited by 21
  9. 2025Dream2Flow: Bridging Video Generation and Open-World Manipulation with 3D Object Flowcited by 21
  10. 2025Viser: Imperative, Web-based 3D Visualization in Pythoncited by 19
  11. 2025iTACO: Interactable Digital Twins of Articulated Objects from Casually Captured RGBD Videoscited by 18
  12. 2025Robot Learning from a Physical World Modelcited by 18
38 more
  1. 2024LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understandingcited by 17
  2. 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
  3. 2025SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splattingcited by 13
  4. 20254D-LRM: Large Space-Time Reconstruction Model From and To Any View at Any Timecited by 13
  5. 2025ScrewSplat: An End-to-End Method for Articulated Object Recognitioncited by 9
  6. 2025Predict-Optimize-Distill: A Self-Improving Cycle for 4D Object Understandingcited by 8
  7. 2025CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguitycited by 8
  8. 2025Digital Twin Generation from Visual Data: A Surveycited by 7
  9. 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 7
  10. 2025REALM: An MLLM-Agent Framework for Open World 3D Reasoning Segmentation and Editing on Gaussian Splattingcited by 6
  11. 2026Articulation in Motion: Prior-free Part Mobility Analysis for Articulated Objects By Dynamic-Static Disentanglementcited by 6
  12. 2026Reconstruction by Generation: 3D Multi-Object Scene Reconstruction from Sparse Observationscited by 5
  13. 2025R2RGEN: Real-to-Real 3D Data Generation for Spatially Generalized Manipulationcited by 4
  14. 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
  15. 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraintscited by 3
  16. 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenariocited by 3
  17. 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactionscited by 3
  18. 2026Fast Spatial Memory with Elastic Test-Time Trainingcited by 3
  19. 2025Hearing Hands: Generating Sounds from Physical Interactions in 3D Scenescited by 2
  20. 2025Omni-Scan: Creating Visually-Accurate Digital Twin Object Models Using a Bimanual Robot with Handover and Gaussian Splat Mergingcited by 2
  21. 2025Learning in ImaginationLand: Omnidirectional Policies through 3D Generative Models (OP-Gen)cited by 2
  22. 2025sim2art: Accurate Articulated Object Modeling from a Single Video using Synthetic Training Data Onlycited by 2
  23. 2026NeuROK: Generative 4D Neural Object Kinematicscited by 2
  24. 2025Large Pre-Trained Models for Bimanual Manipulation in 3Dcited by 1
  25. 2025M-PhyGs: Multi-Material Object Dynamics from Videocited by 1
  26. 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Graspingcited by 1
  27. 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 1
  28. 2026Articulation in Prime: Primitive-Based Articulated Object Understanding from a Single Casual Videocited by 1
  29. 2026Revisiting Articulated Parts Perception in Robot Manipulationcited by 1
  30. 2025DIV-FF: Dynamic Image-Video Feature Fields For Environment Understanding in Egocentric Videoscited by 0
  31. 2025Object-Focus Actor for Data-efficient Robot Generalization Dexterous Manipulationcited by 0
  32. 2026Instant Colorization of Gaussian Splatscited by 0
  33. 2026GeRaF: Neural Geometry Reconstruction from Radio Frequency Signalscited by 0
  34. 2026ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videoscited by 0
  35. 2026ODeform: Learning Continuous 4D Motion for Shape Deformation with Neural ODEscited by 0
  36. 2026StructureGS: Structure-aware Gaussian Splatting for Articulated Object Reconstructioncited by 0
  37. 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0
  38. 2026FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observationscited by 0

50 most cited of 51 All 51 (JSON)