mlsanityData to 7 Oct 2026

Implicit 4D Gaussian Splatting for Fast Motion with Large Inter-Frame Displacements

arXiv 2607.12362 ↗First posted 14 Jul 2026cs.CVcited by 0

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Abstract (arXiv)

Recent 4D Gaussian Splatting (4DGS) methods often fail under fast motion with large inter-frame displacements, where Gaussian attributes are poorly learned during training, and fast-moving objects are often lost from the reconstruction. In this work, we introduce Spatiotemporal Position Implicit Network for 4DGS, coined SPIN-4DGS, which learns Gaussian attributes from explicitly collected spatiotemporal positions rather than modeling temporal displacements, thereby enabling more faithful splatting under fast motions with large inter-frame displacements. To avoid the heavy memory overhead of explicitly optimizing attributes across all spatiotemporal positions, we instead predict them with a lightweight feed-forward network trained under a rasterization-based reconstruction loss. Consequently, SPIN-4DGS learns shared representations across Gaussians, effectively capturing spatiotemporal consistency and enabling stable high-quality Gaussian splatting even under challenging motions. Across extensive experiments, SPIN-4DGS consistently achieves higher fidelity under large displacements, with clear improvements in PSNR and SSIM on challenging sports scenes from the CMU Panoptic dataset. For example, SPIN-4DGS notably outperforms the strongest baseline, D3DGS, by achieving +1.83 higher PSNR on the Basketball scene.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 34 references that are in the map. First posted on arXiv 14 Jul 2026.

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26 of 34 references.

References · 26

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  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
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  10. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  11. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  12. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
14 more
  1. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  2. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 210
  3. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
  4. 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
  5. 2022Streaming Radiance Fields for 3D Video Synthesiscited by 118
  6. 20243D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesiscited by 109
  7. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  8. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  9. 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 62
  10. 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
  11. 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
  12. 2024Temporally Compressed 3D Gaussian Splatting for Dynamic Scenescited by 11
  13. 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
  14. 2025SCas4D: Structural Cascaded Optimization for Boosting Persistent 4D Novel View Synthesiscited by 2

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