TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction
Not on the map. Why?
Abstract (arXiv)
Dynamic scene reconstruction is a long-term challenge in 3D vision. Recent methods extend 3D Gaussian Splatting to dynamic scenes via additional deformation fields and apply explicit constraints like motion flow to guide the deformation. However, they learn motion changes from individual timestamps independently, making it challenging to reconstruct complex scenes, particularly when dealing with violent movement, extreme-shaped geometries, or reflective surfaces. To address the above issue, we design a plug-and-play module called TimeFormer to enable existing deformable 3D Gaussians reconstruction methods with the ability to implicitly model motion patterns from a learning perspective. Specifically, TimeFormer includes a Cross-Temporal Transformer Encoder, which adaptively learns the temporal relationships of deformable 3D Gaussians. Furthermore, we propose a two-stream optimization strategy that transfers the motion knowledge learned from TimeFormer to the base stream during the training phase. This allows us to remove TimeFormer during inference, thereby preserving the original rendering speed. Extensive experiments in the multi-view and monocular dynamic scenes validate qualitative and quantitative improvement brought by TimeFormer. Project Page: https://patrickddj.github.io/TimeFormer/
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 62 of its 75 references that are in the map. First posted on arXiv 18 Nov 2024.
Builds on
62 of 75 references.
References · 62
- 2017Attention Is All You Needcited by 60,361
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
38 more
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
- 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
- 2023Robust Dynamic Radiance Fieldscited by 194
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
- 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 127
- 2022Streaming Radiance Fields for 3D Video Synthesiscited by 119
- 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 111
- 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
- 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
- 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
- 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
- 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
- 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videoscited by 63
- 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 63
- 2023Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fieldscited by 59
- 2023A Compact Dynamic 3D Gaussian Representation for Real-Time Dynamic View Synthesiscited by 59
- 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
- 2024GFlow: Recovering 4D World from Monocular Videocited by 46
- 2024Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstructioncited by 45
50 most cited of 62 All 62 (JSON)
Built on by
Citing papers per year: 2025: 2; 2026: 7.
9 papers.
- 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
- 2025Self-supervised Normality Learning and Divergence Vector-guided Model Merging for Zero-shot Congenital Heart Disease Detection in Fetal Ultrasound Videoscited by 2
- 2026The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Modelscited by 2
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splattingcited by 1
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splattingcited by 1
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstructioncited by 0
- 2026FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principlescited by 0
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0
- 2026MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splattingcited by 0
- 2026On the Design of Mixture-of-Experts for Dynamic Gaussian Splatting9 Jul 2026
- 2026MVFusion-GS: Motion-Variance Guided Temporal Attention for High-Quality Dynamic Gaussian Splatting2 Jul 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026FreeTimeGS++: Secrets of Dynamic Gaussian Splatting and Their Principles5 May 2026
- 2026ReFlow: Self-correction Motion Learning for Dynamic Scene Reconstruction2 Apr 2026
- 2026Mango-GS: Enhancing Spatio-Temporal Consistency in Dynamic Scenes Reconstruction using Multi-Frame Node-Guided 4D Gaussian Splatting12 Mar 2026
- 2026The Semantic Lifecycle in Embodied AI: Acquisition, Representation and Storage via Foundation Models12 Jan 2026
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025Self-supervised Normality Learning and Divergence Vector-guided Model Merging for Zero-shot Congenital Heart Disease Detection in Fetal Ultrasound Videos10 Mar 2025