Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagation
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Abstract (arXiv)
Recent advances in 3D scene editing using NeRF and 3DGS enable high-quality static scene editing. In contrast, dynamic scene editing remains challenging, as methods that directly extend 2D diffusion models to 4D often produce motion artifacts, temporal flickering, and inconsistent style propagation. We introduce Catalyst4D, a framework that transfers high-quality 3D edits to dynamic 4D Gaussian scenes while maintaining spatial and temporal coherence. At its core, Anchor-based Motion Guidance (AMG) builds a set of structurally stable and spatially representative anchors from both original and edited Gaussians. These anchors serve as robust region-level references, and their correspondences are established via optimal transport to enable consistent deformation propagation without cross-region interference or motion drift. Complementarily, Color Uncertainty-guided Appearance Refinement (CUAR) preserves temporal appearance consistency by estimating per-Gaussian color uncertainty and selectively refining regions prone to occlusion-induced artifacts. Extensive experiments demonstrate that Catalyst4D achieves temporally stable, high-fidelity dynamic scene editing and outperforms existing methods in both visual quality and motion coherence.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 51 of its 61 references that are in the map. First posted on arXiv 13 Mar 2026.
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References · 51
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- 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
38 more
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
- 2024HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splattingcited by 142
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
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- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editingcited by 115
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- 2024StyleGaussian: Instant 3D Style Transfer with Gaussian Splattingcited by 79
- 2024View-Consistent 3D Editing with Gaussian Splattingcited by 67
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- 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 42
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
- 2023Control4D: Efficient 4D Portrait Editing with Textcited by 32
- 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 30
- 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
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- 2026TokenSplat: Token-aligned 3D Gaussian Splatting for Feed-forward Pose-free Reconstructioncited by 14
- 2024CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusioncited by 11
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- 2026Tune-Your-Style: Intensity-tunable 3D Style Transfer with Gaussian Splattingcited by 2
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- 2025Dynamic-eDiTor: Training-Free Text-Driven 4D Scene Editing with Multimodal Diffusion Transformer
- 2025Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency
- 20234D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via Semantic Distillation
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking
- 2024ConsistDreamer: 3D-Consistent 2D Diffusion for High-Fidelity Scene Editing
- 2024SealD-NeRF: Interactive Pixel-Level Editing for Dynamic Scenes by Neural Radiance Fields
- 2026PD-4DGS:Progressive Decomposition of 4D Gaussian Splatting for Bandwidth-Adaptive Dynamic Scene Streaming