Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos
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Abstract (arXiv)
Recent advancements in 4D scene reconstruction using neural radiance fields (NeRF) have demonstrated the ability to represent dynamic scenes from multi-view videos. However, they fail to reconstruct the dynamic scenes and struggle to fit even the training views in unsynchronized settings. It happens because they employ a single latent embedding for a frame while the multi-view images at the same frame were actually captured at different moments. To address this limitation, we introduce time offsets for individual unsynchronized videos and jointly optimize the offsets with NeRF. By design, our method is applicable for various baselines and improves them with large margins. Furthermore, finding the offsets naturally works as synchronizing the videos without manual effort. Experiments are conducted on the common Plenoptic Video Dataset and a newly built Unsynchronized Dynamic Blender Dataset to verify the performance of our method. Project page: https://seoha-kim.github.io/sync-nerf
Key facts. Cited by 16 papers in the map (data through 13 Oct 2026). Builds on 15 of its 22 references that are in the map. First posted on arXiv 20 Oct 2023.
Builds on
15 of 22 references.
References · 15
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,082
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,183
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,462
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,231
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 744
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 721
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 584
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
3 more
- 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 127
- 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
- 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
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Citing papers per year: 2023: 1; 2024: 2; 2025: 7; 2026: 6.
16 papers.
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- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 342
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
- 2024Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videoscited by 6
- 2025Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splattingcited by 3
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
- 2025Visual Sync: Multi-Camera Synchronization via Cross-View Object Motioncited by 1
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
- 2026Time-Archival Camera Virtualization for Sports and Visual Performancescited by 1
- 2025Enhanced Velocity Field Modeling for Gaussian Video Reconstructioncited by 0
4 more
- 2025SyncTrack4D: Cross-Video Motion Alignment and Video Synchronization for Multi-Video 4D Gaussian Splattingcited by 0
- 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignmentcited by 0
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignmentcited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment3 Aug 2026
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Video26 Feb 2026
- 2026Time-Archival Camera Virtualization for Sports and Visual Performances16 Feb 2026
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation3 Feb 2026
- 2025SyncTrack4D: Cross-Video Motion Alignment and Video Synchronization for Multi-Video 4D Gaussian Splatting3 Dec 2025
- 2025Visual Sync: Multi-Camera Synchronization via Cross-View Object Motion1 Dec 2025
- 2025Enhanced Velocity Field Modeling for Gaussian Video Reconstruction31 Jul 2025
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulation3 Jun 2025
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representation19 May 2025
- 2025Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting2 May 2025
4 more
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streaming11 Mar 2025
- 2024Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videos26 Dec 2024
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting4 Apr 2024
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis28 Dec 2023
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 342
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
- 2025Dynamic Scene Reconstruction: Recent Advance in Real-time Rendering and Streamingcited by 8
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
- 2024Humans as a Calibration Pattern: Dynamic 3D Scene Reconstruction from Unsynchronized and Uncalibrated Videoscited by 6
- 2025Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splattingcited by 3
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
- 2025Visual Sync: Multi-Camera Synchronization via Cross-View Object Motioncited by 1
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
- 2026Time-Archival Camera Virtualization for Sports and Visual Performancescited by 1
- 2025Enhanced Velocity Field Modeling for Gaussian Video Reconstructioncited by 0
12 most cited of 16 All 16 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignment5 Sep 2026
- 2026ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment3 Aug 2026
- 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Video26 Feb 2026
- 2026Time-Archival Camera Virtualization for Sports and Visual Performances16 Feb 2026
- 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulation3 Feb 2026
- 2025SyncTrack4D: Cross-Video Motion Alignment and Video Synchronization for Multi-Video 4D Gaussian Splatting3 Dec 2025
- 2025Visual Sync: Multi-Camera Synchronization via Cross-View Object Motion1 Dec 2025
- 2025Enhanced Velocity Field Modeling for Gaussian Video Reconstruction31 Jul 2025
- 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulation3 Jun 2025
- 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representation19 May 2025
- 2025Compensating Spatiotemporally Inconsistent Observations for Online Dynamic 3D Gaussian Splatting2 May 2025
12 newest of 16 All 16 (JSON)