mlsanityData to 14 Oct 2026

Intrinsic decomposition and editing of 3D Gaussian splats

arXiv 2606.31637 ↗First posted 30 Jun 2026cs.GR cs.AIcited by 0

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Abstract (arXiv)

Intrinsic decomposition which expresses image colors as the product of diffuse albedo and shading, possibly augmented with view-dependent residuals has a long history in image editing as it enables the modification of object colors and textures without altering lighting. We extend intrinsic decomposition to radiance fields represented with Gaussian splatting by proposing solutions to three key aspects of such decomposition. First, we describe how to model the intrinsic decomposition as independent sets of Gaussian primitives, which allows each set to adapt to the characteristics of the layer it represents. Second, we present an optimization procedure guided by data-driven predictions to disentangle multi-view photographs of a scene into the aforementioned intrinsic sets. Finally, we provide an editing workflow where users modify the texture of planar surfaces simply by modifying the albedo of that surface in one image. Capturing this edit within the intrinsic radiance field allows re-rendering of the edited scene with plausible lighting under arbitrary viewpoints.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 26 of its 40 references that are in the map. First posted on arXiv 30 Jun 2026.

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26 of 40 references.

References · 26

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2024Depth Anything V2cited by 1,422
  3. 2025Cosmos World Foundation Model Platform for Physical AIcited by 864
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  5. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
  6. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  7. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  8. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
  9. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
  10. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 173
  11. 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 161
  12. 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
14 more
  1. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 111
  2. 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
  3. 20243D Gaussian Splatting with Deferred Reflectioncited by 63
  4. 2023Intrinsic Image Decomposition via Ordinal Shadingcited by 53
  5. 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
  6. 2024Colorful Diffuse Intrinsic Image Decomposition in the Wildcited by 44
  7. 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 42
  8. 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
  9. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 37
  10. 2024GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priorscited by 14
  11. 2025GaRe: Relightable 3D Gaussian Splatting for Outdoor Scenes from Unconstrained Photo Collectionscited by 11
  12. 2025Brick-Diffusion: Generating Long Videos with Brick-to-Wall Denoisingcited by 4
  13. 2016Intrinsic Light Field Imagescited by 3
  14. 2025ReCoGS: Real-time ReColoring for Gaussian Splatting scenescited by 1

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