mlsanityData to 7 Oct 2026

EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wild

arXiv 2411.14280 ↗First posted 21 Nov 2024cs.CVcited by 33

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Abstract (arXiv)

Our work aims to reconstruct hand-object interactions from a single-view image, which is a fundamental but ill-posed task. Unlike methods that reconstruct from videos, multi-view images, or predefined 3D templates, single-view reconstruction faces significant challenges due to inherent ambiguities and occlusions. These challenges are further amplified by the diverse nature of hand poses and the vast variety of object shapes and sizes. Our key insight is that current foundational models for segmentation, inpainting, and 3D reconstruction robustly generalize to in-the-wild images, which could provide strong visual and geometric priors for reconstructing hand-object interactions. Specifically, given a single image, we first design a novel pipeline to estimate the underlying hand pose and object shape using off-the-shelf large models. Furthermore, with the initial reconstruction, we employ a prior-guided optimization scheme, which optimizes hand pose to comply with 3D physical constraints and the 2D input image content. We perform experiments across several datasets and show that our method consistently outperforms baselines and faithfully reconstructs a diverse set of hand-object interactions. Here is the link of our project page: https://lym29.github.io/EasyHOI-page/

Key facts. Cited by 33 papers in the map (data through 7 Oct 2026). Builds on 64 of its 75 references that are in the map. First posted on arXiv 21 Nov 2024.

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64 of 75 references.

References · 64

  1. 2023Segment Anythingcited by 8,158
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38 more
  1. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 682
  2. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Imagecited by 638
  3. 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
  4. 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 450
  5. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 421
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  11. 2020Understanding Human Hands in Contact at Internet Scalecited by 281
  12. 2019What Do Single-view 3D Reconstruction Networks Learn?cited by 259
  13. 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
  14. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
  15. 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 214
  16. 2017Detecting and Recognizing Human-Object Interactionscited by 199
  17. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  18. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
  19. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
  20. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  21. 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
  22. 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
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  24. 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
  25. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
  26. 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 139
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50 most cited of 64 All 64 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 11; 2026: 22.

33 papers.

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  1. 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
  2. 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 15
  3. 2025HORT: Monocular Hand-held Objects Reconstruction with Transformerscited by 11
  4. 2025Web2Grasp: Learning Functional Grasps from Web Images of Hand-Object Interactionscited by 10
  5. 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
  6. 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidancecited by 8
  7. 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactionscited by 8
  8. 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstructioncited by 8
  9. 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 6
  10. 2025Uni-Hand: Universal Hand Motion Forecasting in Egocentric Viewscited by 4
  11. 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactionscited by 3
  12. 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 3
21 more
  1. 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidancecited by 2
  2. 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 2
  3. 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactionscited by 2
  4. 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstructioncited by 2
  5. 2026EgoTac: In-the-wild Tactile Prediction from Egocentric Visioncited by 2
  6. 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesiscited by 1
  7. 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awarenesscited by 1
  8. 2026HOPE: Hand-Object Pressure Estimation from Monocular Videoscited by 1
  9. 2025EgoLoc: A Generalizable Solution for Temporal Interaction Localization in Egocentric Videoscited by 0
  10. 2026PICS: Pairwise Image Compositing with Spatial Interactionscited by 0
  11. 2026DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliarycited by 0
  12. 2026Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touchcited by 0
  13. 2026Pi-HOC: Pairwise 3D Human-Object Contact Estimationcited by 0
  14. 2026Real2Sim in HOI: Toward Physically Plausible HOI Reconstruction from Monocular Videoscited by 0
  15. 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussianscited by 0
  16. 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
  17. 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Videocited by 0
  18. 2026Reconstructing Humans and Objects in Interaction using Large Reconstruction Modelscited by 0
  19. 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Imagecited by 0
  20. 2026IM-ENGINE: Image Editing for Embodied Data Generationcited by 0
  21. 2026Track, Articulate, Act: Generating Articulation from Casual Human Videoscited by 0