mlsanityData to 7 Oct 2026

HPC: Hierarchical Point-based Latent Representation for Streaming Dynamic Gaussian Splatting Compression

arXiv 2602.00671 ↗First posted 31 Jan 2026cs.CVcited by 0

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Abstract (arXiv)

While dynamic Gaussian Splatting has driven significant advances in free-viewpoint video, maintaining its rendering quality with a small memory footprint for efficient streaming transmission still presents an ongoing challenge. Existing streaming dynamic Gaussian Splatting compression methods typically leverage a latent representation to drive the neural network for predicting Gaussian residuals between frames. Their core latent representations can be categorized into structured grid-based and unstructured point-based paradigms. However, the former incurs significant parameter redundancy by inevitably modeling unoccupied space, while the latter suffers from limited compactness as it fails to exploit local correlations. To relieve these limitations, we propose HPC, a novel streaming dynamic Gaussian Splatting compression framework. It employs a hierarchical point-based latent representation that operates on a per-Gaussian basis to avoid parameter redundancy in unoccupied space. Guided by a tailored aggregation scheme, these latent points achieve high compactness with low spatial redundancy. To improve compression efficiency, we further undertake the first investigation to compress neural networks for streaming dynamic Gaussian Splatting through mining and exploiting the inter-frame correlation of parameters. Combined with latent compression, this forms a fully end-to-end compression framework. Comprehensive experimental evaluations demonstrate that HPC substantially outperforms state-of-the-art methods. It achieves a storage reduction of 67% against its baseline while maintaining high reconstruction fidelity.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 47 of its 58 references that are in the map. First posted on arXiv 31 Jan 2026.

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References · 47

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
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  12. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
35 more
  1. 2021NeRV: Neural Representations for Videoscited by 255
  2. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
  3. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
  4. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  5. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
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  12. 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 80
  13. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
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  15. 2024MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformationcited by 54
  16. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
  17. 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
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  19. 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 45
  20. 2024MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenescited by 45
  21. 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 39
  22. 2024Boosting Neural Representations for Videos with a Conditional Decodercited by 29
  23. 2024NVRC: Neural Video Representation Compressioncited by 29
  24. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 26
  25. 2025Compression of 3D Gaussian Splatting with Optimized Feature Planes and Standard Video Codecscited by 24
  26. 2025GIFStream: 4D Gaussian-based Immersive Video with Feature Streamcited by 23
  27. 2025ReCon-GS: Continuum-Preserved Gaussian Streaming for Fast and Compact Reconstruction of Dynamic Scenescited by 12
  28. 20254DGCPro: Efficient Hierarchical 4D Gaussian Compression for Progressive Volumetric Video Streamingcited by 11
  29. 2025HybridGS: High-Efficiency Gaussian Splatting Data Compression using Dual-Channel Sparse Representation and Point Cloud Encodercited by 10
  30. 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
  31. 2025Adaptive Voxelization for Transform coding of 3D Gaussian splatting datacited by 6
  32. 2025Motion Matters: Compact Gaussian Streaming for Free-Viewpoint Video Reconstructioncited by 5
  33. 2025Optimized Minimal 4D Gaussian Splattingcited by 4
  34. 2025UAR-NVC: A Unified AutoRegressive Framework for Memory-Efficient Neural Video Compressioncited by 3
  35. 2025Hash Grid Feature Pruningcited by 2

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