mlsanityData to 7 Oct 2026

Collaborative Learning for Hand and Object Reconstruction with Attention-guided Graph Convolution

arXiv 2204.13062 ↗First posted 27 Apr 2022cs.CVcited by 54

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Abstract (arXiv)

Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints and known objects, which limits its application domains. Our algorithm is agnostic to object models, and it learns the physical rules governing hand-object interaction. This requires automatically inferring the shapes and physical interaction of hands and (potentially unknown) objects. We seek to approach this challenging problem by proposing a collaborative learning strategy where two-branches of deep networks are learning from each other. Specifically, we transfer hand mesh information to the object branch and vice versa for the hand branch. The resulting optimisation (training) problem can be unstable, and we address this via two strategies: (i) attention-guided graph convolution which helps identify and focus on mutual occlusion and (ii) unsupervised associative loss which facilitates the transfer of information between the branches. Experiments using four widely-used benchmarks show that our framework achieves beyond state-of-the-art accuracy in 3D pose estimation, as well as recovers dense 3D hand and object shapes. Each technical component above contributes meaningfully in the ablation study.

Key facts. Cited by 54 papers in the map (data through 7 Oct 2026). Builds on 64 of its 88 references that are in the map. First posted on arXiv 27 Apr 2022.

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64 of 88 references.

References · 64

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38 more
  1. 2016Convolutional Neural Networks on Graphs with Fast Localized Spectral Filteringcited by 2,085
  2. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  3. 2013Spectral Networks and Locally Connected Networks on Graphscited by 1,097
  4. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 789
  5. 2017PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenescited by 768
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  11. 2020Understanding Human Hands in Contact at Internet Scalecited by 281
  12. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  13. 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
  14. 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
  15. 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
  16. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
  17. 20193D Hand Shape and Pose from Images in the Wildcited by 190
  18. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
  19. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  20. 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
  21. 2017GANerated Hands for Real-time 3D Hand Tracking from Monocular RGBcited by 147
  22. 2020Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wildcited by 146
  23. 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
  24. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
  25. 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 139
  26. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
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  28. 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
  29. 2019Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Renderingcited by 115
  30. 2020HOPE-Net: A Graph-based Model for Hand-Object Pose Estimationcited by 112
  31. 2020Learning Human-Object Interaction Detection using Interaction Pointscited by 108
  32. 2020Monocular Real-time Hand Shape and Motion Capture using Multi-modal Datacited by 106
  33. 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
  34. 2018Cross-modal Deep Variational Hand Pose Estimationcited by 89
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  36. 2021Real-time Pose and Shape Reconstruction of Two Interacting Hands With a Single Depth Cameracited by 70
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50 most cited of 64 All 64 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 15; 2024: 17; 2025: 14; 2026: 6.

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  1. 2023Reconstructing Hands in 3D with Transformerscited by 298
  2. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
  3. 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
  4. 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
  5. 2023DiffPose: SpatioTemporal Diffusion Model for Video-Based Human Pose Estimationcited by 36
  6. 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
  7. 2024Reconstructing Hand-Held Objects in 3D from Images and Videoscited by 23
  8. 2022Interacting Hand-Object Pose Estimation via Dense Mutual Attentioncited by 22
  9. 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
  10. 2023SHOWMe: Benchmarking Object-agnostic Hand-Object 3D Reconstructioncited by 16
  11. 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 15
  12. 2024HOISDF: Constraining 3D Hand-Object Pose Estimation with Global Signed Distance Fieldscited by 14
38 more
  1. 2024HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactionscited by 13
  2. 2024HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloudcited by 12
  3. 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 11
  4. 2025HORT: Monocular Hand-held Objects Reconstruction with Transformerscited by 11
  5. 2023Learning Explicit Contact for Implicit Reconstruction of Hand-held Objects from Monocular Imagescited by 10
  6. 2023Dynamic Hyperbolic Attention Network for Fine Hand-object Reconstructioncited by 10
  7. 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
  8. 2024NL2Contact: Natural Language Guided 3D Hand-Object Contact Modeling with Diffusion Modelcited by 10
  9. 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Imagescited by 9
  10. 2022S2Contact: Graph-based Network for 3D Hand-Object Contact Estimation with Semi-Supervised Learningcited by 8
  11. 2023DeepSimHO: Stable Pose Estimation for Hand-Object Interaction via Physics Simulationcited by 8
  12. 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidancecited by 8
  13. 2023DiffHand: End-to-End Hand Mesh Reconstruction via Diffusion Modelscited by 7
  14. 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
  15. 2025SiMHand: Mining Similar Hands for Large-Scale 3D Hand Pose Pre-trainingcited by 7
  16. 2023Neural Voting Field for Camera-Space 3D Hand Pose Estimationcited by 6
  17. 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimationcited by 6
  18. 2024Weakly-Supervised 3D Hand Reconstruction with Knowledge Prior and Uncertainty Guidancecited by 5
  19. 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
  20. 2023Overcoming the Trade-off Between Accuracy and Plausibility in 3D Hand Shape Reconstructioncited by 4
  21. 2024HandGCAT: Occlusion-Robust 3D Hand Mesh Reconstruction from Monocular Imagescited by 4
  22. 2024Sparse multi-view hand-object reconstruction for unseen environmentscited by 4
  23. 2026PAD-Hand: Physics-Aware Diffusion for Hand Motion Recoverycited by 4
  24. 2024MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modelingcited by 3
  25. 2025SpatioTemporal Learning for Human Pose Estimation in Sparsely-Labeled Videoscited by 3
  26. 2025Occlusion-Aware 3D Hand-Object Pose Estimation with Masked AutoEncoderscited by 3
  27. 2024SiMA-Hand: Boosting 3D Hand-Mesh Reconstruction by Single-to-Multi-View Adaptationcited by 2
  28. 20243D Hand Reconstruction via Aggregating Intra and Inter Graphs Guided by Prior Knowledge for Hand-Object Interaction Scenariocited by 2
  29. 2024Hand-object reconstruction via interaction-aware graph attention mechanismcited by 2
  30. 2025Collaborative Learning for 3D Hand-Object Reconstruction and Compositional Action Recognition from Egocentric RGB Videos Using Superquadricscited by 2
  31. 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 2
  32. 2024NCRF: Neural Contact Radiance Fields for Free-Viewpoint Rendering of Hand-Object Interactioncited by 1
  33. 2024HandDAGT: A Denoising Adaptive Graph Transformer for 3D Hand Pose Estimationcited by 1
  34. 2026DeltaDorsal: Enhancing Hand Pose Estimation with Dorsal Features in Egocentric Viewscited by 1
  35. 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awarenesscited by 1
  36. 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstructioncited by 1
  37. 2025Multi-Grained Feature Pruning for Video-Based Human Pose Estimationcited by 0
  38. 2025TIGeR: Text-Instructed Generation and Refinement for Template-Free Hand-Object Interactioncited by 0

50 most cited of 54 All 54 (JSON)