HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos
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Abstract (arXiv)
Despite the advent in 3D hand pose estimation, current methods predominantly focus on single-image 3D hand reconstruction in the camera frame, overlooking the world-space motion of the hands. Such limitation prohibits their direct use in egocentric video settings, where hands and camera are continuously in motion. In this work, we propose HaWoR, a high-fidelity method for hand motion reconstruction in world coordinates from egocentric videos. We propose to decouple the task by reconstructing the hand motion in the camera space and estimating the camera trajectory in the world coordinate system. To achieve precise camera trajectory estimation, we propose an adaptive egocentric SLAM framework that addresses the shortcomings of traditional SLAM methods, providing robust performance under challenging camera dynamics. To ensure robust hand motion trajectories, even when the hands move out of view frustum, we devise a novel motion infiller network that effectively completes the missing frames of the sequence. Through extensive quantitative and qualitative evaluations, we demonstrate that HaWoR achieves state-of-the-art performance on both hand motion reconstruction and world-frame camera trajectory estimation under different egocentric benchmark datasets. Code and models are available on https://hawor-project.github.io/ .
Key facts. Cited by 66 papers in the map (data through 14 Oct 2026). Builds on 42 of its 54 references that are in the map. First posted on arXiv 6 Jan 2025.
Builds on
42 of 54 references.
References · 42
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- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 687
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 657
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- 2023Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Imagecited by 365
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
- 2022BoT-SORT: Robust Associations Multi-Pedestrian Trackingcited by 320
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Reconstructing Hands in 3D with Transformerscited by 306
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- 2021Mesh Graphormercited by 265
- 2017A General and Adaptive Robust Loss Functioncited by 236
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
- 20193D Hand Shape and Pose from Images in the Wildcited by 190
- 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 163
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 141
- 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
- 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
- 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
- 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 97
- 2022HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Networkcited by 96
- 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 49
- 2024Introducing HOT3D: An Egocentric Dataset for 3D Hand and Object Trackingcited by 48
- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 34
- 2019Single Image 3D Hand Reconstruction with Mesh Convolutionscited by 32
- 2024WHAC: World-grounded Humans and Camerascited by 30
- 2016Robust 3D Hand Pose Estimation in Single Depth Images: from Single-View CNN to Multi-View CNNscited by 29
- 2022Consistent 3D Hand Reconstruction in Video via self-supervised Learningcited by 28
- 2022Conditional Motion In-betweeningcited by 25
- 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
- 2023Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimationcited by 21
- 2023Pose-Oriented Transformer with Uncertainty-Guided Refinement for 2D-to-3D Human Pose Estimationcited by 19
- 2024Synergistic Global-space Camera and Human Reconstruction from Videoscited by 17
- 2024HOI-Ref: Hand-Object Interaction Referral in Egocentric Visioncited by 9
- 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioningcited by 7
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Citing papers per year: 2025: 14; 2026: 52.
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