GALA: Geometry-Aware Latent Action Modeling for Vision-Language-Action Model Pretraining across Embodiments
On the map: Vision-language-action models → Human-video and latent-action pretraining
Abstract (arXiv)
Learning large-scale vision-language-action (VLA) models from multi-embodiment datasets remains challenging due to heterogeneous action spaces across end effectors. Although latent action models (LAMs) can learn embodiment-agnostic action representations from diverse video data, existing image-based LAMs often fail to capture fine-grained end-effector articulation, particularly finger-level geometric changes in human and dexterous robot hands. To address this limitation, we propose GALA, a Geometry-Aware Latent-Action modeling framework that augments image-based latent actions with 3D end-effector geometric motion. However, naively incorporating point clouds yields fine-grained action representations with limited shared semantics, hindering cross-embodiment pretraining. To address this issue, we introduce the Unified End-effector Motion Representation (UEMR), which preserves fine-grained motion information while improving the cross-embodiment generalizability of latent actions. Building upon UEMR, GALA combines visual latent actions that capture scene-level dynamics with geometric latent actions that capture shared fine-grained end-effector articulation, providing effective supervision for VLA pretraining from multi-embodiment data, including action-free ego-centric human videos. Experiments on fine-grained motion probing, cross-embodiment retrieval, and downstream VLA evaluation demonstrate GALA's effectiveness in modeling generalizable fine-grained motions across embodiments, achieving 68.3% RoboCasa-GR1 success rate and 75.5% real-world success rate. Code, appendix, and demos are available at https://puzhenyuan.github.io/GALA-website/.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in Human-video and latent-action pretraining, one of 13 directions in Vision-language-action models. Builds on 39 of its 40 references that are in the map. First posted on arXiv 18 Sep 2026.
Builds on
39 of 40 references.
Closest ancestors · 8
Same direction, newest first
- 2026HARP-VLA: Human-Robot Aligned Representation Learning for Vision-Language-Action Model29 May
- 2026DiT4DiT: Jointly Modeling Video Dynamics and Actions for Generalizable Robot Control11 Mar
- 2026Cross-Hand Latent Representation for Vision-Language-Action Models10 Mar
- 2026ConLA: Contrastive Latent Action Learning from Human Videos for Robotic Manipulation31 Jan
- 2025METIS: Multi-Source Egocentric Training for Integrated Dexterous Vision-Language-Action Model21 Nov
- 2025UniVLA: Learning to Act Anywhere with Task-centric Latent Actions9 May
- 2024Video Prediction Policy: A Generalist Robot Policy with Predictive Visual Representations19 Dec
- 2024Latent Action Pretraining from Videos15 Oct
Other references · 31
- 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
- 2022Scalable Diffusion Models with Transformerscited by 5,931
- 2023Sigmoid Loss for Language Image Pre-Trainingcited by 3,048
- 2024OpenVLA: An Open-Source Vision-Language-Action Modelcited by 2,777
- 2024π0: A Vision-Language-Action Flow Model for General Robot Controlcited by 2,297
- 2025π0.5: a Vision-Language-Action Model with Open-World Generalizationcited by 1,653
- 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
- 2025Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Successcited by 844
- 2024DROID: A Large-Scale In-The-Wild Robot Manipulation Datasetcited by 801
- 2024Genie: Generative Interactive Environmentscited by 706
- 2021Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modelingcited by 647
- 2023Point Transformer V3: Simpler, Faster, Strongercited by 579
19 more
- 2022Masked Autoencoders for Point Cloud Self-supervised Learningcited by 456
- 2024RoboCasa: Large-Scale Simulation of Everyday Tasks for Generalist Robotscited by 391
- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
- 2023Reconstructing Hands in 3D with Transformerscited by 298
- 2025DexVLA: Vision-Language Model with Plug-In Diffusion Expert for General Robot Controlcited by 191
- 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 191
- 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 160
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 117
- 2025FLARE: Robot Learning with Implicit World Modelingcited by 105
- 2025UP-VLA: A Unified Understanding and Prediction Model for Embodied Agentcited by 99
- 2023XSkill: Cross Embodiment Skill Discoverycited by 74
- 2025villa-X: Enhancing Latent Action Modeling in Vision-Language-Action Modelscited by 58
- 2025UniSkill: Imitating Human Videos via Cross-Embodiment Skill Representationscited by 30
- 2025Human2Robot: Learning Robot Actions from Paired Human-Robot Videoscited by 24
- 2026JoyAI-RA 0.1: A Foundation Model for Robotic Autonomycited by 21
- 2025Latent Action Diffusion for Cross-Embodiment Manipulationcited by 20
- 2026UniT: Toward a Unified Physical Language for Human-to-Humanoid Policy Learning and World Modelingcited by 9
- 2026One-Policy-Fits-All: Geometry-Aware Action Latents for Cross-Embodiment Manipulationcited by 5
- 2025Learning Generalizable Robot Policy with Human Demonstration Video as a Promptcited by 3
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- 2025Seeing Space and Motion: Enhancing Latent Actions with Geometric and Dynamic Awareness for Vision-Language-Action Models
- 2026GWM-VLA: Geometry-Aware Latent World Modeling for Vision-Language-Action Learning
- 2026LARY: A Latent Action Representation Yielding Benchmark for Generalizable Vision-to-Action Alignment
- 2026Joint-Aligned Latent Action: Towards Scalable VLA Pretraining in the Wild
- 2025LatBot: Distilling Universal Latent Actions for Vision-Language-Action Models
- 2026GeoLAM: Learning Geometry-Grounded Latent Actions from Unlabeled Human Videos
- 2026WLA3: World Latent Action Modeling for Semantics, Dynamics, and Kinematics
- 2026LD4WAM: Learning Latent Dynamics from Human Videos for World Action Models