mlsanityData to 14 Oct 2026

HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos

arXiv 2501.02973 ↗First posted 6 Jan 2025cs.CVcited by 66

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Abstract (arXiv)

Despite the advent in 3D hand pose estimation, current methods predominantly focus on single-image 3D hand reconstruction in the camera frame, overlooking the world-space motion of the hands. Such limitation prohibits their direct use in egocentric video settings, where hands and camera are continuously in motion. In this work, we propose HaWoR, a high-fidelity method for hand motion reconstruction in world coordinates from egocentric videos. We propose to decouple the task by reconstructing the hand motion in the camera space and estimating the camera trajectory in the world coordinate system. To achieve precise camera trajectory estimation, we propose an adaptive egocentric SLAM framework that addresses the shortcomings of traditional SLAM methods, providing robust performance under challenging camera dynamics. To ensure robust hand motion trajectories, even when the hands move out of view frustum, we devise a novel motion infiller network that effectively completes the missing frames of the sequence. Through extensive quantitative and qualitative evaluations, we demonstrate that HaWoR achieves state-of-the-art performance on both hand motion reconstruction and world-frame camera trajectory estimation under different egocentric benchmark datasets. Code and models are available on https://hawor-project.github.io/ .

Key facts. Cited by 66 papers in the map (data through 14 Oct 2026). Builds on 42 of its 54 references that are in the map. First posted on arXiv 6 Jan 2025.

Builds on

42 of 54 references.

References · 42

  1. 2017Attention Is All You Needcited by 60,361
  2. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
  3. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 795
  4. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
  5. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
  6. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  7. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
  8. 2023Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Imagecited by 365
  9. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  10. 2022BoT-SORT: Robust Associations Multi-Pedestrian Trackingcited by 320
  11. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  12. 2023Reconstructing Hands in 3D with Transformerscited by 306
30 more
  1. 2021Mesh Graphormercited by 265
  2. 2017A General and Adaptive Robust Loss Functioncited by 236
  3. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
  4. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  5. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
  6. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
  7. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
  8. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 141
  9. 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
  10. 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
  11. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
  12. 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
  13. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
  14. 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
  15. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
  16. 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 96
  17. 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 49
  18. 2024Introducing HOT3D: An Egocentric Dataset for 3D Hand and Object Trackingcited by 48
  19. 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
  20. 2019Single Image 3D Hand Reconstruction with Mesh Convolutionscited by 32
  21. 2024WHAC: World-grounded Humans and Camerascited by 30
  22. 2016Robust 3D Hand Pose Estimation in Single Depth Images: from Single-View CNN to Multi-View CNNscited by 29
  23. 2022Consistent 3D Hand Reconstruction in Video via self-supervised Learningcited by 28
  24. 2022Conditional Motion In-betweeningcited by 25
  25. 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
  26. 2023Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimationcited by 21
  27. 2023Pose-Oriented Transformer with Uncertainty-Guided Refinement for 2D-to-3D Human Pose Estimationcited by 19
  28. 2024Synergistic Global-space Camera and Human Reconstruction from Videoscited by 17
  29. 2024HOI-Ref: Hand-Object Interaction Referral in Egocentric Visioncited by 9
  30. 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioningcited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 14; 2026: 52.

66 papers.

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  1. 2025Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videoscited by 70
  2. 2026Being-H0.5: Scaling Human-Centric Robot Learning for Cross-Embodiment Generalizationcited by 66
  3. 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 21
  4. 2026HumanEgo: Zero-Shot Robot Learning from Minutes of Human Egocentric Videoscited by 16
  5. 2026Joint-Aligned Latent Action: Towards Scalable VLA Pretraining in the Wildcited by 15
  6. 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
  7. 2025Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videoscited by 13
  8. 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videoscited by 13
  9. 2025HORT: Monocular Hand-held Objects Reconstruction with Transformerscited by 11
  10. 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videoscited by 10
  11. 2025MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generationcited by 9
  12. 2025HiPART: Hierarchical Pose AutoRegressive Transformer for Occluded 3D Human Pose Estimationcited by 8
38 more
  1. 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 8
  2. 2026Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learningcited by 8
  3. 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
  4. 2026AoE: Always-on Egocentric Human Video Collection for Embodied AIcited by 5
  5. 2026The Surprising Effectiveness of Video Diffusion Models for Hand Motion Reconstructioncited by 5
  6. 2025ImHead: A Large-scale Implicit Morphable Model for Localized Head Modelingcited by 4
  7. 2026AGILE: Hand-Object Interaction Reconstruction from Video via Agentic Generationcited by 4
  8. 2026EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learningcited by 3
  9. 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
  10. 2026EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Cameracited by 3
  11. 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstructioncited by 3
  12. 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Enginecited by 3
  13. 2025EmbodiSwap for Zero-Shot Robot Imitation Learningcited by 2
  14. 2026The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Modelscited by 2
  15. 2026UniHand: A Unified Model for Diverse Controlled 4D Hand Motion Modelingcited by 2
  16. 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 2
  17. 2026HandX: Scaling Bimanual Motion and Interaction Generationcited by 2
  18. 2026StableHand: Quality-Aware Flow Matching for World-Space Dual-Hand Motion Estimation from Egocentric Videocited by 2
  19. 2026What Matters When Cotraining Robot Manipulation Policies on Everyday Human Videos?cited by 2
  20. 2026EgoAERO: Learning Dexterous Manipulation from a Single Egocentric Video without Object Assetscited by 2
  21. 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrationscited by 2
  22. 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimationcited by 2
  23. 2026HandsOnWorld: Unconstrained Egocentric Video Generation with Camera-Disentangled Hand Controlcited by 2
  24. 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matchingcited by 2
  25. 2026HOPE: Hand-Object Pressure Estimation from Monocular Videoscited by 2
  26. 2026ACE-Ego-Hand: Repurposing Video Diffusion Models for Occlusion-Robust Egocentric 3D Hand Motion Recoverycited by 2
  27. 2026MINT: A Unified Model for World-Space Camera and Hand Motion Estimation from Scalable Egocentric Pipeline Supervisioncited by 2
  28. 2025Bimanual 3D Hand Motion and Articulation Forecasting in Everyday Imagescited by 1
  29. 2025DexAvatar: 3D Sign Language Reconstruction with Hand and Body Pose Priorscited by 1
  30. 2026Hand3R: Online 4D Hand-Scene Reconstruction in the Wildcited by 1
  31. 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wildcited by 1
  32. 2026DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videoscited by 1
  33. 2026ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Videocited by 1
  34. 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
  35. 2026RoboTok: A Scalable Data Engine for Internet Demonstration Video Retrieval and Dexterous Manipulation Learningcited by 1
  36. 2025Unsupervised Discovery of Long-Term Spatiotemporal Periodic Workflows in Human Activitiescited by 0
  37. 2025OmniEgoCap: Camera-Agnostic Sequence-Level Egocentric Motion Reconstructioncited by 0
  38. 2026ComPose: When to Trust Hands for Object Pose Trackingcited by 0

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