mlsanityData to 14 Oct 2026

PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animation

arXiv 2506.01091 ↗First posted 1 Jun 2025cs.GR cs.CVcited by 4

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Abstract (arXiv)

Visual effects (VFX) are key to immersion in modern films, games, and AR/VR. Creating 3D effects requires specialized expertise and training in 3D animation software and can be time consuming. Generative solutions typically rely on computationally intense methods such as diffusion models which can be slow at 4D inference. We reformulate 3D animation as a field prediction task and introduce a text-driven framework that infers a time-varying 4D flow field acting on 3D Gaussians. By leveraging large language models (LLMs) and vision-language models (VLMs) for function generation, our approach interprets arbitrary prompts (e.g., "make the vase glow orange, then explode") and instantly updates color, opacity, and positions of 3D Gaussians in real time. This design avoids overheads such as mesh extraction, manual or physics-based simulations and allows both novice and expert users to animate volumetric scenes with minimal effort on a consumer device even in a web browser. Experimental results show that simple textual instructions suffice to generate compelling time-varying VFX, reducing the manual effort typically required for rigging or advanced modeling. We thus present a fast and accessible pathway to language-driven 3D content creation that can pave the way to democratize VFX further. Code available at https://obsphera.github.io/promptvfx/.

Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 55 of its 63 references that are in the map. First posted on arXiv 1 Jun 2025.

Builds on

55 of 63 references.

References · 55

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  2. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  4. 2023GPT-4 Technical Reportcited by 18,396
  5. 2023Visual Instruction Tuningcited by 7,869
  6. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  7. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  8. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
  9. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
  10. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  11. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,742
  12. 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,476
38 more
  1. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  2. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  3. 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
  4. 2022Visual Programming: Compositional visual reasoning without trainingcited by 516
  5. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  6. 2024Evaluating Text-to-Visual Generation with Image-to-Text Generationcited by 474
  7. 2024CameraCtrl: Enabling Camera Control for Text-to-Video Generationcited by 460
  8. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  9. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  10. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  11. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
  12. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
  13. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  14. 2023Text-To-4D Dynamic Scene Generationcited by 205
  15. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  16. 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
  17. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
  18. 20234D-fy: Text-to-4D Generation Using Hybrid Score Distillation Samplingcited by 185
  19. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
  20. 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
  21. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
  22. 2024VD3D: Taming Large Video Diffusion Transformers for 3D Camera Controlcited by 156
  23. 2024SV4D: Dynamic 3D Content Generation with Multi-Frame and Multi-View Consistencycited by 144
  24. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
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  26. 2024GARField: Group Anything with Radiance Fieldscited by 109
  27. 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 97
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  29. 2024Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agentscited by 91
  30. 2022Deforming Radiance Fields with Cagescited by 78
  31. 2023ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusioncited by 65
  32. 20244Real: Towards Photorealistic 4D Scene Generation via Video Diffusion Modelscited by 64
  33. 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 61
  34. 2024Animate3D: Animating Any 3D Model with Multi-view Video Diffusioncited by 56
  35. 2024FRESCO: Spatial-Temporal Correspondence for Zero-Shot Video Translationcited by 49
  36. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  37. 2022ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Fieldcited by 37
  38. 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 37

50 most cited of 55 All 55 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 2.

4 papers.

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  7. 20253D-Generalist: Self-Improving Vision-Language-Action Models for Crafting 3D Worlds
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