mlsanityData to 7 Oct 2026

HPC: Hierarchical Progressive Coding Framework for Volumetric Video

arXiv 2407.09026 ↗First posted 12 Jul 2024cs.CV cs.LG cs.MMcited by 13

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Abstract (arXiv)

Volumetric video based on Neural Radiance Field (NeRF) holds vast potential for various 3D applications, but its substantial data volume poses significant challenges for compression and transmission. Current NeRF compression lacks the flexibility to adjust video quality and bitrate within a single model for various network and device capacities. To address these issues, we propose HPC, a novel hierarchical progressive volumetric video coding framework achieving variable bitrate using a single model. Specifically, HPC introduces a hierarchical representation with a multi-resolution residual radiance field to reduce temporal redundancy in long-duration sequences while simultaneously generating various levels of detail. Then, we propose an end-to-end progressive learning approach with a multi-rate-distortion loss function to jointly optimize both hierarchical representation and compression. Our HPC trained only once can realize multiple compression levels, while the current methods need to train multiple fixed-bitrate models for different rate-distortion (RD) tradeoffs. Extensive experiments demonstrate that HPC achieves flexible quality levels with variable bitrate by a single model and exhibits competitive RD performance, even outperforming fixed-bitrate models across various datasets.

Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 55 of its 78 references that are in the map. First posted on arXiv 12 Jul 2024.

Builds on

55 of 78 references.

References · 55

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  2. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  3. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  6. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  7. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  8. 2018Variational image compression with a scale hyperpriorcited by 910
  9. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  10. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  11. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  12. 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
38 more
  1. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  2. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  3. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  4. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  5. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  6. 2018DVC: An End-to-end Deep Video Compression Frameworkcited by 324
  7. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  8. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  9. 2017Lossy Image Compression with Compressive Autoencoderscited by 289
  10. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  11. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  12. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  13. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  14. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  15. 2016Full Resolution Image Compression with Recurrent Neural Networkscited by 170
  16. 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
  17. 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 162
  18. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  19. 2017Soft-to-Hard Vector Quantization for End-to-End Learning Compressible Representationscited by 149
  20. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
  21. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  22. 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
  23. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  24. 2022Compressible-composable NeRF via Rank-residual Decompositioncited by 92
  25. 2017Improved Lossy Image Compression with Priming and Spatially Adaptive Bit Rates for Recurrent Networkscited by 91
  26. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  27. 2023NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Modelscited by 76
  28. 2017Learning Convolutional Networks for Content-weighted Image Compressioncited by 73
  29. 2016End-to-end optimization of nonlinear transform codes for perceptual qualitycited by 72
  30. 2023CamP: Camera Preconditioning for Neural Radiance Fieldscited by 55
  31. 2018Multi-Frame Quality Enhancement for Compressed Videocited by 48
  32. 2022Compressing Explicit Voxel Grid Representations: fast NeRFs become also smallcited by 48
  33. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
  34. 2018Learning for Video Compressioncited by 26
  35. 2023VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streamscited by 22
  36. 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Videocited by 22
  37. 2023DyLiN: Making Light Field Networks Dynamiccited by 20
  38. 2023Re-ReND: Real-time Rendering of NeRFs across Devicescited by 17

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 8; 2026: 4.

13 papers.

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