mlsanityData to 7 Oct 2026

FROMAT: Multiview Material Appearance Transfer via Few-Shot Self-Attention Adaptation

arXiv 2512.09617 ↗First posted 10 Dec 2025cs.CVcited by 0

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Multiview diffusion models have rapidly emerged as a powerful tool for content creation with spatial consistency across viewpoints, offering rich visual realism without requiring explicit geometry and appearance representation. However, compared to meshes or radiance fields, existing multiview diffusion models offer limited appearance manipulation, particularly in terms of material, texture, or style. In this paper, we present a lightweight adaptation technique for appearance transfer in multiview diffusion models. Our method learns to combine object identity from an input image with appearance cues rendered in a separate reference image, producing multi-view-consistent output that reflects the desired materials, textures, or styles. This allows explicit specification of appearance parameters at generation time while preserving the underlying object geometry and view coherence. We leverage three diffusion denoising processes responsible for generating the original object, the reference, and the target images, and perform reverse sampling to aggregate a small subset of layer-wise self-attention features from the object and the reference to influence the target generation. Our method requires only a few training examples to introduce appearance awareness to pretrained multiview models. The experiments show that our method provides a simple yet effective way toward multiview generation with diverse appearance, advocating the adoption of implicit generative 3D representations in practice.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 59 of its 63 references that are in the map. First posted on arXiv 10 Dec 2025.

Builds on

59 of 63 references.

Closest ancestors · 17

Same direction, newest first

  1. 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation9 Oct
  2. 2025Stable Virtual Camera: Generative View Synthesis with Diffusion Models18 Mar
  3. 2025MaterialFusion: High-Quality, Zero-Shot, and Controllable Material Transfer with Diffusion Models10 Feb
  4. 2024Material Anything: Generating Materials for Any 3D Object via Diffusion22 Nov
  5. 2024TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling2 Aug
  6. 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May
  7. 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
  8. 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May
  9. 2024SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion18 Mar
  10. 2023Alchemist: Parametric Control of Material Properties with Diffusion Models5 Dec
  11. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusion23 Oct
  12. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep
5 more
  1. 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep
  2. 2023MVDream: Multi-view Diffusion for 3D Generation31 Aug
  3. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
  4. 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models20 Mar
  5. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 42

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,466
  4. 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
  5. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
  6. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,522
  7. 2023IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Modelscited by 1,439
  8. 2022Imagic: Text-Based Real Image Editing with Diffusion Modelscited by 1,172
  9. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
  10. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
  11. 2024SANA: Efficient High-Resolution Image Synthesis with Linear Diffusion Transformerscited by 331
  12. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
30 more
  1. 2023Style Aligned Image Generation via Shared Attentioncited by 214
  2. 2023StyleDrop: Text-to-Image Generation in Any Stylecited by 197
  3. 2023Style Injection in Diffusion: A Training-free Approach for Adapting Large-scale Diffusion Models for Style Transfercited by 194
  4. 2023Cross-Image Attention for Zero-Shot Appearance Transfercited by 135
  5. 2024MV-Adapter: Multi-view Consistent Image Generation Made Easycited by 111
  6. 2024Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attentioncited by 99
  7. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
  8. 2024StyleGaussian: Instant 3D Style Transfer with Gaussian Splattingcited by 78
  9. 2024Visual Style Prompting with Swapping Self-Attentioncited by 62
  10. 2024FlashTex: Fast Relightable Mesh Texturing with LightControlNetcited by 56
  11. 2024InstantStyle-Plus: Style Transfer with Content-Preserving in Text-to-Image Generationcited by 51
  12. 2024VideoMV: Consistent Multi-View Generation Based on Large Video Generative Modelcited by 45
  13. 2024MatSynth: A Modern PBR Materials Datasetcited by 42
  14. 2024NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflectionscited by 32
  15. 2023Material Palette: Extraction of Materials from a Single Imagecited by 28
  16. 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
  17. 2024Ref-GS: Directional Factorization for 2D Gaussian Splattingcited by 27
  18. 2024ZeST: Zero-Shot Material Transfer from a Single Imagecited by 24
  19. 2024Collaborative Control for Geometry-Conditioned PBR Image Generationcited by 22
  20. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 22
  21. 2023Locally Stylized Neural Radiance Fieldscited by 20
  22. 2024Guide-and-Rescale: Self-Guidance Mechanism for Effective Tuning-Free Real Image Editingcited by 17
  23. 2025IntrinsicEdit: Precise generative image manipulation in intrinsic spacecited by 17
  24. 2022Controlling Material Appearance by Examplescited by 10
  25. 2024MaterialPicker: Multi-Modal DiT-Based Material Generationcited by 10
  26. 2023Language-driven Object Fusion into Neural Radiance Fields with Pose-Conditioned Dataset Updatescited by 9
  27. 2025MARBLE: Material Recomposition and Blending in CLIP-Spacecited by 9
  28. 2023Advances in 3D Neural Stylization: A Surveycited by 8
  29. 2025MatSwap: Light-aware material transfers in imagescited by 6
  30. 2025StyleKeeper: Prevent Content Leakage using Negative Visual Query Guidancecited by 6

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  4. 2024Towards Multi-View Consistent Style Transfer with One-Step Diffusion via Vision Conditioning
  5. 2024Eye-for-an-eye: Appearance Transfer with Semantic Correspondence in Diffusion Models
  6. 20243D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation
  7. 2024FSViewFusion: Few-Shots View Generation of Novel Objects
  8. 2026Texture Space Material Diffusion