JointRF: End-to-End Joint Optimization for Dynamic Neural Radiance Field Representation and Compression
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Abstract (arXiv)
Neural Radiance Field (NeRF) excels in photo-realistically static scenes, inspiring numerous efforts to facilitate volumetric videos. However, rendering dynamic and long-sequence radiance fields remains challenging due to the significant data required to represent volumetric videos. In this paper, we propose a novel end-to-end joint optimization scheme of dynamic NeRF representation and compression, called JointRF, thus achieving significantly improved quality and compression efficiency against the previous methods. Specifically, JointRF employs a compact residual feature grid and a coefficient feature grid to represent the dynamic NeRF. This representation handles large motions without compromising quality while concurrently diminishing temporal redundancy. We also introduce a sequential feature compression subnetwork to further reduce spatial-temporal redundancy. Finally, the representation and compression subnetworks are end-to-end trained combined within the JointRF. Extensive experiments demonstrate that JointRF can achieve superior compression performance across various datasets.
Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 17 of its 17 references that are in the map. First posted on arXiv 23 May 2024.
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17 of 17 references.
References · 17
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
- 2022Streaming Radiance Fields for 3D Video Synthesiscited by 119
- 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
- 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
5 more
- 2022Compressing Volumetric Radiance Fields to 1 MBcited by 68
- 2023Factor Fields: A Unified Framework for Neural Fields and Beyondcited by 58
- 2024Efficient Dynamic-NeRF Based Volumetric Video Coding with Rate Distortion Optimizationcited by 10
- 2023ECRF: Entropy-Constrained Neural Radiance Fields Compression with Frequency Domain Optimizationcited by 8
- 2023FPO++: Efficient Encoding and Rendering of Dynamic Neural Radiance Fields by Analyzing and Enhancing Fourier PlenOctreescited by 7
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Citing papers per year: 2024: 2; 2025: 7; 2026: 4.
13 papers.
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- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
- 2024HPC: Hierarchical Progressive Coding Framework for Volumetric Videocited by 13
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 9
- 2024Rate-aware Compression for NeRF-based Volumetric Videocited by 8
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 7
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
- 2025AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Viewscited by 2
- 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splattingcited by 1
- 2026GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusioncited by 1
- 2025MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstructioncited by 0
- 2026Constrained Dynamic Gaussian Splattingcited by 0
- 2026GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstructioncited by 0
1 more
- 2026GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusion27 Jul 2026
- 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery18 May 2026
- 2026GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction22 Apr 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2025MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstruction12 Dec 2025
- 2025AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Views9 Oct 2025
- 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splatting9 Oct 2025
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compression22 Sep 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Video24 Mar 2025
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2024Rate-aware Compression for NeRF-based Volumetric Video8 Nov 2024
1 more
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
- 2024HPC: Hierarchical Progressive Coding Framework for Volumetric Videocited by 13
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 9
- 2024Rate-aware Compression for NeRF-based Volumetric Videocited by 8
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videoscited by 7
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compressioncited by 2
- 2025AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Viewscited by 2
- 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splattingcited by 1
- 2026GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusioncited by 1
- 2025MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstructioncited by 0
- 2026Constrained Dynamic Gaussian Splattingcited by 0
- 2026GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstructioncited by 0
12 most cited of 13 All 13 (JSON)
- 2026GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusion27 Jul 2026
- 2026CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery18 May 2026
- 2026GeoRect4D: Geometry-Compatible Generative Rectification for Dynamic Sparse-View 3D Reconstruction22 Apr 2026
- 2026Constrained Dynamic Gaussian Splatting3 Feb 2026
- 2025MultiEgo: A Multi-View Egocentric Video Dataset for 4D Scene Reconstruction12 Dec 2025
- 2025AlignGS: Aligning Geometry and Semantics for Robust Indoor Reconstruction from Sparse Views9 Oct 2025
- 2025PrismGS: Physically-Grounded Anti-Aliasing for High-Fidelity Large-Scale 3D Gaussian Splatting9 Oct 2025
- 20254D-MoDe: Towards Editable and Scalable Volumetric Streaming via Motion-Decoupled 4D Gaussian Compression22 Sep 2025
- 2025D-FCGS: Feedforward Compression of Dynamic Gaussian Splatting for Free-Viewpoint Videos8 Jul 2025
- 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Video24 Mar 2025
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2024Rate-aware Compression for NeRF-based Volumetric Video8 Nov 2024
12 newest of 13 All 13 (JSON)