mlsanityData to 7 Oct 2026

Learnable Infinite Taylor Gaussian for Dynamic View Rendering

arXiv 2412.04282 ↗First posted 5 Dec 2024cs.CVcited by 11

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Abstract (arXiv)

Capturing the temporal evolution of Gaussian properties such as position, rotation, and scale is a challenging task due to the vast number of time-varying parameters and the limited photometric data available, which generally results in convergence issues, making it difficult to find an optimal solution. While feeding all inputs into an end-to-end neural network can effectively model complex temporal dynamics, this approach lacks explicit supervision and struggles to generate high-quality transformation fields. On the other hand, using time-conditioned polynomial functions to model Gaussian trajectories and orientations provides a more explicit and interpretable solution, but requires significant handcrafted effort and lacks generalizability across diverse scenes. To overcome these limitations, this paper introduces a novel approach based on a learnable infinite Taylor Formula to model the temporal evolution of Gaussians. This method offers both the flexibility of an implicit network-based approach and the interpretability of explicit polynomial functions, allowing for more robust and generalizable modeling of Gaussian dynamics across various dynamic scenes. Extensive experiments on dynamic novel view rendering tasks are conducted on public datasets, demonstrating that the proposed method achieves state-of-the-art performance in this domain. More information is available on our project page(https://ellisonking.github.io/TaylorGaussian).

Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 31 of its 46 references that are in the map. First posted on arXiv 5 Dec 2024.

Builds on

31 of 46 references.

References · 31

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  4. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  5. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  6. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  7. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  8. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  9. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  10. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  11. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  12. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
19 more
  1. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
  2. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  3. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  4. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
  5. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
  6. 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 126
  7. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
  8. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  9. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
  10. 2023NeuRBF: A Neural Fields Representation with Adaptive Radial Basis Functionscited by 65
  11. 2023Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fieldscited by 59
  12. 2024GeoGaussian: Geometry-aware Gaussian Splatting for Scene Renderingcited by 52
  13. 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
  14. 2024GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modelingcited by 44
  15. 2019SurfelWarp: Efficient Non-Volumetric Single View Dynamic Reconstructioncited by 31
  16. 2017Sparse Data Driven Mesh Deformationcited by 21
  17. 2024Unsupervised Low-light Image Enhancement with Lookup Tables and Diffusion Priorscited by 4
  18. 2024SmileSplat: Generalizable Gaussian Splats for Unconstrained Sparse Imagescited by 4
  19. 2024Robust Gaussian Splatting SLAM by Leveraging Loop Closurecited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 8.

11 papers.