mlsanityData to 14 Oct 2026

Neural Point Light Fields

arXiv 2112.01473 ↗First posted 2 Dec 2021cs.CV cs.GRcited by 51

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Abstract (arXiv)

We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made it possible to synthesize photo-realistic images for novel views of small scenes. As neural volumetric rendering methods require dense sampling of the underlying functional scene representation, at hundreds of samples along a ray cast through the volume, they are fundamentally limited to small scenes with the same objects projected to hundreds of training views. Promoting sparse point clouds to neural implicit light fields allows us to represent large scenes effectively with only a single radiance evaluation per ray. These point light fields are a function of the ray direction, and local point feature neighborhood, allowing us to interpolate the light field conditioned training images without dense object coverage and parallax. We assess the proposed method for novel view synthesis on large driving scenarios, where we synthesize realistic unseen views that existing implicit approaches fail to represent. We validate that Neural Point Light Fields make it possible to predict videos along unseen trajectories previously only feasible to generate by explicitly modeling the scene.

Key facts. Cited by 51 papers in the map (data through 14 Oct 2026). Builds on 42 of its 59 references that are in the map. First posted on arXiv 2 Dec 2021.

Builds on

42 of 59 references.

References · 42

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  2. 2015Deep Residual Learning for Image Recognitioncited by 52,096
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  4. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
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  11. 2020Neural Sparse Voxel Fieldscited by 959
  12. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
30 more
  1. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  2. 2020GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fieldscited by 785
  3. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 735
  4. 2018Open3D: A Modern Library for 3D Data Processingcited by 721
  5. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
  6. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 689
  7. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  8. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  9. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
  10. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  11. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  12. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  13. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 405
  14. 2019Neural Point-Based Graphicscited by 327
  15. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  16. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  17. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
  18. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  19. 2020Free View Synthesiscited by 231
  20. 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
  21. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
  22. 2020Stable View Synthesiscited by 165
  23. 2021Revisiting Point Cloud Shape Classification with a Simple and Effective Baselinecited by 145
  24. 2020MVTN: Multi-View Transformation Network for 3D Shape Recognitioncited by 140
  25. 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
  26. 2021GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worldscited by 98
  27. 2020SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Drivingcited by 68
  28. 2019Revealing Scenes by Inverting Structure from Motion Reconstructionscited by 66
  29. 2020Layered Neural Rendering for Retiming People in Videocited by 51
  30. 2021NeRF in detail: Learning to sample for view synthesiscited by 35

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2022: 7; 2023: 15; 2024: 19; 2025: 4; 2026: 6.

51 papers.

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  1. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 297
  2. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  3. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 155
  4. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 142
  5. 2024Editable Scene Simulation for Autonomous Driving via Collaborative LLM-Agentscited by 91
  6. 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 82
  7. 2023Neural LiDAR Fields for Novel View Synthesiscited by 67
  8. 2022Masked Wavelet Representation for Compact Neural Radiance Fieldscited by 57
  9. 2023Urban Radiance Field Representation with Deformable Neural Mesh Primitivescited by 55
  10. 2024FreeVS: Generative View Synthesis on Free Driving Trajectorycited by 53
  11. 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Modelscited by 49
  12. 2024TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Renderingcited by 33
38 more
  1. 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
  2. 2023Pointersect: Neural Rendering with Cloud-Ray Intersectioncited by 23
  3. 2024SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Drivingcited by 20
  4. 2024Neural Radiance Field in Autonomous Driving: A Surveycited by 19
  5. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  6. 2022SPIDR: SDF-based Neural Point Fields for Illumination and Deformationcited by 17
  7. 2023TriVol: Point Cloud Rendering via Triple Volumescited by 16
  8. 2023PAPR: Proximity Attention Point Renderingcited by 16
  9. 2024HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenescited by 16
  10. 2023Template-free Articulated Neural Point Clouds for Reposable View Synthesiscited by 15
  11. 2024LidaRF: Delving into Lidar for Neural Radiance Field on Street Scenescited by 14
  12. 2022CLONeR: Camera-Lidar Fusion for Occupancy Grid-aided Neural Representationscited by 13
  13. 2023PointNeRF++: A multi-scale, point-based Neural Radiance Fieldcited by 13
  14. 2023RayDF: Neural Ray-surface Distance Fields with Multi-view Consistencycited by 12
  15. 2024Lightning NeRF: Efficient Hybrid Scene Representation for Autonomous Drivingcited by 12
  16. 2022Points2NeRF: Generating Neural Radiance Fields from 3D point cloudcited by 11
  17. 2022Boosting Point Clouds Rendering via Radiance Mappingcited by 11
  18. 2024TCLC-GS: Tightly Coupled LiDAR-Camera Gaussian Splatting for Autonomous Drivingcited by 11
  19. 2023DGNR: Density-Guided Neural Point Rendering of Large Driving Scenescited by 9
  20. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  21. 2023Differentiable Point-based Inverse Renderingcited by 8
  22. 2024HashPoint: Accelerated Point Searching and Sampling for Neural Renderingcited by 4
  23. 2024RayProNet: A Neural Point Field Framework for Radio Propagation Modeling in 3D Environmentscited by 4
  24. 2024Lagrangian Hashing for Compressed Neural Field Representationscited by 4
  25. 2022Progressive Multi-scale Light Field Networkscited by 3
  26. 2024Gated Fields: Learning Scene Reconstruction from Gated Videoscited by 3
  27. 2024ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Imagescited by 2
  28. 2023Erasing the Ephemeral: Joint Camera Refinement and Transient Object Removal for Street View Synthesiscited by 1
  29. 2025S3R-GS: Streamlining the Pipeline for Large-Scale Street Scene Reconstructioncited by 1
  30. 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussianscited by 1
  31. 2026LR-SGS: Robust LiDAR-Reflectance-Guided Salient Gaussian Splatting for Self-Driving Scene Reconstructioncited by 1
  32. 2023VoxNeRF: Bridging Voxel Representation and Neural Radiance Fields for Enhanced Indoor View Synthesiscited by 0
  33. 2024Data-driven Camera and Lidar Simulation Models for Autonomous Driving: A Review from Generative Models to Volume Rendererscited by 0
  34. 2025K-Buffers: A Plug-in Method for Enhancing Neural Fields with Multiple Bufferscited by 0
  35. 2026Rotated Lights for Consistent and Efficient 2D Gaussians Inverse Renderingcited by 0
  36. 2026NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Fieldcited by 0
  37. 2026PointGT: Simultaneous Geometry and Texture Editing for Point-Based Representationscited by 0
  38. 2026P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editingcited by 0

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