Learnable Infinite Taylor Gaussian for Dynamic View Rendering
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Abstract (arXiv)
Capturing the temporal evolution of Gaussian properties such as position, rotation, and scale is a challenging task due to the vast number of time-varying parameters and the limited photometric data available, which generally results in convergence issues, making it difficult to find an optimal solution. While feeding all inputs into an end-to-end neural network can effectively model complex temporal dynamics, this approach lacks explicit supervision and struggles to generate high-quality transformation fields. On the other hand, using time-conditioned polynomial functions to model Gaussian trajectories and orientations provides a more explicit and interpretable solution, but requires significant handcrafted effort and lacks generalizability across diverse scenes. To overcome these limitations, this paper introduces a novel approach based on a learnable infinite Taylor Formula to model the temporal evolution of Gaussians. This method offers both the flexibility of an implicit network-based approach and the interpretability of explicit polynomial functions, allowing for more robust and generalizable modeling of Gaussian dynamics across various dynamic scenes. Extensive experiments on dynamic novel view rendering tasks are conducted on public datasets, demonstrating that the proposed method achieves state-of-the-art performance in this domain. More information is available on our project page(https://ellisonking.github.io/TaylorGaussian).
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 31 of its 46 references that are in the map. First posted on arXiv 5 Dec 2024.
Builds on
31 of 46 references.
References · 31
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19 more
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
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Built on by
Citing papers per year: 2025: 3; 2026: 8.
11 papers.
- 20254D Gaussian Splatting SLAMcited by 10
- 2025Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challengescited by 2
- 2025ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videoscited by 1
- 2026CloDS: Visual-Only Unsupervised Cloth Dynamics Learning in Unknown Conditionscited by 0
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstructioncited by 0
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstructioncited by 0
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 0
- 2026DyG2T: Modeling Object Dynamics with 3D Gaussian Temporal-Spatial Particle Graph Transformercited by 0
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updatescited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstructioncited by 0
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026TruncGradGS: Improved 3D Gaussian Splatting via Truncated Gradient Updates3 Sep 2026
- 2026DyG2T: Modeling Object Dynamics with 3D Gaussian Temporal-Spatial Particle Graph Transformer19 Aug 2026
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction29 May 2026
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction2 Apr 2026
- 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting26 Mar 2026
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstruction24 Feb 2026
- 2026CloDS: Visual-Only Unsupervised Cloth Dynamics Learning in Unknown Conditions2 Feb 2026
- 2025Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challenges7 Nov 2025
- 2025ProDyG: Progressive Dynamic Scene Reconstruction via Gaussian Splatting from Monocular Videos22 Sep 2025
- 20254D Gaussian Splatting SLAM20 Mar 2025