Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views
Not on the map. Why?
Abstract (arXiv)
Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in unbounded 360deg scenes remains a challenging problem. In this paper, we propose a novel neural rendering framework to accomplish the unposed and extremely sparse-view 3D reconstruction in unbounded 360deg scenes. To resolve the spatial ambiguity inherent in unbounded scenes with sparse input views, we propose a layered Gaussian-based representation to effectively model the scene with distinct spatial layers. By employing a dense stereo reconstruction model to recover coarse geometry, we introduce a layer-specific bootstrap optimization to refine the noise and fill occluded regions in the reconstruction. Furthermore, we propose an iterative fusion of reconstruction and generation alongside an uncertainty-aware training approach to facilitate mutual conditioning and enhancement between these two processes. Comprehensive experiments show that our approach outperforms existing state-of-the-art methods in terms of rendering quality and surface reconstruction accuracy. Project page: https://zju3dv.github.io/free360/
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 51 of its 58 references that are in the map. First posted on arXiv 31 Mar 2025.
Builds on
51 of 58 references.
References · 51
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2016Simple and Scalable Predictive Uncertainty Estimation using Deep Ensemblescited by 3,926
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2024Depth Anything V2cited by 1,422
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
38 more
- 2024Grounding Image Matching in 3D with MASt3Rcited by 983
- 2024WorldSimBench: Towards Video Generation Models as World Simulatorscited by 881
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 849
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 642
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 615
- 2023MotionCtrl: A Unified and Flexible Motion Controller for Video Generationcited by 580
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 560
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 432
- 2024ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesiscited by 403
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
- 2023ReconFusion: 3D Reconstruction with Diffusion Priorscited by 318
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 311
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
- 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
- 2024Pixel-GS: Density Control with Pixel-aware Gradient for 3D Gaussian Splattingcited by 113
- 2023ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Imagecited by 111
- 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 94
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
- 2022Density-aware NeRF Ensembles: Quantifying Predictive Uncertainty in Neural Radiance Fieldscited by 60
- 2024GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splattingcited by 59
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstructioncited by 39
- 2024Relaxing Accurate Initialization Constraint for 3D Gaussian Splattingcited by 34
- 2023LU-NeRF: Scene and Pose Estimation by Synchronizing Local Unposed NeRFscited by 33
- 2024LoopSparseGS: Loop Based Sparse-View Friendly Gaussian Splattingcited by 18
50 most cited of 51 All 51 (JSON)
Built on by
Citing papers per year: 2025: 4; 2026: 7.
11 papers.
- 2025GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priorscited by 38
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
- 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generatorcited by 7
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 4
- 2025WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstructioncited by 3
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstructioncited by 2
- 2026SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Renderingcited by 1
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenescited by 1
- 2026TDFNet: Tri-projection Deformable Fusion Network for Panoramic Salient Object Detectioncited by 1
- 2026PR-IQA: Partial-Reference Image Quality Assessment for Diffusion-Based Novel View Synthesiscited by 0
- 2026GenNVS: Geometry-enhanced Novel View Synthesis via Disentangled 3D Priorcited by 0
- 2026GenNVS: Geometry-enhanced Novel View Synthesis via Disentangled 3D Prior28 Sep 2026
- 2026TDFNet: Tri-projection Deformable Fusion Network for Panoramic Salient Object Detection26 Aug 2026
- 2026Sparse-to-Complete: From Sparse Image Captures to Complete 3D Scenes7 May 2026
- 2026PR-IQA: Partial-Reference Image Quality Assessment for Diffusion-Based Novel View Synthesis6 Apr 2026
- 2026SGS-Intrinsic: Semantic-Invariant Gaussian Splatting for Sparse-View Indoor Inverse Rendering29 Mar 2026
- 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generator26 Mar 2026
- 2026ObjSplat: Geometry-Aware Gaussian Surfels for Active Object Reconstruction11 Jan 2026
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025
- 2025WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstruction23 Sep 2025
- 2025GSFixer: Improving 3D Gaussian Splatting with Reference-Guided Video Diffusion Priors13 Aug 2025
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challenges22 Jul 2025